No Vehicle option details

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  • $kelet0r

    #31
    Re: No Vehicle option details

    Originally posted by JoeMango
    Have you ever playerd an infantry match? That is not how they are played. Infantry is infantry. EA/DICE are introducing a game mode to cater for those who enjoy INFANTRY ONLY.

    Infantry on a 64 player map? Thats just stupid.

    You clearly don't understand the concept of infantry only.

    This isn't 'BF2 with a few leass vehicles' mode.
    Wrong wrong and wrong
    Firstly I am a member of a clan so I damn well know what infantry matches involve. Unless the map size is 16, all vehicles bar tanks, apcs, aavs, attack choppers, jets and sometimes transport choppers are allowed.

    Secondly why is that stupid? What do you think Karkand and Sharqi are for 58+ of the 64 players on a full server? Why would you selfishly prevent someone who wants to run around on a full server because it happens not to appeal to you.

    Thirdly this is not counterstrike thank the gods. This is battlefield. This is modern combat. Modern combat has vehicles. Infantry mode is BF2 should be aimed at removing the heavy combat vehicles that are so overpowering for infantry. That leaves transports. They can only enhance the gameplay. Again it is not broken, do not fix it.

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    • [2bit]Modmaven

      #32
      Re: No Vehicle option details

      My vote: Infantry only, dont change anything else. Keep the damage, respawn time, and everything else the same.

      This should stay unranked. From my standpoint, the reason why Knife and Pistol servers are not allowed, is because it creates an environment that is different for getting your stats, whether they be knife/pistol badges, or just plain old kill points. It creates a situation that could not be replicated on a standard server, and is hence, Stat padding. That same would hold true for these infantry servers. They create a situation for obtaining stats that is different from any normal ranked server.

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      • Mr Pmosh

        #33
        Re: No Vehicle option details

        Infantry only in 64 maps don't work! If you are in U.S. team you have to walk a lot in some maps. Put some buggys or jeeps.

        Infantry only will kill regular bf2. Everyone would only play city maps with infantry only setting. Server with regular maps would be empty. When DIce nerfed the Black HAwk maps like shongua and mashtur the gameplay changed so much no one play those maps anymore like before. Shongua is a map that empty a full server if you put it in rotation. Bf2 regular maps are made for vehicles. Thanks to the CS 1.6 whiners that come to bf2 are making dice turn this game into CS 1.6.

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        • DeadCRAP_
          TotalBF2 NEVER FORGET
          • Oct 2006
          • 897

          #34
          Re: No Vehicle option details

          agreed

          Comment

          • Sub_zer0

            #35
            Re: No Vehicle option details

            no thats why spawn time is diffrent the idea behind them is to create a more tacticle battle no jsut run in screaming and getting shot then you have to wait 30 seconds its meant to make you think and work as a team.

            Comment

            • DuffMan

              #36
              Re: No Vehicle option details

              Originally posted by Mr Pmosh
              Infantry only in 64 maps don't work! If you are in U.S. team you have to walk a lot in some maps. Put some buggys or jeeps.
              Don't play on servers with large maps with IO on then...admins will soon learn and IO will only be enabled on the right maps.

              Comment

              • sknight

                #37
                Re: No Vehicle option details

                Originally posted by [2bit]Modmaven
                My vote: Infantry only, dont change anything else. Keep the damage, respawn time, and everything else the same.

                This should stay unranked. From my standpoint, the reason why Knife and Pistol servers are not allowed, is because it creates an environment that is different for getting your stats, whether they be knife/pistol badges, or just plain old kill points. It creates a situation that could not be replicated on a standard server, and is hence, Stat padding. That same would hold true for these infantry servers. They create a situation for obtaining stats that is different from any normal ranked server.
                You're right in your logic, but I'd like it to be ranked anyway. If there is some way to make it balanced compared to infantry + vehicles then I say go for it. I don't mind them hard coding the values as he said in a previous post.

                Comment

                • [2bit]Modmaven

                  #38
                  Re: No Vehicle option details

                  Prediction: On all maps with a carrier, All boats will take off with one person in them, leaving everyone else to swim for it.

                  Off hand I cant remember how many people a RIB holds (5?). A 64 player Wake map, US side, you would need 12+ boats, just to fit evertyone....

                  Comment

                  • Sub_zer0

                    #39
                    Re: No Vehicle option details

                    I think it would be unfair to not have a 64 player map Its part of the game in real life you gotta walk sure a few jeeps would be handy but its not fair limeting such game modes fo only one type of map msome people might want large scale infantry maps no one if forcing you to join a 64 player inf map.

                    Comment

                    • $kelet0r

                      #40
                      Re: No Vehicle option details

                      Originally posted by [2bit]Modmaven
                      My vote: Infantry only, dont change anything else. Keep the damage, respawn time, and everything else the same.

                      This should stay unranked. From my standpoint, the reason why Knife and Pistol servers are not allowed, is because it creates an environment that is different for getting your stats, whether they be knife/pistol badges, or just plain old kill points. It creates a situation that could not be replicated on a standard server, and is hence, Stat padding. That same would hold true for these infantry servers. They create a situation for obtaining stats that is different from any normal ranked server.
                      agreed 100%
                      Originally posted by subzero
                      I think it would be unfair to not have a 64 player map Its part of the game in real life you gotta walk sure a few jeeps would be handy but its not fair limeting such game modes fo only one type of map msome people might want large scale infantry maps no one if forcing you to join a 64 player inf map.
                      agreed
                      Originally posted by Mr Pmosh
                      Infantry only in 64 maps don't work! If you are in U.S. team you have to walk a lot in some maps. Put some buggys or jeeps.
                      agreed

                      no thats why spawn time is diffrent the idea behind them is to create a more tacticle battle no jsut run in screaming and getting shot then you have to wait 30 seconds its meant to make you think and work as a team.
                      30 seconds sucks. If you've played PRMM you'll know how long it is :P
                      Make it a server variable especially if it is unranked and keep the default at 15. Let the server owner decide what type of gameplay he wants - instant spawn madness, 15 second BF2 fast paced gameplay or 30 second tactical gameplay.

                      Comment

                      • BurningMonkeyFur

                        #41
                        Re: No Vehicle option details

                        I prefer these changes, such as the decreased damage and increased waiting,time, it'll make me feel so much more tactical, and I'll be using my smoke nades a LOT more =D Only thing that would make me sad, would be travelling across half the map in 15 mins only to be killed by some random sniper in the distance.

                        Comment

                        • Mr Pmosh

                          #42
                          Re: No Vehicle option details

                          Originally posted by Sub_zer0
                          I think it would be unfair to not have a 64 player map Its part of the game in real life you gotta walk sure a few jeeps would be handy but its not fair limeting such game modes fo only one type of map msome people might want large scale infantry maps no one if forcing you to join a 64 player inf map.
                          Walk? I paid for bf2 vanilla with vehicles. Now to make points I would have to play without them because some whiners want to chage the gameplay.

                          NO!! Is a retard thing to walk all that way to get there an the the whole mec team is wating for you with claymores c4 etc. Infantry in ranked server NO WAY! it will unbalance the gameplay.

                          I want the jets, the choppers, the tanks apc etc. If the game was going to be infantry only i should have buyed CS 1.6

                          Bf2 maps are made for vehicles!

                          Comment

                          • Sacto_Smithers

                            #43
                            Re: No Vehicle option details

                            Decreasing damage wont really prolong a firefight in my thoughts, just make things more frustrating.

                            The only thing I could ever hope for in a patch is to be able to spot mines and claymores to warn teammates, and have the spot last for at least 30-60 seconds on the map.

                            Regardless of how the patches turn out, Ill still probably be playing and having a good time.

                            EDIT - In regards to infantry only being ranked or unranked, if theres any transport vehicles at all, I would definately say it needs to be unranked. Like a knife or pistol server, this modifies gameplay, and there could be a nice battle going on, and the guy in the HMMWV comes in and roadkills people left and right, thereby making it pretty easy to get veteran/expert transport badges. Also, having jeeps/buggies on Wake would mean no one gets to the main island, with having all available transports driving to the beaches and gunning down boats before they have a chance to reach land. If its going to be infantry only, I would say it definately needs to be infantry only.

                            Comment

                            • Slocum

                              #44
                              Re: No Vehicle option details

                              I dont see the problem with IO being ranked. Everyone has access to it, so it isnt a unfair advatage for anyone from a stats stand point.

                              I already have PRMM for IO, if vBF2 IO isnt ranked why would i want to play it? Thats right i wouldnt. And from what i have seen so far BF2 IO is almost the exact same as PRMM other than damage.

                              Comment

                              • fubz

                                #45
                                Re: No Vehicle option details

                                Wow, i've been waiting for this since the day this game was created.

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