Wake Island - 5 vs. 32

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  • .Churr.
    Member
    • Nov 2005
    • 1166

    #1

    Wake Island - 5 vs. 32

    Would it be possible for 5 China players to defeat 32 USMC players?
    My theory:

    2 skilled J-10 pilots: Rape the carrier, don't let anything take off - especially the F35-B.
    2 skilled pilot+gunner crew for the Z-10: Rape the small island, kill boats.
    1 skilled commander: Spots enemies trying to sneak into the island, hop in the tank and defend the Airfield.

    Is enough to win the map, if the USMC side has average players.

    In this scenario, the commander would have also to use the artillery wisely and constantly scan and spot enemies leaving their bases; and put a UAV near the island area; and a supply box near the South or North sides of the island (to repair and rearm the chopper).

    For the USMC, there wouldn't be much to do, if the F35 and the AH-1Z are down, the J-10's can keep them down forever. The boats and Blackhawks are easy targets for both the J-10's and the chopper.

    Finally, remember that tickets lost in vehicles are total loss, there is no revive. I think following this it'd be possible to hold back the USMC until they lose a reasonable amount of tickets, or maybe even hold them back forever and China wins with no (or very small) ticket loss. Indeed, I've actually seen rounds starting 300-330 and ending 290-0...

    Just a theory though
  • [1SMB]D|Cpl.StealthC

    #2
    Re: Wake Island - 5 vs. 32

    The only thing to defeat them: A server with auto-balance. :P

    Frankly it could work, but considering the noobish people in BF2, the US would dolphin dive there way to victory.

    Comment

    • blizzard84

      #3
      Re: Wake Island - 5 vs. 32

      .. ok

      Comment

      • Darkdog

        #4
        Re: Wake Island - 5 vs. 32

        This is actually an interesting theory.. I believe that they definitely could hold them!

        Comment

        • .Churr.
          Member
          • Nov 2005
          • 1166

          #5
          Re: Wake Island - 5 vs. 32

          Originally posted by Stealth Clobber
          Frankly it could work, but considering the noobish people in BF2, the US would dolphin dive there way to victory.
          I highly doubt it'd be that easy to get to the island

          Comment

          • davelisowski

            #6
            Re: Wake Island - 5 vs. 32

            What team would sit there to get raped constantly? I would hope that those players either:
            1.) Give up and leave for such nonsense.
            2.) Manage to get one vehicle down long enough to get on the island.
            3.) Eventually sneak on to the island.
            4.) Cry to the admin or BFROE for a wambulance.

            If they don't do 1-3, then they are stupid, and will lose. I don't see it happening any time soon, but a BR .demo would be amazing to see.

            Comment

            • Dlab37
              Member
              • Jun 2006
              • 475

              #7
              Re: Wake Island - 5 vs. 32

              there is no way. First the AA on the carrier would let at least one f-35 take off. Also the helicopter couldnt get to the island at the spawn. Because the US would already be in the boats. Second off one tank wont hold off the US at all. So in the end your theory wouldnt work. But good idea and that would be cool to get in a server and try it out

              Comment

              • Blades

                #8
                Re: Wake Island - 5 vs. 32

                If you put two excellent F35 pilots in the J10s, there would be no way for USMC to win.

                Note that I say F35, not J10 pilots.

                Comment

                • Desertfox

                  #9
                  Re: Wake Island - 5 vs. 32

                  Originally posted by Churrasco

                  2 skilled J-10 pilots: Rape the carrier, don't let anything take off - especially the F35-B.
                  2 skilled pilot+gunner crew for the Z-10: Rape the small island, kill boats.
                  1 skilled commander: Spots enemies trying to sneak into the island, hop in the tank and defend the Airfield.
                  J-10's - Not sure 2 of them
                  Z-10 - Chodda + Metallica
                  Commander - me

                  Comment

                  • SaS|firestorm

                    #10
                    Re: Wake Island - 5 vs. 32

                    it depends coz if the us are smart enough 2 swim 2 the island or sumthing then the choppr and jets prbly wont see them it will take a while thats all

                    Comment

                    • Factor_Z

                      #11
                      Re: Wake Island - 5 vs. 32

                      I think the absolute key would be for the USMC to dump a SL on the island, even if it meant scuttling an F35. That's how I'd hope to do it. But good scenario! I think the USMC would figure it out pretty quick, though.

                      Comment

                      • SaS|firestorm

                        #12
                        Re: Wake Island - 5 vs. 32

                        wats a sl

                        Comment

                        • .Churr.
                          Member
                          • Nov 2005
                          • 1166

                          #13
                          Re: Wake Island - 5 vs. 32

                          SL = Squad Leader.

                          Why Chodda+Metallica ?? I've seen them playing; they are good, but not the best.
                          When I say "skilled crew", it doesn't need to be the best; if the gunner is good with the TV-M and the pilot lines the gunner up, it's good enough.

                          "AA on the carrier"?
                          Firing a TV-GM from the island is enough to kill them before they lock on you.

                          it depends coz if the us are smart enough 2 swim 2 the island or sumthing then the choppr and jets prbly wont see them it will take a while thats all
                          These should be spotted by the commander.

                          Or better, the commander gets in a FAV and defends the entire island (going where the choppers or the J-10's can't get to in time)

                          Comment

                          • SaS|firestorm

                            #14
                            Re: Wake Island - 5 vs. 32

                            oh duh soz bout that blank moment

                            Comment

                            • Chodda
                              Member
                              • Sep 2006
                              • 996

                              #15
                              Re: Wake Island - 5 vs. 32

                              Originally posted by CyberDuck
                              Z-10 - Chodda + Metallica
                              On a good day me and metallica are the team. I'm not trying to brag but sometimes your team just sucks that badly.


                              What you would need is like me and metallica in the Z-10.. two good pilots in the J-10... which isn't very hard to find because ANYBODY can rape the carrier and then a commander to do scans and spot people/arty. It would be a challenge and it could def. be done though if everyone works together.

                              Originally posted by Churrasco
                              Firing a TV-GM from the island is enough to kill them before they lock on you.
                              And it's not the Island, the missile blows up before it hits the carrier.. you have to advance like 25 feet.
                              xfire: chodda
                              steam: w0ofz

                              Comment

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