Re: Battlefield 2 v1.2 Patch Information
My opinions on the changes:
They should have a longer range than they already do... i don't like this.
Probably a good thing Anything that'll make jets die quicker at this point is good.
Something inside me says '....yeah right...' but if they actually did it, thats good.
Again, doubt they actually did it right, but if they did, that is a VERY good thing.
THANK THE HOLY GOD ALMIGHTY! This is exactly what we need. For once, EA has done somethign I actually completely agree with.
Hopefully these mean going instaprone and then standing up instantly, and being able to jump with no stamina. If these have been fixed, also VERY good things.
Not really realistic, but it could change the game dynamic for the better. Not sure.
Sounds like a lot of good things in here. Especially for mods, who couldn't otherwise make jumping and shooting an impossiblility. It isn't everything, but at least they are finnally adressing the dolphin diving issue.
My opinions on the changes:
- TV-Guided missile now have a shorter range
- Hit points on all air vehicles has been reduced
- AA missile lock has been improved
- "Dolphin Diving" is no longer possible
- Players can no longer jump and shoot at the same time
- "Prone Spamming" is now fixed
- "Sprint exploit" is now fixed
- "Sprint exploit" is now fixed
- Reload while sprinting has been enabled
Sounds like a lot of good things in here. Especially for mods, who couldn't otherwise make jumping and shooting an impossiblility. It isn't everything, but at least they are finnally adressing the dolphin diving issue.
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