Valve rolled out Steam Direct today to developers. This spiritual successor to Steam Greenlight promises a few changes that will maybe make it not suck as much as Greenlight did. With any luck, it will perhaps cut back on the number of low to no effort games. Perhaps.
Valve talks a bit about what happened to the near 3,400 titles that remained on Greenlight.
The end of Greenlight
Last week, we disabled new submissions and voting via Greenlight and have been reviewing the r
Steam Direct Fee Details and Changes to Steam Curators
With the imminent death of Steam Greenlight, Valve finally started to get some details out about their Steam Direct program that will replace it. First up, the fee for adding games to Steam Direct will be $100, which honestly sounds a bit low given that this is the same price as what Greenlight was.
But hey, let's see what Valve's reasoning is for making it $100.
We thought it would be great if the game community at large had a conversation about it, including both
People Are Losing Their Minds Over Steam Direct Pricing That Hasn't Even Been Announced Yet
People are absolutely losing their minds over a $5,000 fee that was merely mentioned in Valve's new blog posting about Steam Direct. Oh yeah, Valve announced Steam Direct today. Steam Direct is slated to completely replace Steam Greenlight. That's the good news!
The bad news is that people are more focusing more on one particular aspect of today's announcement: Pricing. See, Valve asked developers how much they would be willing to pay to get their game added to Steam Direct....
Digital Homicide Business 'Destroyed', $18 Million Lawsuit Against Steam Users Dismissed
We have some "sad" news for you today. You may recall that Digital Homicide was the studio that unfortunately had their games pulled from Steam. Of course, they were pulled because the studio decided to sue Valve and a number of Steam users for $18 million.
Now, I said "was the studio" because Digital Homicide has been "destroyed." At least, those are the words used by Digital Homicide's James Romine. This goes hand in hand with the news that the $18 million lawsuit has been dismissed. ...
Digital Homicide first sues Jim Sterling because he had the nerve to call them out on their asset flip cookie cutter games. Then, they subpoena Valve for the real names of 100 Steam users they wanted to sue because they said mean things about them. Then, Valve removes Digital Homicide's games from Steam for essentially bullying the Steam userbase. Now, Digital Homicide wants to sue Valve.
Digital Homicide is the gift that keeps on giving. Here is what Digital Homicide put up on their...
Hey, remember yesterday when we brought that story of the critically acclaimed and award winning developer, Digital Homicide's James Romine campaign to sue 100 Steam users for $18 million? Yeah, remember how they sent a subpoena to Valve requesting the real names and information for those 100 Steam users?
As expected, that didn't work out too well for Digital Homicide.
Hey, remember yesterday when we brought that story of the critically acclaimed and award winning developer, Digital Homicide's James Romine campaign to...
Digital Homicide Also Suing 100 Steam Users for $18 Million
Not content with being a bothersome fly on Jim Sterling's wall, Indie "developer" James Romine of Digital Homicide, is now going after 100 anonymous Steam users. To make what is arguably a long (and stupid) story short, Romaine has been in a legal battle with Jim Sterling for well over a year now.
Essentially, Digital Homicide accused Sterling of "assault, libel, and slander" after he put out a video blasting them for their low-effort and low-quality games. You know, as Jim Sterling tends to...