Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
i would say that the scar is better for people that dont generally get up close..but he krylov feels more useful at range too. its just easier to kill people with, how you'd say..more noobish.
Considering how straight the SC11 shoots in Semi, I'd say I have to disagree.
The SCAR more than shows its worth at long range, provided you aren't in a heated combat zone.
lolyn no need for telling me how to use the baur. i am(used to be) the n4 baur user in my country with only 6 days baur use time. i have one of the highest kpm w/ the baur in the dutch list.
lolyn no need for telling me how to use the baur. i am(used to be) the n4 baur user in my country with only 6 days baur use time. i have one of the highest kpm w/ the baur in the dutch list.
That's probably because you're one of four people in your country to use the Baur.
lolyn no need for telling me how to use the baur. i am(used to be) the n4 baur user in my country with only 6 days baur use time. i have one of the highest kpm w/ the baur in the dutch list.
Don't get offended man, I'm not telling you how to use a weapon that I know you can use - I'm simply stating that for an experienced player, recoil is combatted against pretty much automatically, compared to deviation which by nature differs randomly given gun and situation used... thus I'd categorise it as something more pressing when deciding which gun to use and when.
Either way, my style of shooting is hit the head first and bring the gun down so when the deviation increases, you're hitting a bigger area (torso).... as field says, usually results in a near insta-kill since the first bullet hits the head... down to less than half health and then all it takes in most situations is another 2 or 3 bullets and the enemy is down. For that purpose I'll usually opt for a gun with a high ROF so they go down faster.
ah soz dude but had a baaaaaaaaaaaaaad day. i suck in french. had exams french and needed to get a good note. but the b*tch made a test that was impossible to make. barely was able to fill in the half of hte dam test. i guessed all the rest. but well it was a bad day. also it was raining and needed to walk to home(i have a broken arm so cannot go on byke or lift on other people's bykes).
Either way, my style of shooting is hit the head first and bring the gun down so when the deviation increases, you're hitting a bigger area (torso).... as field says, usually results in a near insta-kill since the first bullet hits the head... down to less than half health and then all it takes in most situations is another 2 or 3 bullets and the enemy is down. For that purpose I'll usually opt for a gun with a high ROF so they go down faster.
Assuming that the Krylov and Voss hit two shots to the head (Which is more unlikely at the most common distance of engagement due to the mushrooming effect of deviation, the Krylov and Voss having the two lowest among AR's), they kill in 0.133 seconds. The Baur and the SCAR-11 will kill in 0.2 seconds. That's a difference of less than 7 1/100's of a second... basically, in the time it takes you to say "hax!" seven hundred clicks fit into that, which is the margin of difference between the Krylov/Voss and Baur/SCAR-11. Basically, it's so microscopic it is not even relevant. Then the time to kill on the Krylov, Baur, and Voss are virtually identical with the SCAR-11 lacking a little bit (at a total of 0.4 seconds assuming torso shots).
Basically, once all is said and done, rate of fire is not as important as the time to kill. The time to kill between the weapons assuming head shots is minimal or torso shots is minimal. Therefore, the AR argument is basically this: ease of use and poorer ranged performance vs. higher learning curve and better consistency. Even then the differences aren't enough to say, for sure, that X AR > Y AR. Use what you're good with and what you like, it's not like there's that much of a difference.
well yeah what generally happens in these kinds of discussions is people will say 1 gun is the best and then more people will throw thier 10$ in and use anecdotes and short experiences to explain why they think theyre gun is the best, also a few mathtards will throw in a bunch of useless weapon stats that dont have any real relevance when in the game and then it just goes to "oH well none of them are teh best" and then i say "uhh dont be stupid the krylov is the best i mean cmon"
We process personal data about users of our site, through the use of cookies and other technologies, to deliver our services, personalize advertising, and to analyze site activity. We may share certain information about our users with our advertising and analytics partners. For additional details, refer to our Privacy Policy.
By clicking "I AGREE" below, you agree to our Privacy Policy and our personal data processing and cookie practices as described therein. You also acknowledge that this forum may be hosted outside your country and you consent to the collection, storage, and processing of your data in the country where this forum is hosted.
Comment