Dolphin Diving Fix in 1.5 BF2 Patch voting

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • XmetallicaXguitarstX
    Member
    • Jul 2006
    • 3014

    #31
    Re: Dolphin Diving Fix in 1.5 BF2 Patch voting

    All I know is if it stays at 0.7 I will be pissed.

    The loud minorities (noobs) prevail over the silent majority.. once again.


    This is why the game got nerfed plenty of times before.. whether it be the blackhawk.. C4 tossing.. any movement changes.. etc.. are completely gone.



    Oh and BTW the F-35 is going to be a rapefest now (as if it wasn't already for me).

    Comment

    • =[MI5]=RJW
      Member
      • Jun 2006
      • 188

      #32
      Re: Dolphin Diving Fix in 1.5 BF2 Patch voting

      What i posted on EA:
      "Turn it back to 0.3 it slows the game down and changes the game i personally used it to get cover behind a small wall or something quickly......if you wanted it to be 0.7 then it should have been done right at the start of the game. We are what 4 years in and now you wanna change it?......"

      I am not a nub at aiming so dont tell me i dont have any aim, i admit i do use dophin diving for the purpose of getting to cover quickly so its quite useful, its easy to kill people that dolphin dive i barely ever get killed when someone does it as all you have to do is shoot them in the head when they are on the floor :)

      Comment

      • =sds=god
        Member
        • Apr 2006
        • 106

        #33
        Re: Dolphin Diving Fix in 1.5 BF2 Patch voting

        To keep all the flamers against the change at bay, just alittle FYI:
        EA/Dice NEVER intended for you to be allowed to bunny hopping or dolphin dive.
        Its LONG overdue for some wide sweeping changes to this game.
        They are currently killing the franchise, with a knock-off version of TF2(BF:Heros).
        As well moving backwards in the franchise with BF:1943.

        It took a WHOLE bunch of intelligent people at DICE to come up with a war-era game, named for one whole year, after the org. title BF:1942. The war-era alone has been done to death. But they think they can continue to shove this crap down our throats, just because its on a new gaming engine.
        I have not bought a BF game since BF2, and do not intend to.
        Namely, since I am a org. BF1942 vet, and the series has gone to CRAP.
        How about supporting any BF game whole-heartly, instead of 1/2 assed like everyother title you have released.

        Dolphin Diving & Bunny Hopping are simply NooB tactics, whether your a noob or not.
        Play the game as intended. Just like single seating wasn't supposed to be apart of the game. But they decide to try out "runway grieving" instead.

        I paid for everyone of my BF games since BF1942, so I feel that Iam allowed to complain.
        EA/Dice wont get any more $$$ from me on the BF franchise, until they prove me otherwise.

        Comment

        • X-ander
          Member
          • Mar 2005
          • 353

          #34
          Re: Dolphin Diving Fix in 1.5 BF2 Patch voting

          Originally posted by _X_
          Problem that I have with dolphin diving is that players with slightly higher ping or network lag always lose those fights. Dolphin Diving gives you too much advantage over users that have higher ping then you.
          this.

          Comment

          • =98=
            Member
            • Oct 2006
            • 10299

            #35
            Re: Dolphin Diving Fix in 1.5 BF2 Patch voting

            Originally posted by =sds=god
            Dolphin Diving & Bunny Hopping are simply NooB tactics, whether your a noob or not.
            Play the game as intended. Just like single seating wasn't supposed to be apart of the game. But they decide to try out "runway grieving" instead.

            I paid for everyone of my BF games since BF1942, so I feel that Iam allowed to complain.
            EA/Dice wont get any more $$$ from me on the BF franchise, until they prove me otherwise.
            But doesn't that mean the people paid for the game also have the right to bunny hop, dolphin dive and do whatever as they see fit?

            No where in the terms and contract does it state that you can't bunnyhop

            It does however say no modifying code for unfair advantages (gtfo hacks!)

            Comment

            • =)BiT(= Evant3k
              Member
              • Aug 2007
              • 1426

              #36
              Re: Dolphin Diving Fix in 1.5 BF2 Patch voting

              Originally posted by *FMJ*Power
              there hasn't been real dolphin diving since the 1.2 patch......all they are doing now is listening to the whiners again......thats how they broke a bunch of stuff in some of the earlier patch's. if you want to see real dolphin diving load up a game on a unpatched server.
              100% Agree.

              The game was great pre 1.2 I don't know why the hell they listen to people complain. People that like the game don't go on EA forums and post "I Love this game", they simply play it. It's the whiny little ****ers that register and whine about stuff being not what they had in mind. I don't mind "bunny hoppers", "prone jumpers" (dolphin divers improper term and used by idiots. Dolphin Diving was gone a long time ago). My aim is good enough to kill them in mid air, plus you are the one that has the advantage not them, They can't shoot while they are jumping around and you can. 0.7 will make the gameplay slower, and probably create new problems.


              What I posted on the EA forums:
              If you want make gameplay changes it's too late now. Unless you want to give us back the BalckHawk from pre 1.2 and C4 chocking, you shouldn't be changing anything. I voted 0.3, don't waste everyone's time nurfing gameplay to accommodate people that don't really enjoy the game. People that whine, will whine about everything no matter what changes you make. The truth is that they can't play the game, and never will. LEAVE GAMEPLAY AS IS, or bring back features that made the game fun.

              I never understood why the blackhawk was nurfed it promoted teamwork, we had crews reparing and gunning it was a lot of fun. One tank round and a couple of well placed AT rockets took it down anyway.

              If you want to fix something:
              1. Remove the "invincible wall" on Dragon Valley, it shouldn't be hard...
              2. Remove the dusty headshot glitch.
              3. Fix the "scope in and scope out" glitch on sniper rifles...

              Why do you try to fix something that works and totally ignore things that are obviously broken?
              The truth is people that really enjoy the majority of Battlefield 2 gamers, don't come on these forums to complain about gameplay. They love the game as is, that's why they are playing it, rather then complain about it. The minority is the loudest, they will complain about gameplay, they never liked the game in the first place and never will, they ruin the fun for everyone else because they believe changes will make them happy. Their wrong there will always be something new for them to complain about. You can't make everyone happy, we paid for our games, we enjoy it, we keep it alive, if you nerf gameplay you probably will lose a lot of players, which leads to servers going offline, because of lack of interest in the game.

              Maybe newb to these forums, does that make my vote/opinion count less? I have been playing the game since 2005 I paid $49.99 for the game on release date, I enjoyed it, and adapted to the gameplay changes. If you really know how to play the game. You wouldn't be complaining about it.

              You call yourself pro because you refuse to play the game like everyone else does? If you lack the reflexes and accuracy then how it is this our fault? The truth is you lack the skills to play the game, people like me will probably adapt, but do we have to after 4 years?

              "The loud minorities (noobs) prevail over the silent majority.. once again."
              - [3MIB]1FD|WO1.Metallica from TGN forums

              I will not let this happen again, not after 1.2; I will not sit idle while people with no hand eye coordination or reflexes decide how the game should be played.

              Comment

              • _X_
                Member
                • Mar 2005
                • 167

                #37
                Re: Dolphin Diving Fix in 1.5 BF2 Patch voting

                I really don’t have anything against jump-prone action because it actually can be useful when dodging bullets. I have problems with solution that DICE has came with. Don’t increase delay, increase time that is necessary to achieve “steady aim” upon prone action that happened immediately after jump action.

                This way you can dodge bullets behind small walls, jump through windows and other stuff like looking extremely lame while doing jump-prone action in the middle of the street.

                Comment

                • XmetallicaXguitarstX
                  Member
                  • Jul 2006
                  • 3014

                  #38
                  Re: Dolphin Diving Fix in 1.5 BF2 Patch voting

                  Originally posted by =)BiT(= Evant3k
                  The game was great pre 1.2 I don't know why the hell they listen to people complain. People that like the game don't go on EA forums and post "I Love this game", they simply play it. It's the whiny little ****ers that register and whine about stuff being not what they had in mind. I don't mind "bunny hoppers", "prone jumpers" (dolphin divers improper term and used by idiots. Dolphin Diving was gone a long time ago). My aim is good enough to kill them in mid air, plus you are the one that has the advantage not them, They can't shoot while they are jumping around and you can. 0.7 will make the gameplay slower, and probably create new problems.

                  THANK YOU!


                  1.12 was the best version of the game I think.




                  AND to all the people that suck at infantry... It isn't ****ing dolphin diving... If you want to know what dolphin diving is.. Check out youtube.

                  If there really was still dolphin diving.. you would know.

                  Also like what he said...

                  When people are "bunny hopping"... they can't shoot you. So why complain about it? Is it really that hard to aim at someone who is jumping?



                  There are way too many people that are just.. not very good at this game.. and they think these changes will help their "style" of gameplay (aka laying in one spot getting killed).. Guess what.. it won't.

                  I'm not even that good of an infantry player compared to a lot of competitive players.. but I can tell you if they keep it at 0.7 it will kill the infantry aspect more than it is already.



                  THINK ABOUT THIS

                  You are INCREASING the hit registration (and they did.. it's 10X better in the new patch. Not PERFECT but.. way better), and DECREASING mobility.

                  If anything you should increase the mobility. With this new fix.. it will be easy to kill said "bunny hoppers" and "dolphin divers" as long as you aren't blind and you can operate a mouse better than a 90 year old on too many painkillers.

                  You are going to be spending a LOT of time looking at the dead screen unless you are good at using cover (by this I mean cal style.. the gay little prone/stand behind something) and aiming.. because you can't stand out in the open any more.

                  Comment

                  • zone36
                    Member
                    • Jul 2005
                    • 852

                    #39
                    Re: Dolphin Diving Fix in 1.5 BF2 Patch voting

                    Originally posted by [TTC/TW/21CW]Shoxie
                    Im still going for the option of increaseing bullet deviation whilst jump-proning. taht would eliminate the instant accuracy but yet still keep the ability to hide behind cover quickly as well as going through windows.
                    This.

                    I want to be able to dive behind a wall for cover.

                    Comment

                    • [Expletive Deleted]
                      The Penetrator
                      • Oct 2006
                      • 2855

                      #40
                      Re: Dolphin Diving Fix in 1.5 BF2 Patch voting

                      Originally posted by [3MIB]1FD|WO1.Metallica
                      All I know is if it stays at 0.7 I will be pissed.

                      The loud minorities (noobs) prevail over the silent majority.. once again.


                      This is why the game got nerfed plenty of times before.. whether it be the blackhawk.. C4 tossing.. any movement changes.. etc.. are completely gone.



                      Oh and BTW the F-35 is going to be a rapefest now (as if it wasn't already for me).
                      Right now it looks like YOU are part of the loud minority. Prone-jumping and hopping around like a rabbit are only effective in this game because of weird hitboxes. If they can't fix the hitboxes, they're going to limit movement to mitigate the ability to exploit the hitbox issues.
                      The silent majority are people with <1 KDRs who don't exploit game mechanics to win. They play to have fun, and quit after short periods of getting raped by "l33t" players who are impossible to hit unless you know where to shoot, and a great percentage of the time that isn't even on the character model due to the unpredictable hitbox lag. It frustrates new (and old) players and makes the game largely inaccessible. Without a lot of experience learning how to compensate for quirks in the game, this game sucks.
                      An example:
                      A new player comes in to check out the predecessor of the game he's seeing hyped all over the place. And he sees all of his shots turn to dust on the body of a player doing all kinds of weird movements. Then he tries his hand at chopper gunning, it was pretty fun in single-player. But all of his missiles go through the other chopper? And the other guy missed by a mile and still registered a hit? So then the new player becomes an ex-player. And EA/Dice lose a potential sale of their upcoming games.

                      Comment

                      • RangerXML
                        [GEN]ヽ(`Д´)ノ[TRH]
                        • Oct 2007
                        • 1753

                        #41
                        Re: Dolphin Diving Fix in 1.5 BF2 Patch voting

                        Why in hell is 0.3 winning? Even if you restore it and add an accuracy penalty, it still means they are going to be a hard target to hit, this would get rid of dolphin divers PERIOD!

                        Comment

                        • WolfAlmighty
                          Artillery Magnet
                          • Jan 2007
                          • 2113

                          #42
                          Re: Dolphin Diving Fix in 1.5 BF2 Patch voting

                          I don't see people leapfrogging around in BF2142 at all, and it's still available there. The reason being that people don't get instant max accuracy as soon as they land, rather they have to wait a few seconds after proning before their accuracy returns (the same way it was in BF:V and BF1942). The reason people do it in BF2 is because they can return with extremely accurate gunfire the instant they land so there's no reason NOT to jump/prone spam. If it buggered up their deviation something awful then even if they decided to make themselves harder to hit by doing so they would still be caught in the line of fire and unable to effectively retaliate, essentially giving the person who is crouching or has been lying prone for a few seconds free shots on them until they stop spazzing out and let their deviation return to normal. Leave the .3 second delay or whatever it currently is in and add in deviation penalties to instaproning that all the other BF games have and the flying frog/dolphin diving/action-hero-rolling/whatever else you want to call it will take care of itself.

                          Of course they're not going to change something that major this late in the game's life-cycle, but if they wanted to truly fix this issue, that's how they would do it rather than adding in movement delays. Simply adding delays makes the game feel awkward and clunky, which it kind of feels like now when you try to shoot right as you land from a jump/fall or how you wiggle your gun back and forth when you stand up from prone. Adding a penalty when going to and from prone (less on the latter, more on the former) would change that.

                          Comment

                          • imported_Kalo
                            Member
                            • Jan 2007
                            • 318

                            #43
                            Re: Dolphin Diving Fix in 1.5 BF2 Patch voting

                            Originally posted by Juno[XX]
                            Why the hell would anyone want dolphin diving unless you use it as a crutch to compensate for other skills you don't have ? (Not you personally alex) but anyone in general.

                            I was not aware sitting still shooting at immobile targets was a pro skill.

                            Comment

                            • Alex6714
                              Member
                              • Jul 2007
                              • 259

                              #44
                              Re: Dolphin Diving Fix in 1.5 BF2 Patch voting

                              As I posted there, I don´t get why you have to jump before you prone.

                              As for the realism argument, then why not add in the ability to jump over buildings and crap, cos that would be cool too.:|:

                              Comment

                              • imported_Whiskey
                                Member
                                • May 2007
                                • 3325

                                #45
                                Re: Dolphin Diving Fix in 1.5 BF2 Patch voting

                                Originally posted by RangerXML
                                Why in hell is 0.3 winning? Even if you restore it and add an accuracy penalty, it still means they are going to be a hard target to hit, this would get rid of dolphin divers PERIOD!
                                Because the loudest voices and most votes often come from the "negative" side of things, even if they're a minority. Those who either like the diving/flopping crap, or even those who have reluctantly adapted to it in order to be competitive, do not want to give up their edge and no longer be "l33t".

                                These folks don't care about how the game is played, and whether something is good for the game or not. They just want their own scores to be as high as possible.

                                This is the danger in public polls. Just like when a new game comes out, people who are happy generally stay quiet, but the small number who are not post about it widely, making it look like they're a big group.

                                I personally know a lot of people who swore off BF2 because of the diving. And I've seen a few comments here from people who are happy it's being reduced. But the people who use it and have perfected it will try their best to get it put back so that they maintain their advantage.

                                Comment

                                Working...