Squad Leader Hopping Not Really Fixed

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  • Priv McCormick

    #1

    Squad Leader Hopping Not Really Fixed

    Not really a surprise but Dice again promised to fix an exploit and failed.

    The Exploit:
    By rotating squad leadership all squad members are able to spawn right at the front all the time as a dead squad leader just leaves and re-joins the squad. This way, another squad member becomes squad leader and thus the squad's mobile spawn point.

    The "Fix":
    When joining a squad while dead, the player cannot immediately use the squad leader for spawning but must use a flag instead.

    The Consequences:
    Alright, the previous squad leader cannot use his successor to spawn immediately but all other members of the squad still can!

    Great fix! Really

    How about squad members not being able to re-join the squad they just left?
    Dice, IF you want to fix an exploit, please think before releasing the patch.
  • WarGimp

    #2
    Re: Squad Leader Hopping Not Really Fixed

    What you are discribing is "squad cycling", rather than hopping.

    Even with this issue still open, it's likely to curb cycling for the most part since pub SLs aren't likely to want to take one for the team.

    Comment

    • zipp0r

      #3
      Re: Squad Leader Hopping Not Really Fixed

      ah i see what you mean, once the leader dies, the squad should fizzle out and end up having to repspawn further back, but by swapping leader more can spawn and carry on charging.

      a fix for that would mean there wouldnt be a squad leader, which would still make it a messy feature. its a tough one.

      Comment

      • Mavrik347
        Member
        • Oct 2006
        • 1383

        #4
        Re: Squad Leader Hopping Not Really Fixed

        lol wtf? Stopping it is a BAD thing, its called clan support.

        Comment

        • Priv McCormick

          #5
          Re: Squad Leader Hopping Not Really Fixed

          Originally posted by Wargimp
          Even with this issue still open, it's likely to curb cycling for the most part since pub SLs aren't likely to want to take one for the team.
          Well, there is not much of a choice for deas Squad Leaders here... they have to walk anyway. But there (still!) is the benefit of keeping the spawn point at the front or the enemy's back or wherever by "handing over" leadership. Plus, in BF2 there is not much of a benefit to be had from Squad Leadership anyway, other than being able to call in artillery and supply drops (and now the vehicles).

          Comment

          • zipp0r

            #6
            Re: Squad Leader Hopping Not Really Fixed

            Originally posted by Mavrik347
            lol wtf? Stopping it is a BAD thing, its called clan support.
            not really, it was quite silly to have a constant gang of 5-6 people respawning in 15 seconds and coming to charge you again.

            Comment

            • FPS[VT_NERD]
              Member
              • Aug 2007
              • 844

              #7
              Re: Squad Leader Hopping Not Really Fixed

              I see what you're saying, but those people that quit the squad can't respawn back there once they leave (unless they suicide and hope that 30 seconds later the squad leader is still alive) so I think it won't be the major "exploit" anymore that it was claimed to be. (Notice exploit in quotes because Dice doesn't know the difference between an explioit and :banana:)

              Originally posted by zipp0r
              not really, it was quite silly to have a constant gang of 5-6 people respawning in 15 seconds and coming to charge you again.
              It is clan support b/c we're the ones that pay for a majority of the servers that you all play on. It should have been a server-side option so everyone could be happy (like FF for example) but maybe in v1.4 they will get it right.

              Comment

              • Priv McCormick

                #8
                Re: Squad Leader Hopping Not Really Fixed

                Originally posted by VT Nerd
                I see what you're saying, but those people that quit the squad can't respawn back there once they leave (unless they suicide and hope that 30 seconds later the squad leader is still alive) so I think it won't be the major "exploit" anymore that it was claimed to be.
                Well, this only affects the dead ex squad leader. Everybody else can still use the new squad leader as a spawn point.

                Originally posted by VT Nerd
                It is clan support b/c we're the ones that pay for a majority of the servers that you all play on. It should have been a server-side option so everyone could be happy (like FF for example) but maybe in v1.4 they will get it right.
                I do not see your point here. Whether or not clans use it a lot, the way you could cycle the role of squad leaders to maintain the spawn point where you want it is plain ridiculous. A squad leader should be a squad leader and not just a mobile spawn point. Al least this Dice seem to fix in BF2142.

                Comment

                • zipp0r

                  #9
                  Re: Squad Leader Hopping Not Really Fixed

                  Originally posted by VT Nerd
                  It is clan support b/c we're the ones that pay for a majority of the servers that you all play on. It should have been a server-side option so everyone could be happy (like FF for example) but maybe in v1.4 they will get it right.
                  i dont play on clanservers :p too many gay rules and bad admins.


                  i know why it was fun for people to spawn with the same 15 second time as a fixed spawn point, but it got rather silly if there were only a couple of people were defending a flag and a constant stream of enemies kept attacking after they had been faught off several times already.
                  twas like go away for abit so we can repair, restock and heal.

                  Originally posted by Priv McCormick
                  I do not see your point here. Whether or not clans use it a lot, the way you could cycle the role of squad leaders to maintain the spawn point where you want it is plain ridiculous. A squad leader should be a squad leader and not just a mobile spawn point. Al least this Dice seem to fix in BF2142.

                  i always found cycling to be useful for the 2 man sniper team that was miles away from anywhere, since it did not have a big effect like a gang of 5-6 attacking somewhere every 15 secs.

                  Comment

                  • DemonOfhatred

                    #10
                    Re: Squad Leader Hopping Not Really Fixed

                    Originally posted by Priv McCormick
                    Not really a surprise but Dice again promised to fix an exploit and failed.

                    The Exploit:
                    By rotating squad leadership all squad members are able to spawn right at the front all the time as a dead squad leader just leaves and re-joins the squad. This way, another squad member becomes squad leader and thus the squad's mobile spawn point.

                    The "Fix":
                    When joining a squad while dead, the player cannot immediately use the squad leader for spawning but must use a flag instead.

                    The Consequences:
                    Alright, the previous squad leader cannot use his successor to spawn immediately but all other members of the squad still can!

                    Great fix! Really

                    How about squad members not being able to re-join the squad they just left?
                    Dice, IF you want to fix an exploit, please think before releasing the patch.
                    Hey, why not just kill any semblance of teamwork?

                    Comment

                    • Priv McCormick

                      #11
                      Re: Squad Leader Hopping Not Really Fixed

                      Originally posted by Maestro Satanus
                      Hey, why not just kill any semblance of teamwork?
                      Quite an interesting definition of teamwork you have here

                      Comment

                      • Metal_Storm

                        #12
                        Re: Squad Leader Hopping Not Really Fixed

                        Sounds good to me. :)

                        Comment

                        • [CR]K|Cpt.TwinSpire

                          #13
                          Re: Squad Leader Hopping Not Really Fixed

                          Originally posted by Maestro Satanus
                          Hey, why not just kill any semblance of teamwork?
                          ummmm Teamwork is to keep your SL alive and hidden... As a squad member you have a job to do in the team... its to take the flag, protect the SL, and not compromise their position...

                          People are right pub play is waaaay different if I got a penny everytime my squad sat behind me waiting to charge... which is not going to happen.

                          As a SL I ALWAYS stay back and find hidding spots, and move when my squad respawns for one cycle.

                          As a defender, its YOUR job to hunt down the SL and take him out, once that is done taking care of the rest of the squad is easy.

                          Comment

                          • DemonOfhatred

                            #14
                            Re: Squad Leader Hopping Not Really Fixed

                            Originally posted by Priv McCormick
                            Quite an interesting definition of teamwork you have here

                            I squad-hop to help other squads take a flag from time to time.
                            Other than that I would switch squads if the squad leader kept getting himself killed and contribute to a better working squad.

                            I guess i'll get used to it, just like everything else about this game they "fixed".

                            Comment

                            • imported_bigpappa
                              Member
                              • Oct 2006
                              • 2159

                              #15
                              Re: Squad Leader Hopping Not Really Fixed

                              Originally posted by Priv McCormick
                              Not really a surprise but Dice again promised to fix an exploit and failed.

                              The Exploit:
                              By rotating squad leadership all squad members are able to spawn right at the front all the time as a dead squad leader just leaves and re-joins the squad. This way, another squad member becomes squad leader and thus the squad's mobile spawn point.

                              The "Fix":
                              When joining a squad while dead, the player cannot immediately use the squad leader for spawning but must use a flag instead.

                              The Consequences:
                              Alright, the previous squad leader cannot use his successor to spawn immediately but all other members of the squad still can!

                              Great fix! Really

                              How about squad members not being able to re-join the squad they just left?
                              Dice, IF you want to fix an exploit, please think before releasing the patch.

                              sweet, thats good to hear. long live squad hopping!!!

                              Comment

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