Realtime Worlds, the development studio behind the original Crackdown and the recently released APB are on the verge of financial bankrupty, according to Develop Online.
New administration came in the form of the Begbies Traynor Group taking over operations at the company. This came shortly after the company's work force went from 170 staff to just 50 employees remaining. These 50 employees are still working on APB, at least for the time being.
A huge issue for the studio came about after rather lackluster reviews and sales for their criminally themed MMO, APB.
New administration came in the form of the Begbies Traynor Group taking over operations at the company. This came shortly after the company's work force went from 170 staff to just 50 employees remaining. These 50 employees are still working on APB, at least for the time being.
Realtime Worlds now has a deadline to find an investor that can save the firm from liquidation.
If no willing investor is found, Realtime World’s final game will have been All Points Bulletin – an ambitious, five-year gamble that attempted to merge the sandbox action genre with an MMO monetisation structure.
That gamble, which convinced investors to supply at least $80 million to the studio, failed to pay off.
If no willing investor is found, Realtime World’s final game will have been All Points Bulletin – an ambitious, five-year gamble that attempted to merge the sandbox action genre with an MMO monetisation structure.
That gamble, which convinced investors to supply at least $80 million to the studio, failed to pay off.
A huge issue for the studio came about after rather lackluster reviews and sales for their criminally themed MMO, APB.
Comment