I only got to play CS:S for a bit under 2 hours since the update, so I can't really say for sure. Still, it sounded like the update was less adressing the position of the hitboxes relative to the lateral movement of the model, and more about fixing the hitboxes in relation to the animation of the model. Maybe I misread it, but that's what it sounded like.
I'm really interested in that video / Alfred's explanation. It doesn't seem like there should be any lag issues on a client server with bots, but perhaps the server is designed to always be running a bit behind the clients, even if it's on the local machine... not really sure. Either way, that video is quite shocking, I must admit. If there really is a bug in the demo playback, however, I'd like to see it get fixed, and then see if this is repeatable, or all fixed.
I'm really interested in that video / Alfred's explanation. It doesn't seem like there should be any lag issues on a client server with bots, but perhaps the server is designed to always be running a bit behind the clients, even if it's on the local machine... not really sure. Either way, that video is quite shocking, I must admit. If there really is a bug in the demo playback, however, I'd like to see it get fixed, and then see if this is repeatable, or all fixed.

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