Unity has had a real interesting seven days. Last week, SpatialOS from developer Improbable was apparently barred from being used within Unity development. SpatialOS is a robust tool that many Unity developers use to add multiplayer to their games. For a time, Unity's new Terms, which went live in early December but were only clarified to Improbable last week, actually affected games that were already released. This led to some quick back and forths between Improbable and Unity through their...
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Unity Changes Terms Once More, Commits to 'Being an Open Platform'
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Created by:
Shawn Zipay
- Published: 01-16-2019, 02:06 PM
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in NewsUnity Changes Terms Once More, Commits to 'Being an Open Platform'
Unity has had a real interesting seven days. Last week, SpatialOS from developer Improbable was apparently barred from being used within Unity development. SpatialOS is a robust tool that many Unity developers use to add multiplayer to their games. For a time, Unity's new Terms, which went live in early December but were only clarified to Improbable last week, actually affected games that were already released. This led to some quick back and forths between Improbable and Unity through their... -
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Epic and Improbable Create $25 Million Fund to Move Devs Away from Unity
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Created by:
Shawn Zipay
- Published: 01-10-2019, 11:00 PM
- 0 comments
in NewsEpic and Improbable Create $25 Million Fund to Move Devs Away from Unity
It's been a real rollercoaster of a day for those using the Unity game engine. First, Unity cut off all future support for the online multiplayer platform called SpatialOS. Unity updated their terms of service back on December 4, 2018, and only clarified these changes to the SpatialOS development team at Improbable on January 10, 2019. These changes specifically prevent services like SpatialOS from working with Unity.
SpatialOS is a widely used development toolkit allowed developers... -
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