I hope Dice/EA will read this:
During the development stage of Battlefield 2, I asked them the following question:
Will VOIP feature "proximity -VOIP"? This feature would allow players to communicate with teammates nearby (within hearing range) trough VOIP. Something that now cannot be done (as you of course know) in Battlefield 2, leading to the awkward situations in wich you cannot adres to a player standing beside you. And you will not get through to him/or her because not everyone is reading the text all the time and you cannot type it in the middle of the battle.
It would also open the interesting possibility of east dropping on enemies, spying on their tactical plans as you are near. Radio silence or whispering (shorter hearing range) would become a new tactical approach.
The official response (e-mail) of Dice was at the time something along the line:
“We have considered this option, but we feel that the option would be abused by immature players.”
I can imagine players cursing /treating /ridicule other players (especially after killing/being killed), but this already happens now in text during the game. Besides, it could be a server option and be strictly team or open and with player mute option.
I realize a feature like this would generate more network traffic, but connection speeds have also grown again since the release of Battlefield 2.
I think the gaming community is mature/ self regulating enough to handle such an option in the game. And I think it would contribute so much more to an immersive, living gaming arena.
(Please comment also if you disagree with this "proximity-VOIP"?)
:salute:
Edit: the first option in my poll should be ofcourse: Yes, absolutely, it would be one of the reasons to buy this game
, not "I"
During the development stage of Battlefield 2, I asked them the following question:
Will VOIP feature "proximity -VOIP"? This feature would allow players to communicate with teammates nearby (within hearing range) trough VOIP. Something that now cannot be done (as you of course know) in Battlefield 2, leading to the awkward situations in wich you cannot adres to a player standing beside you. And you will not get through to him/or her because not everyone is reading the text all the time and you cannot type it in the middle of the battle.
It would also open the interesting possibility of east dropping on enemies, spying on their tactical plans as you are near. Radio silence or whispering (shorter hearing range) would become a new tactical approach.
The official response (e-mail) of Dice was at the time something along the line:
“We have considered this option, but we feel that the option would be abused by immature players.”
I can imagine players cursing /treating /ridicule other players (especially after killing/being killed), but this already happens now in text during the game. Besides, it could be a server option and be strictly team or open and with player mute option.
I realize a feature like this would generate more network traffic, but connection speeds have also grown again since the release of Battlefield 2.
I think the gaming community is mature/ self regulating enough to handle such an option in the game. And I think it would contribute so much more to an immersive, living gaming arena.
(Please comment also if you disagree with this "proximity-VOIP"?)
:salute:
Edit: the first option in my poll should be ofcourse: Yes, absolutely, it would be one of the reasons to buy this game
, not "I"
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