New CS: Source Update Released

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  • entRo

    #91
    Just some recommendations..



    -Allow moving or pushing of live grenades/flashbangs/smokes. Such as shooting a smoke grenade that is expelling smoke out of the room, or kicking it, or something.



    -Remove the push-back when pushing an object. I don't think it's intentionally there, but it is. This should also allow standing on certain physics objects such as upright barrels.



    -Allow guns/bomb to be thrown farther. Throwing a gun to a teammate during freezetime is near impossible.



    -Though it's only possible with sv_cheats at 1, picking up a gun that is flaming causes games to crash.



    -Ragdoll bodies seem to 'float' down unrealistically if blown into the air or falling from a decent height. If you kill yourself with a grenade and are sent flying up and forward, half way through, you'll lose all forward momentum and just fall straight down. Just seems akward to me.



    -Add more tires because they are the coolest part of the game. In fact, replace all walls with tires.



    -Shadows aren't consistent to light sources.



    -Aztec should rain tires.



    -Not a bug or anything, but the grenades are just too damn small. It's really difficult to even see them coming, much less tell what they are. Maybe it's just me.



    -I demand you give us the ability to attach tires to our bodies and roll around like Transformers.

    Comment

    • Pharlap

      #92
      entRo wrote..

      -Shadows aren't consistent to light sources.



      -Not a bug or anything, but the grenades are just too damn small. It's really difficult to even see them coming, much less tell what they are. Maybe it's just me.
      1. oh god i hope real time shadows will not be in CSS, they take so much computational power its unecessary. just estimated shadows would be fine. i remember carmack saying that roughly half of doom3's rendering is for the shadows. unaccptable.



      2. custom nade models? in cs 1.6 the nade models are not checked for size boundaries (As well as the C4 backpack, ejected shells, and others). so u can use models as big as you like, im sure this bug will transfer to CSS, as not many are aware of it in 1.6.

      Comment

      • entRo

        #93
        Touche.

        Comment

        • -:Nighthawk:-

          #94
          Heh, and that's not even bringing into play the fact that Doom 3 uses much lower-poly models to make it possible to do all those shadow calculations in a timely manner. Doom 3 really looks great, but you don't need exact shadows on CS:S to create a good atmosphere the same way Doom 3 does.



          Self shadowing would admittedly be neat, though... along with all tire suggestions above.

          Comment

          • Pharlap

            #95
            -:Nighthawk:- wrote..

            Heh, and that's not even bringing into play the fact that Doom 3 uses much lower-poly models to make it possible to do all those shadow calculations in a timely manner. Doom 3 really looks great..
            that because doom3 uses shit hot textures, with good textures you hardly notice the low polygon models. and by low, how low do u mean? i remember someone saying its like 50k for one. but scales down with distance as it should. considering the average video card can pump >30 million polygons/sec are they really a problem nowadays? if kept under control of course.

            Comment

            • emazing

              #96
              Ladies and gentlemen, the update we haven't been looking for.

              Comment

              • flank316

                #97
                Has that server reliable buffer overflow error been fixed for 1.6/CZ as well? Or do they only update source now?

                Comment

                • lopinboy

                  #98
                  flank316 wrote..

                  Has that server reliable buffer overflow error been fixed for 1.6/CZ as well? Or do they only update source now?
                  When CS:S has the possibility of bringing in more money for VALVe than CS1.6... the answer is obvious.

                  Comment

                  • Zips

                    #99
                    emazing wrote..

                    Ladies and gentlemen, the update we haven't been looking for.
                    Get used to not getting any new content until after HL2 is released. We're basically playing the first RC right now, so stop complaining for a while.

                    Comment

                    • Spliffmonkey

                      #100
                      Zips wrote..

                      Get used to not getting any new content until after HL2 is released. We're basically playing the first RC right now, so stop complaining for a while.
                      No, I paid for this game!! It's buggy as hell.



                      Now that we have all been duped into paying for the privillage of BETA testing the RC, it's about time Valve got their fat chubby fingers away from counting the ca$h, and start fixing some of the code in this game!!!!



                      ppfff



                      Comment

                      • xlokix

                        #101
                        Zips wrote..

                        Get used to not getting any new content until after HL2 is released. We're basically playing the first RC right now, so stop complaining for a while.
                        They could have at least fixed bugs that have been here since the first beta release.

                        Comment

                        • -AK-

                          #102
                          STFU and keep playing your game, you guys bitch too fucking much

                          Comment

                          • Noleafclover199

                            #103
                            finaly the update i really needed

                            Comment

                            • wolf8218

                              #104
                              now what id really like fixed is the import spray system, the graphical glitches in some maps, and to fuckin fix steam friends!

                              Comment

                              • gumplunger

                                #105
                                -AK- wrote..

                                STFU and keep playing your game, you guys bitch too fucking much
                                Damn straight.

                                Comment

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