Looking at Assault

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  • n1k23

    #61
    Just a couple of new shots-



    http://www.halflife2.net/news//1120638405_assault05.jpg



    http://www.halflife2.net/news//1120638405_assault04.jpg

    Comment

    • jo0ni3

      #62
      Edited by [user="139214"] @ [time="1120684072"]

      better be tonight



      or else.....



      also i'm quite bothered by the fact that VALVe is making all the new models hold the guns not quite lined up to their sight. then again... CS 1.6 models never held the guns correctly anyways...

      http://csnation.net/content/potd.php?id=19206

      http://www.counter-strike.pl/pics/images/s_051.jpg

      Comment

      • RobinsonCutter

        #63
        [lipstick]

        does the terrorist model moonlight as a hooker or something? maybe it's maybilene.

        [/lipstick]



        oh, and,



        STOP

        USING

        HALF-LIFE 2

        DEFAULT

        TEXTURES

        Comment

        • Helkite

          #64
          Pharlap wrote..

          I think thats just you growing older and realising theres more to life than CS :)
          lol... you might be right about that, but I meant CSN going down, like, server problems or something. Sometimes I punch in csnation.net in my browser and I get a completely blank, white page.



          As for CS/CSN's seemingly declining popularity, I don't think it's just me. For instance, CS:S has been out for quite a long while now and there still really isn't any substantial content out by CSN, while classic CS has a billion more features/sections/articles/info dedicated to it.

          Comment

          • n1k23

            #65
            cliffe wrote..

            http://www.chicago-l.org/trains/gallery...0/cta2118.jpg
            cliffe, can you tell me what you meant by 'the quality maps'?

            appended @ [time="1120685258"]

            Just got an email, Assualt in the next couple of hours.

            Comment

            • Supersonic^

              #66
              Edited by [user="43212"] @ [time="1120685618"]

              HobblinHarry wrote..

              oh supersonic ^^;

              you know TRS is responsible for the official CS bot right?
              Yes.. I'll even forgive them for that too.
              Salamandra wrote..

              You, of course, won't stick to that. Along with everyone else who says that kind of thing.
              Oh I'm sure I will. I already play a tiny amount of CS, and that's the only VALVe game I have played semi-properly in the past 6 months.



              Never even bothered completing HL2.. ._.

              Comment

              • peagle

                #67
                cliffe wrote..

                http://www.chicago-l.org/trains/gallery...0/cta2118.jpg
                lol, <3 u



                You see, I'd dismissed the idea that it would be the red line stop, because that would be the much more notable Belmont stop in Lakeview, one of the nicest northside areas short of living in old town. It's a huge and beautiful residential/shopping area packed with yuppies and tourists. The map on the otherhand is set in a warehouse/industrial yard which I could only assume would be Logan Square etc (closer to the blue line Belmont el).



                Of course this misalignment of setting means I cannot possibly ever enjoy playing the map, and will be forced to switch my server to 24/7 de_dust, which accurately depicts desert living to my satisfaction.

                Comment

                • n1k23

                  #68
                  ITS OUT

                  Comment

                  • Supersonic^

                    #69
                    sixtyeighthpost

                    Comment

                    • n1k23

                      #70
                      Changes/Additions

                      -----------------------------------------------
                      ---------------------------------



                      New Source remake of classic Counter-Strike map cs_assault

                      New "Phoenix Connection" Terrorist model (replaces existing model)

                      Walk/run cycles now include whole-body motion

                      Players automatically raise their weapon and aim through the sights when they stop to fire

                      Weapon-specific reload animations with removable ammo clips added

                      Shotgun reloads animate each individual shell reload

                      Shotgun reloads animate each individual shell reload

                      Added upper-body recoil animations for shotguns and AWP

                      New grenade throw and knife animations

                      Added item_nvgs and item_ entities for fy_ maps

                      Spectator UI now resizes controls to account for long map names

                      A notification is now displayed to all players when auto-balancing teams

                      Added message for players who try to defuse the bomb while another player is already doing so

                      Can no longer stab with the knife while defusing or during freeze time at the start of a round

                      Player count in dedicated server interface now includes bots

                      Dedicated servers can now use the "timeleft" command

                      Bots can use sloped ladders now

                      Bots open +use doors better

                      Bots don't think they're stuck when hiding

                      Bots using knives can break breakables while pursuing enemies now



                      Bug fixes

                      -----------------------------------------------
                      ---------------------------------



                      Dedicated servers no longer crash when setting "name" via the console

                      Fixed bug that would occasionally make player weapons disappear

                      Low-violence death animations no longer float if the player dies while in the air

                      Fixed view jitter caused by prediction errors when near physics objects

                      Spectators now hear weapon pickup sounds

                      Armor is now given with game_player_equip

                      Extra pistol ammo no longer given at round restart

                      Weaker flashbangs effects no longer cancel out stronger ones

                      Fixed bug that casued hostage scenario HUD icon showing 1 hostage left when all were rescued or dead

                      game_player_equip removes player equipment before adding new items

                      Comment

                      • cowmisfit

                        #71
                        If they made CS a pay per month game they would loose THOUSANDS an THOUSANDS of users i would predict as a lot of them either would refuse to pay or are younger and won't be able to abtain the money to pay. I know back in 2001 when i started playing CS if it was pay to play i would have never even had picked it up just for that reason.., I really hope this stays as it has in the past, nothing more than a rumor and idea.

                        Comment

                        • n1k23

                          #72
                          I can't say much because I'm in the middle of a game but:



                          <3 valve.

                          Comment

                          • cliffe

                            #73
                            peagle wrote..

                            lol, <3 u



                            You see, I'd dismissed the idea that it would be the red line stop, because that would be the much more notable Belmont stop in Lakeview, one of the nicest northside areas short of living in old town. It's a huge and beautiful residential/shopping area packed with yuppies and tourists. The map on the otherhand is set in a warehouse/industrial yard which I could only assume would be Logan Square etc (closer to the blue line Belmont el).



                            Of course this misalignment of setting means I cannot possibly ever enjoy playing the map, and will be forced to switch my server to 24/7 de_dust, which accurately depicts desert living to my satisfaction.
                            We tend to pick and choose different elements to mix. These aren't strict one for one from the reference material. Hopefully you'll still enjoy it.

                            Comment

                            • HACKER HELL STORM

                              #74
                              i like this one..



                              "Added message for players who try to defuse the bomb while another player is already doing so"



                              message: back off stat whore..

                              Comment

                              • Fukkaknuckles

                                #75
                                OMG ITS OUT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
                                !!!!!!!

                                sorry i missed it, i was too busy f5 'in



                                no, to be honest, i was sortin out a new dentist.

                                and amazing as it's true.......

                                would you adam and eve it?



                                ENGLAND OLIMPICS ASWELL

                                HAPPY DAYS..

                                except the dentist part.

                                Comment

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