Looking forward to see which new fps tweak cvars are now considered as cheats. I still haven't got it how come it gives me an advantage of cheating to disable the 3dsky, which provides 10-15 fps more.
New CS: Source Update Released
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Yes! why would they just leave it? Do they want to lose community support? do that want to lose money? FUCK NO! if you want a refund then go get it and ill laught at you when people who actualy realised valve might have more important things to do first then please your Fat krispy kream eating ass and they get the nice clean game while you get you 60$ back.
happy fucking birthdayComment
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We're working on porting some more of the classic maps right now, currently de_prodigy is in the works. We'll be releasing this as quickly as they are completed.
We're also working on one original map, which will begin internal playtesting this week. This still means we have a fair amount of work to do on it.
We're also working on two updated player models.
Most of this is scheduled to be released in the December timeframe.
ErikComment
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Erik Johnson wrote..
Militia is thanks. Not the shitty CZ militia, but the old school 1.6 one.
We're working on porting some more of the classic maps right now, currently de_prodigy is in the works. We'll be releasing this as quickly as they are completed.
We're also working on one original map, which will begin internal playtesting this week. This still means we have a fair amount of work to do on it.
We're also working on two updated player models.
Most of this is scheduled to be released in the December timeframe.
ErikComment
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Thanks for the update, Erik, sounds like fun :). Prodigy fans can begin celebrating!
Btw, for those of you complaining about not being able to hit the models properly, cl_interp 0, cl_interpolate 0 seems to fix some of the "my targets' models aren't lining up with their hitboxes" issues for me. Little jumpy, but at least I'm not shooting at thin air unknowingly now :). And I look forward to the interpolation working a little better in the future (or at least giving the client more weight than it is now).
--ScannerComment
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Not to be an ass or anything, but I'd like to see the reliability of the hitboxes/lag compensation worked on first and foremost. I understand what part of this is due to the modified weapon behavior (which I also dislike), but I would think creating consistency of gameplay should be a higher priority than getting all the extra content out.
Also, I would like to see the recoil reworked to be less random and more like 1.6, which is highly controllable with experience. Still, the reliability of hit detection should be given some serious attention.Comment
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Spliffmonkey wrote..
Does anyone else find it funny that in the very next line he says..
Well a fool and his money are easily parted.I want a refund!
You paid for a HL2 preorder, the CS:S was extra. Be thankful they gave it to you at all and didn't leave you with de_dust for two more months.
You said something stupid, and now I'm irritated. I want my comfort back, you jerk.Comment
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entRo wrote..
Funny, I heard a rumor that CS:S was the only multiplayer component for HL2?
Does anyone else find it funny that in the very next line he says..
You paid for a HL2 preorder, the CS:S was extra. Be thankful they gave it to you at all and didn't leave you with de_dust for two more months.
You said something stupid, and now I'm irritated. I want my comfort back, you jerk.
Hehe it was even more funnier when I read an interview with Doug Lombardi, the part where he said there is no HL2 DM planned.
LOL that was a knee slapper. Whew, thank god that just a rumor
IN PLAIN ENGLISH: HEY BUDDY..CS:S IS THE ONLY COMPONENT TO HL2'S MULTIPLAYER. LOL A BONUS? ROFL..WHAT A TYPICAL FAN BOY.Comment
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entRo wrote..
Thats not true. He (we) paid for a package (bronze/silver/gold). And that package contains HL2, CS:Source, HL:Source blah blah. So, CSS is not a free present for HL2 buyers. It's one of the things what we have paid for. So thats our very first right to whine about it. Noone forced Valve to release CSS when it's not ready. This is not our fault.
You paid for a HL2 preorder, the CS:S was extra. Be thankful they gave it to you at all and didn't leave you with de_dust for two more months.
BTW, if whining is no good at all, how come whining about whining makes you cool? :)Comment
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Johan_Tayn wrote..
As I already fucking said a few fucking months ago, it's fucking called POLITICAL REASONS. How fucking hard is it to understand that?
and maybe give us a hidden readme with an explaination of why we can't have those "extra" player models they have uploaded to our machines.Comment
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Lol Erik Johnson himself says "We're also working on two updated player models." and you still continue believing there are some "political reasons". :)
It's so obvious that those models do not exist just because CSS is not ready yet. I guess it's urgently released just to make ppl buy HL2 over steam and force Vivendi to release HL2 asap.Comment
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