Would you play a Medieval 'genre' MOD?

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  • imported_Snuffy The Evil
    Member
    • Nov 2006
    • 192

    #31
    Re: Would you play a Medieval 'genre' MOD?

    Originally posted by Topgun
    i proberbly would give it a go but what would end up is archers just pwning every1 because they can shoot you while you are running at him like a mad man waving your sword, the only real way i see in justifying this is taking 4 arrows to the chest to kill someone but that is unrealistic.
    The arrows wouldn't have to shoot totally straight. Just make the bow like a gun, have it shoot arrows, like the Sir guys did with the fish pistol, and give it a trajectory, like the tank cannon. The archers would have to learn how to use the bows, and they would only be useful at, say, 100 yards. Moreover, the grunts with the axes & swords could take more damage, and have a longer sprint.

    I think siege ladders would be hard to implement, though...

    Comment

    • RomeBoarder

      #32
      Re: Would you play a Medieval 'genre' MOD?

      laaaaaaaaaaaaaaaaaaaaame

      <------so purty

      Comment

      • Bundai

        #33
        Re: Would you play a Medieval 'genre' MOD?

        I think its an interesting idea, so I definately would atleast try it, and if its good then play it.

        Comment

        • Guest

          #34
          Re: Would you play a Medieval 'genre' MOD?

          Bf2 would not be too fun with just sword,bows,lances ect. but horses would be FUN

          Comment

          • AlphaCueUp

            #35
            Re: Would you play a Medieval 'genre' MOD?

            yes....but the horses MUST explode when they die...killing anyone around them...and it should be messy

            Comment

            • Guest

              #36
              Re: Would you play a Medieval 'genre' MOD?

              ew yeah

              Comment

              • Mo0by
                gone somewhere
                • Jul 2006
                • 3854

                #37
                Re: Would you play a Medieval 'genre' MOD?

                Is anyone going to attempt this....IM STILL WAITING!

                Comment

                • Sterex

                  #38
                  Re: Would you play a Medieval 'genre' MOD?

                  The main design hurtle to jump would be designing melee combat. I haven't played any multiplayer games with an entertaining or fair system of hand-to-hand combat -- unless you can think of an example to imitate, you'd have to think up that whole system on your own. I also don't know how well BF2 would handle an appropriately complex close-quarters combat system.


                  edit: but please try :)

                  Comment

                  • CQ-Reborn

                    #39
                    Re: Would you play a Medieval 'genre' MOD?

                    Originally posted by RomeBoarder
                    laaaaaaaaaaaaaaaaaaaaame

                    <------so purty

                    Comment

                    • Gianteric

                      #40
                      Re: Would you play a Medieval 'genre' MOD?

                      Anything new about this mod maybe starting?

                      Comment

                      • jakeostapes

                        #41
                        Re: Would you play a Medieval 'genre' MOD?

                        did gianteric just say he cnt play battlefield 2 online? :S

                        i think dragons to fly would be sweeeeeet!

                        Comment

                        • Gianteric

                          #42
                          Re: Would you play a Medieval 'genre' MOD?

                          Originally posted by jakeostapes
                          did gianteric just say he cnt play battlefield 2 online? :S

                          i think dragons to fly would be sweeeeeet!
                          Yes, so?

                          Comment

                          • camper.
                            Member
                            • Dec 2006
                            • 3459

                            #43
                            Re: Would you play a Medieval 'genre' MOD?

                            I'll start the mod, the first RC will be out tomorrow.

                            Battlefield 1342, can't wait!

                            Comment

                            • Mo0by
                              gone somewhere
                              • Jul 2006
                              • 3854

                              #44
                              Re: Would you play a Medieval 'genre' MOD?

                              Originally posted by camperstruck
                              I'll start the mod, the first RC will be out tomorrow.

                              Battlefield 1342, can't wait!

                              RLY O RLY O RLY?????

                              U S3R10uz3???

                              Comment

                              • Sub_zer0

                                #45
                                Re: Would you play a Medieval 'genre' MOD?

                                As I recall from bf42 it didn't work (They made one for that)

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