The Left 4 Dead 2 Boycott Group Artificially Inflating User Count?

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69064

    #1

    The Left 4 Dead 2 Boycott Group Artificially Inflating User Count?

    Update: We've received a response from the group's owners on the matter.
    We, as the staff, are not inflating any numbers. To our knowledge there are user accounts that are on our service that own no steam games. XBox 360 users, some of whom have signed up for steam accounts in order to join the steam group, may account for some of these since they are new users. These users may not have downloaded the Steam application and logged in, but have joined our Steam group through the steam community website. (This would mean they have not logged into Steam application ever, and Steam still has the default "last time" for login.) In fact, many of our users are online currently, in the many of thousands of users. It isn't uncommon to see 5,000-6,000 users on at any one given point in time. Therefore, we do not think that our numbers are artificially inflated--and if at all, not to any significant extent.

    Original: A few users (supertoaster and killz2much) on the Facepunch forums have kindly alerted CS-Nation to a little interesting detail concerning the Left 4 Dead 2 Boycott group.

    The group, angry with the prospect of a Left 4 Dead sequel, now sports well over 22,900 members. The problem is, quite a few of those members have not been on Steam for days, weeks, or even months. For a group that was created on June 1, just ten days ago, it begins to raise more than a few eyebrows.

    Compounding the apparent issue is the fact that many of these users do not have Community profiles fully set up, own no games, and are only in one group, the Left 4 Dead 2 Boycott group. We have an e-mail sent in to the group's contact link to see if a response or clarification will be provided.

    Our personal take is that there are a good number of users who are outraged at the announcement of Left 4 Dead 2. This is understandable and expected at the announcement of any sequel, especially one coming fairly soon after the release of the previous title in the series. However, for a group to have grown so rapidly over such a short amount of time with these "odd" users and accounts, something amiss does seem to be going on. Whether the fake users and alternate Steam accounts are the work of the group's creators or the work of a few individuals is not really known.

    We hope to hear back from the group leaders for some sort of official response. As with any online community, take the information presented with a grain of salt as things may not always be as they seem.

    We would like to thank community members supertoaser and killz2much for bringing this to our attention. Remember, this is currently a rumor and may end up being nothing at all.
  • kalabalana
    Member
    • Aug 2026
    • 22

    #2
    Re: The Left 4 Dead 2 Boycott Group Artificially Inflating User Count?

    If there was any news body even noticing the population of the boycott group, this info would matter.

    But nobody really cares about that, and regardless of inflated user count or not, the issues remain, l4d2 is a ripoff.

    Comment

    • nemes1s3000

      #3
      Re: The Left 4 Dead 2 Boycott Group Artificially Inflating User Count?

      I'm sure Valve noticed it before anyone else did.

      Comment

      • Ev!L ErN!E
        Master of Annihilation
        • Apr 2006
        • 100

        #4
        Re: The Left 4 Dead 2 Boycott Group Artificially Inflating User Count?

        it doesn't matter if the user count is inflated or not... valve isn't gonna be concerned until that number reaches over 100,000... thats when its gonna start punching into thier bank account.

        Comment

        • K-16
          ...
          • Aug 2026
          • 2016

          #5
          Re: The Left 4 Dead 2 Boycott Group Artificially Inflating User Count?

          If I were VALVe, I would absolutely not give a rats ass about the L4D2 boycott group. Instead I would focus on the number of sales made after handing out a free weekend or two, since none of us know why this is being sold as a sequel. They might as well let us play the damn game without paying. And it's inevitable that they'll let us play for free given the initial backlash, so the free weekend will give VALVe the benefit of the doubt. What if sales are low? Then they'll lower the price down to the same as an expansion, and maybe give some kind of in-game bonus to those who paid full-price earlier.

          If I was a customer? I'd wait for the free weekend, since I haven't settled into L4D long enough to desire a sequel. After the free weekend, I'll make my decision on whether it's worth another ~$50. And just to be an @$$, I'd like to think EA had an influence on VALVe, despite being a non-intrusive publisher (the in-game intros and even the boxes don't give them credit; only the commercials and the security seals on the bottom of the boxes shows EA was involved).

          Comment

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