Re: Triple buffering + Vsnyc high frame rates for TFT owners!
I wouldnt download it anyway. Probabaly a trojan.
Triple buffering + Vsnyc high frame rates for TFT owners!
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Guest repliedRe: Triple buffering + Vsnyc high frame rates for TFT owners!
How far up though? All the way to the knuckle?Originally posted by Sir. Spunge..., this gets my thumbs up!
:laugh:Leave a comment:
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Guest repliedRe: Triple buffering + Vsnyc high frame rates for TFT owners!
Can someone give a min. comp. requirement? So all we have to do is DL, install and then turn on Vsync? I am very interested cause I do get tearing but my comp. is not next-gen and I play BF fine as of now so I don't need any problems, but smoother gameplay/graphics would be sweet. I am still up in the air...
monitor specs:
Max Sync Rate (V x H): 75 Hz x 83 kHz
Device Type: Flat Panel LCD Monitor with Height Adjustable Stand
Dimensions (WxDxH) / Weight: 18.6" x 9" x 15.3" to 22.4" / 17.64 lbs
Dot Pitch: 0.258 mm (Pixel Pitch)
Enclosure Color: Midnight Gray
Image Aspect Ratio: 16:10
Image Brightness: 300 cd/m²
Image Contrast Ratio: 600:1
Max Resolution: 1680x1050 Pixels
Max Sync Rate (V x H): 75 Hz x 83 kHz
Display Type: Flat Panel Display / Active Matrix TFT - Desktop
comp. specs:
AMD 64 3200
gigabyte k8vnxp
radeon 9800 pro 128mb
1.5g corsair 3200 ram
74.5g raptor drive
let me know if I am a good candidate for this beta. THXLeave a comment:
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Guest repliedRe: Triple buffering + Vsnyc high frame rates for TFT owners!
Ok I'll try.
On TFT monitor Page Tearing can occur:
vsync & triple buffer makes it so the frames rendered don't overlap and flicker/tear, making bf2 much smoother to look at.Page tearing is a phenomena in computer/video games when a previously rendered frame overlaps a newly rendered frame, creating a 'torn' look as two parts of an object, most likely a wall, don't line up.
In vertical synchronization, the previous frame is held before rendering the next frame, creating a smoother look. The faster the monitor's response time, the less page tearing, the higher the monitor's refresh rate, and the higher the frames per second.Leave a comment:
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Guest repliedRe: Triple buffering + Vsnyc high frame rates for TFT owners!
Originally posted by redriderI work with computers but only in industrial applications. Could some one please explain what Bloodoak was talking about in red neck terms (simplist terms possible). It sounds like the program will raise my frame rate and help get rid of lag, at least all the things that can cause lag on my end. Lately I been having lag issues on some servers and have gone so far as to get my DSL connection upgraded (Will be done Jan. 4, should be at least 250 mb up stream). They say my bandwith will be doubled. So can someone please translate Bloodoaks post for us dummies.......Red
In computer graphics, triple buffering is a variant on double buffering, a technique for drawing graphics that show no (or less) flicker, shearing, and tearing artifacts.
Triple buffering attempts to provide a speed improvement over double buffering. In real life applications, this often involves trying to abstract the graphics drawing operations from being synchronized with the monitor's refresh rate. Typically this involves frames being drawn at a rate lower than or higher than the monitor's frame rate (a variable frame rate) without the usual effects this would cause (namely flickering, shearing and tearing).
Due to the software algorithm not having to poll the graphics hardware for monitor refresh events, the algorithm is free to run as fast as possible. This is not the only method of triple buffering available, but is the most prevalent on the PC architecture where the speed of the target machine is highly variable.
Another method of triple buffering involves synchronising with the monitor frame rate, and simply using the third buffer as a method of providing breathing room for changing demands in the amount of graphics drawn. This is the use of a buffer in the true sense whereby the buffer acts as a reservoir. Such a method requires a higher minimum specification of the target hardware but provides a consistent (vs. variable) frame rate.
Triple buffering implies three buffers, but the method can be extended to as many buffers as is practical for the application.Leave a comment:
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Guest repliedRe: Triple buffering + Vsnyc high frame rates for TFT owners!
I know what vsync is, can someone please explain exactly what triple buffering is and what it does?Leave a comment:
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Guest repliedRe: Triple buffering + Vsnyc high frame rates for TFT owners!
I work with computers but only in industrial applications. Could some one please explain what Bloodoak was talking about in red neck terms (simplist terms possible). It sounds like the program will raise my frame rate and help get rid of lag, at least all the things that can cause lag on my end. Lately I been having lag issues on some servers and have gone so far as to get my DSL connection upgraded (Will be done Jan. 4, should be at least 250 mb up stream). They say my bandwith will be doubled. So can someone please translate Bloodoaks post for us dummies.......RedLeave a comment:
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Guest repliedRe: Triple buffering + Vsnyc high frame rates for TFT owners!
Well it definately makes everything alot smoother, this gets my thumbs up!Leave a comment:
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Guest repliedRe: Triple buffering + Vsnyc high frame rates for TFT owners!
My bad BLOODUK, it was just really suspicious when I saw it. Good find man.Leave a comment:
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Guest repliedRe: Triple buffering + Vsnyc high frame rates for TFT owners!
Thanks Sir Spunge!Originally posted by Sir. Spunge100% virus free! Someone needs to give BLOODOAK an apology :)
Dont forget, let me know if it works ok!Leave a comment:
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Guest repliedRe: Triple buffering + Vsnyc high frame rates for TFT owners!
100% virus free! Someone needs to give BLOODOAK an apology :)Leave a comment:
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Guest repliedDont be so bloody pathetic, i uploaded it to rapidshare.. i also sent it to
one guys email addy...
THIS IS THE ONLY PLACE THAT PEOPLE ARE SCARED AND WHINGING ABOUT IT ffs
Tell ya what fook it, you dont want to try it thats your loss there's me coming here to help and people do is accuse me of possibly uploading
some weird backdoor.
Discussion about directx tweaker
EDIT : to the people that actually pmd me asking for the file
ive sent it to your email , i hope it works out ok dont forget
it is a beta!Leave a comment:
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Guest repliedRe: Triple buffering + Vsnyc high frame rates for TFT owners!
Prove it.Originally posted by BLOODUKAs a beta tester for directx tweaker
I do not recommend trying this out, its too suspicious. And using a rapidshare.de to download it... I dont know...Leave a comment:
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Guest repliedDont be silly , i put my account here on the line if it's got a backdoorOriginally posted by SelecterI'd never install something like this. You could be getting a back door installed for all you know. pass until it's been checked out and made available from a reputable download source.
If anybody wants it other than that link il send it through email
if you private msg me your addy
Ok ive sent the file to one guy, anyone else?Leave a comment:
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Guest repliedRe: Triple buffering + Vsnyc high frame rates for TFT owners!
Sounds very good. VSync is a perfect option to take away the tearing effects, makes the game much smoother. Though in BF2 it makes me run at 70 : 2 = 35 FPS, and that's just crap. I will give it a shot.Leave a comment:
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