A watershed moment for VR gaming.

In the past several days, I have gone back and forth on what I wanted to write for the Half-Life: Alyx review. I have gone through several revisions and at least two full rewrites now. It's not that I am at a loss for words. It's more that I just have too much that I want to say. I want to go on and on about how neat this sequence was or how refined this aspect was. The result of that review was just some rambling word salad that made for a poor reading...