Easiest way for DICE to fix the J-10 imbalance

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  • Bungalow_Bill
    Guest replied
    Re: Easiest way for DICE to fix the J-10 imbalance

    Originally posted by i made you
    Why isn't this in game feedback.
    Because nobody reads that sub-forum. More exposure and recommendations = better impact on DICE.

    Originally posted by IDC-Shorly
    I still want the J10 to be superiour.
    This seems to be the common theme coming from J-10 whores in disguise. "Oh no man I don't whore the J-10 I just like the challenge in the F-35B!"... yeah right.

    Originally posted by zipp0r
    and before people say, it'll be back to the old untouchable planes, it wont, S2A is still deadly. and people will go back to cannons.
    I agree but don't knock 1.12 A2A effectiveness either. I had better success landing missiles on the J-10 in the 1.12 patch than I did in the 1.3 patch. Those missiles coupled with cannons make for a very effective offense versus planes rather than an ultimate EASY offensive tuned to only defeat a couple of the jets thus creating a huge imbalance and poor dogfighting dynamic.

    Originally posted by SgT.uK
    Yep this would solve eveything, but will it happen? No chance.
    Not sure about that. DICE does listen and has proven to listen in the past. I was one of the first people to notice the old PKM imbalance and for ****s and giggles I made that PKM video in conjunction with a post. After 50,000+ views of that video in a couple of weeks plus lots of other players posted similar complaints and the PKM was toned down the following patch.

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  • IDC-Shorly
    Guest replied
    Re: Easiest way for DICE to fix the J-10 imbalance

    Lol, I play a lot on TV2-servers. That is the best place in the whole world shooting down J10-noobs. Taking down way many J10's then I myself get shot down. Today I had a 60 kill round, with only one J10 get close to me. Is no more is unfortunately a bigger threat.

    Had a couple of rounds on the Dragon Valley server, and as I joined the 16-0 after 5 minutes were down. I just love when the second I get my beloved jet, the first pass, the statpadders in J10 is back at spawn

    I'll give you feedback as soon as that norwegian is seen, he'll sure now my name

    Leave a comment:


  • Eternal-Souljah
    Guest replied
    Re: Easiest way for DICE to fix the J-10 imbalance

    Originally posted by IDC-Shorly
    The problems is the noobs taking the jets initial, ending their teams chance of doing a proper attempt to engage enemy jets
    The biggest problem with the helicopter for me, the noobs who want it but they don't even know how to operate it. I've got fed up of taking up random privates into the air (even higher ranks) and all they do is spray the tank with bullets, then if they are pilot they think that flying 1cm from the ground is going to help me using the tv missile. Really I make a better job doing both jobs myself. Funny how on Dalian I was running a 15 kills 0 death in like 5 minutes, while we were still losing I prevented the enemy team from reaching the carrier in the helis, boats, apc's and even a Jet.

    So I prefer to fly with a buddy or solo or not at all. What I hate more is people who don't take a hint, they die over and over yet they still tk or get the chopper and just keep dieing, the fact is they suck. If im in an Jet, what I want is someone competent on my team to fly and same for the gunner, not some noobs who crash on take off.

    Originally posted by IDC-Shorly
    Please dont noobifisate the JSF as the J10. (All regards to good pilots, but the jet [J10] is really not respected as a jet imo).
    The only reason that most of the community hate it, imo is because its abused, example(s):



    I have played with all 3 of these next ones, and I can say right here and now that all they do is rape the carrier very badly, like to the extreme, and teamswitch back to PLA and repeat:

    This one is constantly on PLA and considers himself a good pilot plays tv2:



    Sux0r_king - plays on evil 24/7 dalian plant, rapes the carrier 24/7



    killigmen, another *******, stands infront of J10 if he doesn't get it:

    Leave a comment:


  • IDC-Shorly
    Guest replied
    Re: Easiest way for DICE to fix the J-10 imbalance

    BS-missiles are only bs because of the imbalance. I hope they will still be a real danger from a J10. I really dont want a tweak making the J10 pilots switcing to F-35 after the patch, making them go wild about "I do both jets and I do them better then most."

    Let the JSF be the games biggest challenge, but add a heatsignature compared to fleares so it can survive if handled properly.

    Increased hitboxes, as sustitute for a real netcode, on the J10. When missiles doesen't work, and mg cant hit any pilot exept from close range (which you wont get on a decent pilot), then this is the only solution.

    Please dont noobifisate the JSF as the J10. (All regards to good pilots, but the jet [J10] is really not respected as a jet imo).

    Leave a comment:


  • AP_piano295
    Guest replied
    Re: Easiest way for DICE to fix the J-10 imbalance

    WTF is EA's/Dice's problem its hhaaard it will take tessting we dont wannna do n e work. STFU!!!!! And why do you guys need a crash course in hit detection you MAID THE F****** GAME are you saying you didnt know how to make hitboxes when you created bf2?? Then we got problems.

    We gave you our money most of us will probably give you more money for 2142. Fix the damn problem reverting to 1.12 is a good idea sure it wasnt perfect jets tended to ignore eachother because it was hard to shoot the other jets down but it was better than the system we have now.

    email this thread to dice and/or EA.

    Leave a comment:


  • SgT.uK
    Guest replied
    Re: Easiest way for DICE to fix the J-10 imbalance

    Yep this would solve eveything, but will it happen? No chance.

    Leave a comment:


  • zipp0r
    Guest replied
    Re: Easiest way for DICE to fix the J-10 imbalance

    ive wanted this since 1.2 :|

    and before people say, it'll be back to the old untouchable planes, it wont, S2A is still deadly. and people will go back to cannons.

    Leave a comment:


  • i made you
    Guest replied
    Re: Easiest way for DICE to fix the J-10 imbalance

    bump

    Why isn't this in game feedback. It's going to get swept under the carpet by "which unlock should I choose" threads.

    Leave a comment:


  • IDC-Shorly
    Guest replied
    Re: Easiest way for DICE to fix the J-10 imbalance

    Even though I prefer the F-35, I still want the J10 to be superiour.

    I want the F-35 to still be the same challenge, I dont want two J10's.

    Leave a comment:


  • XmetallicaXguitarstX
    replied
    Re: Easiest way for DICE to fix the J-10 imbalance

    Originally posted by Lt.Kris
    I agree to bad they will never listen.

    I with everyone would go back to 1.12.

    that was fun
    fixed

    Leave a comment:


  • Bungalow_Bill
    Guest replied
    Re: Easiest way for DICE to fix the J-10 imbalance

    Originally posted by Lt.Kris
    I agree to bad they will never listen.

    I with everyone would go back to 1.2.

    that was fun
    1.12 not 1.2

    But even 1.2 air to air missiles would be an improvement over those in 1.3.

    I've played them all and without a doubt 1.12 is the sweet spot for A2A missiles.

    Leave a comment:


  • Lt.Kris
    Guest replied
    Re: Easiest way for DICE to fix the J-10 imbalance

    I agree to bad they will never listen.

    I with everyone would go back to 1.2.

    that was fun

    Leave a comment:


  • -=KOF=-IVirusI
    Guest replied
    Re: Easiest way for DICE to fix the J-10 imbalance

    yes, i agree with your idea Planwhore, now lets hope dice read this and take note.

    Leave a comment:


  • kilroy357
    Guest replied
    Re: Easiest way for DICE to fix the J-10 imbalance

    The essex missiles hit more friendlies than enemies

    Leave a comment:


  • IDC-Shorly
    Guest replied
    Re: Easiest way for DICE to fix the J-10 imbalance

    A tutorial would change the outfall of the rounds on the maps you refer to.

    If people were rated when waiting for jets, other then they are today. Then maybe all this you say would not be necessary.

    The problems is the noobs taking the jets initial, ending their teams chance of doing a proper attempt to engage enemy jets, so their team make to reach shore. This would change the result dramatically. Enough to keep the J10 the most lethalt jet, but not invincible against a skilled JSF-pilot.

    Adjust the heatsignature of the F-35, make the flaeres work like in other jets. I'm so tired of having the VTOL-advantage, which only gives the advantage of avoing some TK's at take-off, which in the same action gives you teammates possible to toss C4 on your jet.

    One more important thing would be "auto-slay" for teamkilling on such spawns.

    I die just as many times from C4 and friendly eryx then J10.

    Leave a comment:

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