"Metal is a core graphics technology that gives apps near-direct access to the GPU. This means faster and more efficient rendering performance across the system," said Apple.
Yes, in its simplest form it's a lot like ATI's Mantle technology. In fact, the names are also quite similar to one another.
During today's presentation at WWDC, Apple brought ...
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Apple Announces Metal Development Platform for Mac
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Created by:
Shawn Zipay
- Published: 06-08-2015, 04:39 PM
- 0 comments
in NewsApple Announces Metal Development Platform for Mac
Promising a 40% greater rendering efficiency, Apple today announced their Metal development platform along with Metal for Mac.
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Apple Announces Metal Development Platform for Mac
Promising a 40% greater rendering efficiency, Apple today announced their Metal development platform along with Metal for Mac.
"Metal... -
20 Minutes of Metal Gear Solid V: The Phantom Pain Gameplay in Africa
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Created by:
Shawn Zipay
- Published: 09-18-2014, 07:13 PM
- 0 comments
in News20 Minutes of Metal Gear Solid V: The Phantom Pain Gameplay in Africa
Also shown off last night during Konami's first TGS 2014 show for Metal Gear Solid V: The Phantom Pain was a 20 minute long gameplay demonstration. The gameplay demo took place in the jungles of Africa and feature some never before seen gameplay mechanics including the buddy system, environmental destruction, and the best sniper shot you will ever see.
Just as the case was with the Phantom Pain TGS 2014 trailer, this is not an official release from Konami. This is a fan... -
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Metal Gear Solid V: The Phantom Pain - 2014 Tokyo Game Show Trailer
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Created by:
Shawn Zipay
- Published: 09-18-2014, 07:05 PM
- 0 comments
in NewsMetal Gear Solid V: The Phantom Pain - 2014 Tokyo Game Show Trailer
A fan has taken the time to not only upload the TGS 2014 trailer for Metal Gear Solid V: The Phantom Pain, but they also included English subtitles.
This is not an official release from Konami and was recorded from the live stream that Konami put on last night for The Phantom Pain. The quality is considerably lower than any direct feed video release would be but since Konami hasn't released that yet, we'll have to make do with this.
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