I feel impelled to write a chopper thread..

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  • Roger Smith
    Member
    • Aug 2006
    • 1390

    #31
    the UAV should acquire targets the exact same way the helicopter does. it should also be a physical game object that can be destroyed, ala bf2.

    the game needs much much bigger maps and some sort of safe spawning and actual in-game organization.

    5 kills = uav

    10 kills = airstrike

    20 kills = heli

    maybe the amountages could be based on player count and map. on shipment it just shouldn't be a possibility. actually they should just murder whoever made that map, and whoever let the map get put into the game. same goes for that ship map.

    Comment

    • Erhardt

      #32
      I dunno. I've found Shipment can be pretty fun with just a handful of players on there. More than 6 and it gets too meat-grindery for my tastes, but for 1v1 or small duels, it can be a great map.

      And Wetwork is a fine map. Plenty of cover from enemy guns and their helicopters, if you can keep half an eye on them. you just have to hope your cover is tough enough to avoid penetration kill shots.

      Comment

      • imported_Nefarious
        Member
        • Feb 2007
        • 1607

        #33
        You know what would be another way to solve this. Grenade and M203 explosives don't count towards UAVs, airstrikes, or heli's. That would severely reduce the amount of call-ins for each feature, and would truly reflect those who are skilled and deserving.

        Comment

        • groundedzero
          I AM THE EMBODIMENT OF /b/
          • Feb 2008
          • 2923

          #34
          how about this, instead of airsktrike, heli, nades or waht not type of kills in nubish ways, maybe headhots? i mean its pretty tough as it is to get a few headshot in say 20 kills, but get 3,5,7 headshots all togethere without dying, now that would be tough to achieve... just a thought...

          Comment

          • Spik3d
            Member
            • Feb 2006
            • 4890

            #35
            Originally posted by Nefarious
            You know what would be another way to solve this. Grenade and M203 explosives don't count towards UAVs, airstrikes, or heli's. That would severely reduce the amount of call-ins for each feature, and would truly reflect those who are skilled and deserving.
            I'd rather other air support kills not add to the next level rather than explosives. :hmm:

            Comment

            • imported_Whiskey
              Member
              • May 2007
              • 3325

              #36
              Originally posted by Speckled_Pants
              I think the chopper and air strike should be removed from search and destroy, theres nothing worse than at the start of a new round somebody taking out half the team out with one of them.
              I tend to agree. Although it can be a "strategy" to save the airstrike/chopper in S&D to use it at the start of a round, it also kind of ruins the point of this game-type as well. If it's only a best of 3, wiping out most of the team for 1 round can probably win it for you more often than not.

              Comment

              • troybob
                Member
                • Sep 2007
                • 2823

                #37
                Originally posted by groundedzero
                how about this, instead of airsktrike, heli, nades or waht not type of kills in nubish ways, maybe headhots? i mean its pretty tough as it is to get a few headshot in say 20 kills, but get 3,5,7 headshots all togethere without dying, now that would be tough to achieve... just a thought...
                I would support that.

                Comment

                • .reZ- ViolatorX

                  #38
                  Originally posted by GrossKopf
                  You could always rent your own server and modify the chopper settings so that as soon as it appears, it leaves. Problem solved.
                  Agreed,

                  Or join a clan that shoots down the chopper instead of people who just watch as it is flying in the air shooting at their teammates. Doesnt take very many shots to take one down, from what ive seen 90% of players who moan about choppers make no attempt to hide from it, or shoot it down in the first place...

                  Comment

                  • Kreepy Kitteh =^o.O^=
                    Member
                    • Feb 2008
                    • 3101

                    #39
                    i dont mind the helicopters it adds to the atmosphere of the game.. but nothing proves it sucks to suck more than CoD4..

                    Comment

                    • waaah_wah
                      TEAM BLADE!
                      • Jun 2007
                      • 3656

                      #40
                      Chopters wouldnt be much of a problem if ppl would actually SHOOT THEM.

                      Comment

                      • Teh_Diplomat
                        Member
                        • Aug 2006
                        • 287

                        #41
                        Most of the problem is due to the fact that an Airstrike counts towards your kill streak. I think they should count as kills, but not towards your killing streak. Once you've gotten Five kills, Seven is simple when call in an Airstrike on their spawn location.

                        Comment

                        • Minmaster
                          I DON'T PLAY CS!
                          • Nov 2006
                          • 4112

                          #42
                          they should allow jets to engage choppers and take em out when you call in an airstrike and there happens to be an enemy chopper around. good idea huh?

                          Comment

                          • Sm3lln03vil

                            #43
                            how about an A-10 or spectre gunship strike, like in C&C generals

                            Comment

                            • Kreepy Kitteh =^o.O^=
                              Member
                              • Feb 2008
                              • 3101

                              #44
                              Originally posted by Roger Smith
                              the UAV should acquire targets the exact same way the helicopter does. it should also be a physical game object that can be destroyed, ala bf2.

                              the game needs much much bigger maps and some sort of safe spawning and actual in-game organization.

                              5 kills = uav

                              10 kills = airstrike

                              20 kills = heli

                              maybe the amountages could be based on player count and map. on shipment it just shouldn't be a possibility. actually they should just murder whoever made that map, and whoever let the map get put into the game. same goes for that ship map.
                              if they made the maps bigger stuff having bot heli's they should make the maps the size of BF2 with player copters and planes then it would be the best MP EVER!

                              Comment

                              • troybob
                                Member
                                • Sep 2007
                                • 2823

                                #45
                                Originally posted by xX5N1P3RXx
                                if they made the maps bigger stuff having bot heli's they should make the maps the size of BF2 with player copters and planes then it would be the best MP EVER!
                                two points:

                                1. when posting drunk - read your post VERY slowly before hitting submit. That is a travesty of a run-on.

                                2. More to your point: no. we don't need people camping for heli's or planes in CoD4. I love Bf2 (DC more actually) but this is a different game.

                                Originally posted by Minmaster
                                they should allow jets to engage choppers and take em out when you call in an airstrike and there happens to be an enemy chopper around. good idea huh?
                                that is a good idea.

                                Originally posted by Sm3lln03vil
                                how about an A-10 or spectre gunship strike, like in C&C generals
                                absolutely not. every feature in any FPS should have the ability to be countered. currently there is no way to counter an airstrike. FFOW knew this (although it was not employed correctly IMO)

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