Re: Dolphin Diving Fix in 1.5 BF2 Patch voting
The prone delay idea (while initially sounds like a good one) would screw up the support class who relies on being prone to hit his target. That is why the 2142 support weapons get more accurate the more rounds fired.
To me my definition of dolphin diving is jumping in the air and going prone while in the air. The 1.12 patch only stopped the ability to actually shoot while in the air it didnt stop you being able to go prone while in the air. The new prone delay does. :)
I find the best way of staying alive (instead of n00b bunny hopping of spaz fish diving) why not just kill your opponent first ?? I find it works for me and I have a decent enough k/d. Lets see how the 'leet' players who cant live without the dd and bh c*ap play now. More kills to me I feel :)
The prone delay idea (while initially sounds like a good one) would screw up the support class who relies on being prone to hit his target. That is why the 2142 support weapons get more accurate the more rounds fired.
To me my definition of dolphin diving is jumping in the air and going prone while in the air. The 1.12 patch only stopped the ability to actually shoot while in the air it didnt stop you being able to go prone while in the air. The new prone delay does. :)
I find the best way of staying alive (instead of n00b bunny hopping of spaz fish diving) why not just kill your opponent first ?? I find it works for me and I have a decent enough k/d. Lets see how the 'leet' players who cant live without the dd and bh c*ap play now. More kills to me I feel :)
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