Squad Leader Hopping Not Really Fixed

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  • [CR]K|Cpt.TwinSpire

    #46
    Re: Squad Leader Hopping Not Really Fixed

    Originally posted by Maestro Satanus
    Just to clarify, I was being sarcastic in the above quote. Just for good measure I guess. Thought someone might get a laugh out of it.

    BTW, I've know what teamwork is for months.
    Staying hiddin as a SL is nearly impossible, unless the enemy commander is retarded. Before/during flag drops your gonna eat artillary if you stay still. Its best to stay with squad untill the flag goes neutral and move off afterwards this way commander cant single you out(via scan).

    See teamwork comes in different styles. Thats what makes this game so great.

    True it is much harder for an SL to stay hidden due to UAV etc. And a singled out dot is a good indicator of an SL, but I have found that I personally stay alive longer if I stay back, and move from time to time to not only hide my position but also give my squad a different attack angle.

    I have found that unless your squad is out numbered most people worried about your squadmates and don't try and find you to much. Though I know I am up against a smart player then they are hunting me down.

    Sorry I didn't see your sarcasitc comment for what it was... I just get a bit upset when all these squad cycling people try and defend their "teamwork tactic" when squads were obviously not intended to be used that way.

    BTW - I DO NOT have a real problem with squad hopping per se since each squad is limited to 6 players... Though using squad hopping to "teleport" a whole team on a point/map like Wake is pretty lame.... (though difficult to coordinate on a pub server)

    Comment

    • baroque

      #47
      Re: Squad Leader Hopping Not Really Fixed

      totally agree, i really dont understand why they removed squadjumping, i hope all you with no arguments but "i want an exploitfree game" is happy with this now so DAMN SLOW piece of ****.

      and in clangames its totally devastated, you cant even play infwars anymore.
      10 000 clangamers even signed a petition to save the squadjumping, and here it is released, NO ONE is happy, it brought totally nothing, you just destroyed the fun for alot of people, GG dice and EA.

      Comment

      • [CR]K|Cpt.TwinSpire

        #48
        Re: Squad Leader Hopping Not Really Fixed

        Originally posted by dEaDi
        I cant believe the amount of idiots on here lol. If your defending a flag you can spawn every 15 seconds, so why shouldnt the attacker!!!
        Idiots? maybe you should think for at least 1 second before you post something like this... Attackers are trying to take an occupied point. The defender has the advantage because they CAN spawn at either the flag or SL... The attacker HAS to overcome this advantage to take the flag and get the advantage for themselves...

        Hey I have a great idea for you to bitch about! Why don't they put a US and MEC/China spawn point at each flag? Then you can spawn at any point on the map and fight over the flag which causes the bleed? Then you can get all the fast action you want... or you could just play UT...

        See what your crappy logic causes?


        Originally posted by dEaDi
        Thats what made infantry matches so much fun, the constant ability of 1 person turning into 6 at a blink of an eye. Fast paced furious action rulez on this game. Im sorry but keeping the squad leader alive and all that bollocks is *ull****. This game is not a accreate account of a war simulator lol, and neither is it tring be.
        lol no its not trying to be a war simulator but it is trying to be something in between, a little run and gun and some tactical thinking... Do YOU seriously think that EA/DICE really intended for people to SL cycle? If that were the case then the highest ranking ALIVE member would be the spawn point...

        Originally posted by dEaDi
        And a BIG F*CK YOU to the public who justify the damn right F*UCKED UP moves by EA/DICE with there ********. This is why ive always said there should be some kinda skill level shown on the server (Server discresion) so Idiots can play with idiots, novices with novices, clans with clans etc etc). This should have been a server option to choose i agree, not forced upon us. Clans pay for over 50% of the servers easily and the rest are sponsered. People who just buy the game and moan that they are **** and someone owns them all the time need to jip up and shut up. I dont see them giving any $ to the community and supporting BF2 as a francise. And what do we get in return, Kicked in the teeth and abuse from straglers!!! I know when im been mounted from the rear and i tell EA go F*CK THEMSELVES!!!!
        Hope you sign up for the idiot servers cause I don't want your lame ass on my squad.

        Comment

        • dEaDi

          #49
          Re: Squad Leader Hopping Not Really Fixed

          Its the same old same old. The people that made bf what it is, have been **** on. Way the world is these days

          Comment

          • The Soup Nazi

            #50
            Re: Squad Leader Hopping Not Really Fixed

            Originally posted by dommafia
            Soup_nazi from moongamers? if so, wazzzzaaah!

            Yeah i have always wondered why squad leaders didnt get some type of bonus for doing a good job. We now have a bigger reason to have a bonus as squad leader has become more important now, regardless of what some may say. One can only hope this can be added in a patch if we bitch about it long enough? :P
            Aye, that's me. Sup!

            And BTW...about that petition. I signed it and I'm NOT in a clan. I signed it because there's no reason, in my opinion, to take out squad hopping if the developers refuse to reward the effective SL in any way points-wise. Sure, some of us may not really care about points anymore, but it sucks that if you choose to hide back away from the action you get almost no kudos.

            For me, it's not about the points anymore. I'd rather see my squad do well. And if that means I have to sit flying in a chopper at 500+ meters for the duration of the round to stay safe from artillery/whatever, so be it. But I should at least get some recognition for doing my job well.

            Comment

            • MrBrown

              #51
              Re: Squad Leader Hopping Not Really Fixed

              Originally posted by Strega
              If a team has ONE flag left, it encourages spawn camping by the other team since you can't spawn on a squad leader. It encourages the other team to just camp and kill you as you spawn OVER and OVER again. There is no need for them to cap the flag since NO ONE can spawn ANYWHERE but the 1 flag. You can't spawn on the one squad leader that may have snuck away anymore.
              LOL that's the typical squadhopper's logic:

              First they say: "The attackers have no chance now because the defenders can still spawn every 15 seconds, don't tell me they have to organize themselves, that won't happen on public servers, blah....."

              Now they say: "The attackers will always be well organized when they attack your last flag. They will all talk to each other NOT to cap the last flag and keep spawnraping all the time."

              Hmm anyone notices the contradiction here?

              Comment

              • dEaDi

                #52
                Re: Squad Leader Hopping Not Really Fixed

                O mr brown, O mr brown......................

                DO you not see any problems with bf2, Have ea and dice got you so tight from behind that your blind to see they are taking you for a mug lol

                Comment

                • baroque

                  #53
                  Re: Squad Leader Hopping Not Really Fixed

                  Comment

                  • Chris_Redfield
                    Member
                    • Oct 2006
                    • 5986

                    #54
                    Re: Squad Leader Hopping Not Really Fixed

                    Well, apart from overwhelming numbers, superior assault tactics and surprise timing, what advantage do you need in assaulting a flag?

                    The way I see it, respawning priviledge is an advantage on the defending side you have to overcome. Now if you overcome that with squadhopping, youre evening out the odds. Personally I believe the defense has to have an advantage you cant overcome. My view on the issue, of course.

                    Comment

                    • Black_lagon

                      #55
                      Re: Squad Leader Hopping Not Really Fixed

                      Originally posted by Chris_Redfield
                      Well, apart from overwhelming numbers, superior assault tactics and surprise timing, what advantage do you need in assaulting a flag?

                      The way I see it, respawning priviledge is an advantage on the defending side you have to overcome. Now if you overcome that with squadhopping, youre evening out the odds. Personally I believe the defense has to have an advantage you cant overcome. My view on the issue, of course.
                      people what do you think what was the greates tacktick to take a flag in bf1942.


                      SPWANCAMPING jeesz nothing to overcome just the old tacktick only now whiners canne cry more often on forums

                      Comment

                      • MrBrown

                        #56
                        Re: Squad Leader Hopping Not Really Fixed

                        Haha so what, please decide, squadhoppers:

                        (1) Attacking is too easy now because of spawncamping

                        or

                        (2) Attacking is too hard now because you cannot squadhop but the evil commander can see you

                        Hmm perhaps the truth lies somewhere inbetween??

                        But I don't care, I'm just happy that squadhopping is gone:yay:

                        Comment

                        • dEaDi

                          #57
                          Re: Squad Leader Hopping Not Really Fixed

                          So what all thats irralivant anyway. You want know how serious the problem is, I direct you to this thread:



                          The game is in tatters

                          Comment

                          • Black_lagon

                            #58
                            Re: Squad Leader Hopping Not Really Fixed

                            Originally posted by MrBrown
                            Haha so what, please decide, squadhoppers:

                            (1) Attacking is too easy now because of spawncamping

                            or

                            (2) Attacking is too hard now because you cannot squadhop but the evil commander can see you

                            Hmm perhaps the truth lies somewhere inbetween??

                            But I don't care, I'm just happy that squadhopping is gone:yay:
                            YOu STFU.

                            you don't know how even to handle bf1942, you will just say nerf berlin or stalingrad or those artillery vichels because they can shoot from point to point.

                            2.no attacking is not hard know, only gonna use my old lame spawnrape tacktick again.

                            and go listen to those whiners on the chat

                            Comment

                            • imported_BlueScreen
                              Member
                              • Oct 2006
                              • 61

                              #59
                              Re: Squad Leader Hopping Not Really Fixed

                              Originally posted by MrBrown
                              LOL that's the typical squadhopper's logic:

                              First they say: "The attackers have no chance now because the defenders can still spawn every 15 seconds, don't tell me they have to organize themselves, that won't happen on public servers, blah....."

                              Now they say: "The attackers will always be well organized when they attack your last flag. They will all talk to each other NOT to cap the last flag and keep spawnraping all the time."

                              Hmm anyone notices the contradiction here?
                              Dude, i read your comments on this matter for several weeks now - in fact since that leaked patch list started the whole discussion.

                              All you are doing is repeating the same crap over and over and over and over ... !

                              As your former posts make you look kind of retarded i will try to explain the above to you:
                              The difference is the "last"! If theres just one flag left surely all will attack that flag, thats what you can call some kind of "organized" - though its simply the result of having just 1 target left. Get it now?

                              Now back to topic: You say squad hopping / cycling is an "exploit" and you don't like it. While i don't think one needs actually a brain to figure out how it works - and imho turning FF off generally or just for clays & mines is a bigger "exploit" - i can understand you don't like it and want to play without it.
                              Thats actually the difference between me and you - and the reason why i think that you suck or are just some kind of butthead (or its just a flame account to **** people off) - because i would like it to be a server side option so everyone can play on a server with the settings one likes, so everyone is happy while you just flame people who don't agree with you by repeating the same bullsh*t over and over.

                              Further: this "anti squad hopping exploit" thing is hardcoded in the game so every mod building on BF2 is forced to have it this way too.

                              So DICE thinks to have the right to press a "this is the way this game has to be played" on us while they are unable or unwilling to fix more important bugs that are in this game since the day it came out - not speaking of all the bugs that got introduced or worsend by some patch. Imho they don't have this right because i wouldn't have bought the game if it came out like it is now and, as it is intended for online playing, its pretty useless to me now - so they kind of stole my money!

                              So to put it short: DICE, EA & the Patch really suck because, instead of making this a server side option, they force us to play a certain way and make it impossible for modders to change that way.

                              PS: don't tell me that DICE really wanted to take squad hopping / cycling out from day 1 as disabling 2 buttons when one is dead usually takes a minute when the code it not complete crap.

                              PPS: Before you start to flame me or repeat the same bullsh*t over and over again please take a big cup of STFU and reconsider it - could it be that i'm right?

                              Comment

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