the UAV should acquire targets the exact same way the helicopter does. it should also be a physical game object that can be destroyed, ala bf2.
the game needs much much bigger maps and some sort of safe spawning and actual in-game organization.
5 kills = uav
10 kills = airstrike
20 kills = heli
maybe the amountages could be based on player count and map. on shipment it just shouldn't be a possibility. actually they should just murder whoever made that map, and whoever let the map get put into the game. same goes for that ship map.
the game needs much much bigger maps and some sort of safe spawning and actual in-game organization.
5 kills = uav
10 kills = airstrike
20 kills = heli
maybe the amountages could be based on player count and map. on shipment it just shouldn't be a possibility. actually they should just murder whoever made that map, and whoever let the map get put into the game. same goes for that ship map.

then it would be the best MP EVER!
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