Patch 1.03 Released!

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  • ||Animal||

    #256
    Re: Patch 1.03 Released!

    I don't have a problem with the newly beefed up AA. However, I have a major problem with the innaccurate as hell air to air missiles. The J-10 (and most other aircraft) can still bank sharply enough to avoid being hit by a missile. While I feel that should happen maybe 25%-50% of the time, it happens roughly 90% of the time still. I haven't noticed a difference since the new patch was installed. I'm not sure why they'd improve AA but keep the air to air so poor. It still takes flares very little time to reload on choppers and it's still insanely hard to hit a jinking chopper with an air to air missile. They should improve that system by making it harder to get a missile lock but making them far more accurate when you do attain lock.

    Has anyone noticed that choppers appear to be made of glass when you hit them with a mounted 50 cal? I've dropped attack helos in one or two seconds. If they're going to make every other weapon so effective against the choppers, I say give the choppers back their ability to yaw quickly and give their staight rockets more splash damage instead of the nerfed ones they have now. Currently, choppers are death traps for even good pilots.

    The server browser is better than it was before but it still sucks compared to any other game out there. I'm noticing that you can't check populated and not full without the browser returning no results. If you go back and uncheck many of your options, you can get a populated list again. I don't understand why this is such an issue. Dice have made working browsers in the past. Why are they having so much trouble with their FLAGSHIP series?

    I had high hopes for Wake Island. I loved it in 42 but I am not very pleased with the current version. The map is insanely vehicle heavy. It fealt much more chaotic than the other maps. It will be fun once in a long while but I won't be heading over to any of the new Wake 24/7 servers.

    I'm not sure how I feel about only one passenger in a vehicle being able to count toward capping a flag. To me, if you want to fix the blackhawk whoring, all you need to do is remove the ability of the engineers to fix the blackhawk from inside of the vehicle. Make them get out to fix the chopper. Leave the ability for multiple passengers to cap a flag but present them with the reality that you can easily down a blackhawk and we'll see how many people want to BH whore. It was a nice try to fix an obvious problem but I think it's the wrong solution.

    Last complaint. I'm still noticing that you die very easily when hit by certain vehicles in certain ways. I ran up to a tank on Wake last night and stood next to the tread in the rear of the tank. Just to clarify, I was not behind the vehicle, I was next to it. I pulled out C4 and as I went to plant it, the tank rolled forward (essentially away from me) and I dropped dead. Later in the same round, I rammed an enemy soldier who was running away from me with the chinese "jeep" and he slid off to the side and kept running. Again, to clarify, I hit him squarely at full speed and he lived. At least before you knew that if you hit something or if something hit you, someone was going to die. now it's a crap shoot.

    OK, now for the good stuff. I'm enjoying the fact that I get one point for destroying enemy commander assets. It makes an otherwise thankless job more rewarding. Getting a few new unlocks was nice as well so it will keep me interested in the game for quite a while longer. I love that there are names for the control points as it makes giving orders verbally much easier. I like the new sounds for the turrets on the APCs. Currently, this game is closer than it was before the patch to being great. However, while most of the fixes were a step forward, some were a step sideways and one was even a step backward. That being said, the game is still the most fun FPS with vehicles on the market. They're just a few more tweaks and a working server browser away from having the best FPS of all time on their hands...

    Comment

    • imported_Gergnoodle

      #257
      Re: Patch 1.03 Released!

      the problem lies in the fact that most people do not have 5-6 hours of game time to play each day therefore saw their chances of being promoted as slim to non existant so, no new weapons, get beat out for commander so why play anymore.

      there is the new 2nd lieutenant rank which needs 200000 so for the hard core gamer that will be one hell of a a score to try and reach
      ea is trying to have a happy medium and this is a good thing

      Comment

      • Funnylookingteddybear

        #258
        Re: Patch 1.03 Released!

        Just a little reply to the large post above . . . ( which I did read all the way through).

        Your note on the AA I think is a little misguided (No pun intended). Just by sheer dint of having a lock on an 'air' vehicle means that that vehicle is not on a target, it is trying to get away from you. As a chopper pilot myself (Whenever I can get past the whores) when that buzzer sounds with a lock you run like hell. You waste time fighting AA and dodging arrows and so, I think, is the point. AA can still knock stuff out of the sky, but as in real life it is more of a deterant than an actual force of destruction.

        As regards to the 50.cal, Choppers arn't armoured fortresses. Very few choppers can take much damage and still limp home. They are designed to be used as a 'sneak' atttack. Coming up over that hill and blasting before dropping back out of sight before coming up again somewhere else . . . Which is something this game can't really support all that well.

        I also think that the Flag capping idea is spot on. With the side effect of 'official' gunners not having a share (Gunships, Tanks) I think that having to dismount is an exceptional idea. Get out and fight. Just as it should be.

        Good work EA. Lets keep it coming though. Show us that you love us, or rather that you love our money.

        Comment

        • zincschumacher

          #259
          Re: Patch 1.03 Released!

          THe new ranking criteria...how to say....

          I have just use one round to be promoted from Corpal to Master Gunnery Sergeant.

          I do not blade that, but now everywhere are Sergeant classed players!!
          Isn't that too low criteria? Or we have adapted in the old system and bosst up our score too much for the new system?

          Even using a sniper, you can easily get at least 35 score per round....

          Besides...the server filter still not working...
          I set "not to show full servers" but it still show them up !!!

          Comment

          • Sniper_13

            #260
            Re: Patch 1.03 Released!

            i have no problems but its weird how they put the ranks so fast like that i mean i got like 2 in a matter of seconds. and 2 unlocks seems very unfair. might as well unlock them all for us

            Comment

            • ||Animal||

              #261
              Re: Patch 1.03 Released!

              Originally posted by Funnylookingteddybear
              Just a little reply to the large post above . . . ( which I did read all the way through).

              Your note on the AA I think is a little misguided (No pun intended). Just by sheer dint of having a lock on an 'air' vehicle means that that vehicle is not on a target, it is trying to get away from you. As a chopper pilot myself (Whenever I can get past the whores) when that buzzer sounds with a lock you run like hell. You waste time fighting AA and dodging arrows and so, I think, is the point. AA can still knock stuff out of the sky, but as in real life it is more of a deterant than an actual force of destruction.

              As regards to the 50.cal, Choppers arn't armoured fortresses. Very few choppers can take much damage and still limp home. They are designed to be used as a 'sneak' atttack. Coming up over that hill and blasting before dropping back out of sight before coming up again somewhere else . . . Which is something this game can't really support all that well.

              I also think that the Flag capping idea is spot on. With the side effect of 'official' gunners not having a share (Gunships, Tanks) I think that having to dismount is an exceptional idea. Get out and fight. Just as it should be.

              Good work EA. Lets keep it coming though. Show us that you love us, or rather that you love our money.
              I said above that I like the new AA. I think you're referring to my comments on jet-mounted Air to Air missiles. Which are meant to be a destructive force. Also, I have no problem with a 50 cal taking out a chopper at fairly close range, but even at long range, these weapons are devastating to a chopper. It's as if the bullets don't lose velocity over distance. They have intentionally limited a chopper's maneuverability to prevent it from raping. Given that, they should either nerf the effect of ground based guns a bit or give the chopper back it's real capabilities and let them battle it out with ground forces. I still say that you shouldn't have to exit the vehicle to cap a flag. This was only implimented to stop BH whoring and it has effected all other vehicles as well. Simply making engineers exit a vehicle to repair it makes much more sense. The vehicle becomes more vulnerable because it can't continuously heal itself. It's not very realistic for engineers to be able to fix a vehicle from inside the vehicle, anyway. In any case, I hope they find a better balance for these issues and continue to improve the game...

              Comment

              • ||Animal||

                #262
                Re: Patch 1.03 Released!

                Originally posted by Sniper_13
                i have no problems but its weird how they put the ranks so fast like that i mean i got like 2 in a matter of seconds. and 2 unlocks seems very unfair. might as well unlock them all for us
                You folks really need to pay attention. It's been posted several times already. You ranked up after you scored your first point to the next available rank if you met the criterea in the new point system. On your next point, you ranked up again if you again met the criterea for that next rank. Once you've gotten that far, you won't rank up again until you score enough points to reach the next level. So, just to clarify, if, under the new point system, you were slated to gain three ranks from your present rank, you would rank up one level on each of your next three points effectively placing you where you belong in the new ranking system. After that, it's gain rank as usual by hitting the next point level. It's really really easy to understand if you just read what's already been posted...

                Comment

                • R3PUBLIC0N

                  #263
                  Re: Patch 1.03 Released!

                  A plane flew into my stationary helicopter and I got the teamkill.

                  Comment

                  • -(PK)-DarkIllusion

                    #264
                    Re: Patch 1.03 Released!

                    lol... the first ranks r easy to get the last 3 r not...

                    Comment

                    • LaGrenouille

                      #265
                      Re: Patch 1.03 Released!

                      My CD Key doesn't work after installing the patch. I can start the game but when I try to join an internet game it says "invalid serial number" and sends me back to the browser. I've contacted EA but so far I haven't received any useful answer.
                      anyone else got this problem??

                      Comment

                      • Lt.Badger

                        #266
                        Re: Patch 1.03 Released!

                        Originally posted by ||Animal||
                        You folks really need to pay attention. It's been posted several times already. You ranked up after you scored your first point to the next available rank if you met the criterea in the new point system. On your next point, you ranked up again if you again met the criterea for that next rank. Once you've gotten that far, you won't rank up again until you score enough points to reach the next level. So, just to clarify, if, under the new point system, you were slated to gain three ranks from your present rank, you would rank up one level on each of your next three points effectively placing you where you belong in the new ranking system. After that, it's gain rank as usual by hitting the next point level. It's really really easy to understand if you just read what's already been posted...
                        NEW RANKING / BADGES ETC posted HERE

                        Comment

                        • -(PK)-DarkIllusion

                          #267
                          Re: Patch 1.03 Released!

                          Originally posted by Lt.Badger
                          NEW RANKING / BADGES ETC posted HERE

                          http://ubar.bf2s.com/ranks.php
                          they're not all updated...its UBAR=

                          Unofficial<<<
                          Battlefield 2
                          Awards and
                          Ranks Guide

                          Comment

                          • LaGrenouille

                            #268
                            Re: Patch 1.03 Released!

                            -i got a "not valid cd-key"-error the first time after installing the patch, and this might be fixed by running the "BF2CDKeyCheck.exe" included in the temp-files.


                            Where exactly is this file?? My CD key doesn't work!!!

                            Comment

                            • LaGrenouille

                              #269
                              Re: Patch 1.03 Released!

                              i got a "not valid cd-key"-error the first time after installing the patch, and this might be fixed by running the "BF2CDKeyCheck.exe" included in the temp-files.

                              Where can you find this file???

                              Comment

                              • blackfox

                                #270
                                Re: Patch 1.03 Released!

                                try reinstalling your system that might work.

                                Comment

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