The friendly HC or SC poll!

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  • Chris_Redfield
    replied
    Re: The friendly HC or SC poll!

    Originally posted by waaah_wah
    Such as?
    The recoil is barely noticable on most weapons. You dont actually have to compensate for it unless your using the Uzi or AK. Its retarded. G3 is powerful as hell and is a one hit kill in HC, (3 hits in SC?) but the recoil is barely there.
    Take your pick.

    Leave a comment:


  • Spik3d
    replied
    Re: The friendly HC or SC poll!

    Originally posted by Dysplasia
    Spik3d- Right... right... Show me your "proof" and maybe I'll believe you.

    Leave a comment:


  • waaah_wah
    replied
    Re: The friendly HC or SC poll!

    Originally posted by Chris_Redfield
    Recoil, which has a significant meaning at long range. G3 is included. Whats actually retarded, is that youre making things up to help your argument. Stop, youve been spotted out by 2 people already. Its over.

    And while in some cases (like G3) you dont have to compensate for recoil, it still has a direct influence on a persons accuracy on mobile, or ranged targets and THAT was just one of the aspects of using a gun in COD4, that influenced ones efficiency.

    Try to stick with the concept, mmkay pumpkin?
    Such as?

    Leave a comment:


  • Chris_Redfield
    replied
    Re: The friendly HC or SC poll!

    Originally posted by waaah_wah
    The recoil is barely noticable on most weapons. You dont actually have to compensate for it unless your using the Uzi or AK. Its retarded. G3 is powerful as hell and is a one hit kill in HC, (3 hits in SC?) but the recoil is barely there.
    Recoil, which has a significant meaning at long range. G3 is included. Whats actually retarded, is that youre making things up to help your argument. Stop, youve been spotted out by 2 people already. Its over.

    And while in some cases (like G3) you dont have to compensate for recoil, it still has a direct influence on a persons accuracy on mobile, or ranged targets and THAT was just one of the aspects of using a gun in COD4, that influenced ones efficiency.

    Try to stick with the concept, mmkay pumpkin?

    Leave a comment:


  • waaah_wah
    replied
    Re: The friendly HC or SC poll!

    Originally posted by Chris_Redfield
    Looks like someone has never played COD4.

    Try shooting any weapon (MP5 in particular) in a prolongued burst at a distant target. Maybe then the OBVIOUS recoil appears to you.
    The recoil is barely noticable on most weapons. You dont actually have to compensate for it unless your using the Uzi or AK. Its retarded. G3 is powerful as hell and is a one hit kill in HC, (3 hits in SC?) but the recoil is barely there.

    Leave a comment:


  • ReaperOfsouls
    replied
    Re: The friendly HC or SC poll!

    Originally posted by Keyelite
    another one always spawns in its place a week later, the (futile) debate is inevitable



    Well, the same is true the opposite way around. It's going to take the same amount of bullets to take you down as well. So you have to consider if you like dying instantly or like having a chance to take cover, among other things.
    Excellent wording, thats what I was trying to get at in my 2 posts and this is why I like SC over HC.

    Leave a comment:


  • Keyelite
    replied
    Re: The friendly HC or SC poll!

    G3 and M16 has recoil but it goes back to original aim point before you click again

    But hey, we should complain about battlefield 2's hitboxes. We should be lucky with what we have in terms of hitting someone and actually having it count.

    Leave a comment:


  • Kodakk
    replied
    Re: The friendly HC or SC poll!

    ^^ Do you play the same game I do? **@Waah.

    AK47 has recoil that takes a bit to master (just as an example).

    Leave a comment:


  • Chris_Redfield
    replied
    Re: The friendly HC or SC poll!

    Originally posted by waaah_wah
    What recoil? Only weapons in CoD4 that have any recoil that might mess up your aim is sniper rifle and those are bolt action/semi auto anyways
    Looks like someone has never played COD4.

    Try shooting any weapon (MP5 in particular) in a prolongued burst at a distant target. Maybe then the OBVIOUS recoil appears to you.

    Leave a comment:


  • waaah_wah
    replied
    Re: The friendly HC or SC poll!

    Originally posted by Chris_Redfield
    The difference between getting 1-2 hits out of a 10 round burst, compared to a 4-5 hit chance out of a 10 round burst, is astronomical. When we take RCOF and recoil, target movement, netcode, lag and ping into equation, it becomes evident that a SC player has to struggle that much harder, to get the kill, than a HC player.
    What recoil? Only weapons in CoD4 that have any recoil that might mess up your aim is sniper rifle and those are bolt action/semi auto anyways

    Leave a comment:


  • Dysplasia
    Guest replied
    Re: The friendly HC or SC poll!

    Originally posted by Chris_Redfield
    Irony at its finest. You refuse to listen to well qualified and skilled folks.
    I listened to you the last time you posted.. :p


    I change my vote to No preference, I like both. >_>

    Leave a comment:


  • Chris_Redfield
    replied
    Re: The friendly HC or SC poll!

    Originally posted by jackal22
    Ok the way I see it there are 3 arguments in the thread that are confusing people
    People are not confused, some are just too fanboys and elitists.

    Argument 1.

    HC takes less actual shots that register to kill someone, fact (excluding snipers)
    Yes.

    Argument 2.

    SC takes only 4 bullets to achieve a kill, (they all have to hit) Fact
    No. Its anywhere between 2 and 5. Excluding shotguns and snipers. Any weapon can kill anyone if shot directly, within maximum range, in or in less than 5 shots.

    Heres the ending argument. Its statistically a much, much lower chance to hit 5 shots out of 10 shots fired, than to hit 2 shots out of 10 shots fired. And its not 50% and 20%. I cant be arsed to do the maths.

    Youll have to go through Bernouills equations on this one, but its just going to confirm what I just said.

    The difference between getting 1-2 hits out of a 10 round burst, compared to a 4-5 hit chance out of a 10 round burst, is astronomical. When we take RCOF and recoil, target movement, netcode, lag and ping into equation, it becomes evident that a SC player has to struggle that much harder, to get the kill, than a HC player.

    Leave a comment:


  • Keyelite
    replied
    Re: The friendly HC or SC poll!

    Originally posted by waaah_wah
    Lets not get this tread locked now ladies
    another one always spawns in its place a week later, the (futile) debate is inevitable

    Originally posted by jackal22
    If you count all the factors involved in a kill, server lag, player skill, opponent skill, cover density, range, the actual kill figures are more like:

    4-5 shots fired at each target in HC to guarantee kill

    6-9 shots fired in SC to guarantee kill


    ------------------------------------------------------------------------


    ^It was that that I have been trying to get across. Its all well and good people pulling raw data, but you need to refine it and consider other variables before quoting the numbers as fact.

    The point is, you rarely get a one hit or two hit kill since the chances of bullets passing through a wall or some other material are high, which reduces damage which means you need more.
    Well, the same is true the opposite way around. It's going to take the same amount of bullets to take you down as well. So you have to consider if you like dying instantly or like having a chance to take cover, among other things.

    Leave a comment:


  • jackal22
    replied
    Re: The friendly HC or SC poll!

    Ok the way I see it there are 3 arguments in the thread that are confusing people

    Argument 1.

    HC takes less actual shots that register to kill someone, fact (excluding snipers)

    Argument 2.

    SC takes only 4 bullets to achieve a kill, (they all have to hit) Fact

    Argument 3.

    (the one I was trying to explain)

    If you count all the factors involved in a kill, server lag, player skill, opponent skill, cover density, range, the actual kill figures are more like:

    4-5 shots fired at each target in HC to guarantee kill

    6-9 shots fired in SC to guarantee kill


    ------------------------------------------------------------------------


    ^It was that that I have been trying to get across. Its all well and good people pulling raw data, but you need to refine it and consider other variables before quoting the numbers as fact.

    The point is, you rarely get a one hit or two hit kill since the chances of bullets passing through a wall or some other material are high, which reduces damage which means you need more.

    Leave a comment:


  • iQue
    replied
    Re: The friendly HC or SC poll!

    Softcore is winning anyway :awes

    Leave a comment:

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