As if you don't already know what Valve's stance is on developing for the PlayStation 3, they are more than happy to remind everyone.
The Orange Box was developed by the UK branch of Electronic Arts, and the original Left 4 Dead was never planned for the PS3. Why all of the PS3 hate from the team? Designer Tom Leonard gives a clear answer.
Many developers have claimed that coding a game for the Xbox 360 and PC are quite similar in nature, and that designing a game for the PS3 is quite a bit more difficult. At least now gamers know once more why there is no PS3 version of Left 4 Dead and won't be a PS3 version of Left 4 Dead 2.
The Orange Box was developed by the UK branch of Electronic Arts, and the original Left 4 Dead was never planned for the PS3. Why all of the PS3 hate from the team? Designer Tom Leonard gives a clear answer.
The PC and the 360 are just more straightforward. We can focus on what we want to do, which is make game experiences, instead of sweating bullets over obscure architectural decisions they make with their platform. [...] I didn’t come into this business in the 90s because of some technical fetish. I came in because I wanted to give people experiences that made them have fun.
Many developers have claimed that coding a game for the Xbox 360 and PC are quite similar in nature, and that designing a game for the PS3 is quite a bit more difficult. At least now gamers know once more why there is no PS3 version of Left 4 Dead and won't be a PS3 version of Left 4 Dead 2.
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