Another Round of CS: Source Updates

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  • Noleafclover199

    #136
    Game .dll loaded for "Source Engine Beta"

    Both ConVars must be marked FCVAR_REPLICATED for linkage to work (props_break_max_pieces)

    WARNING: Cannot access bot phrase database 'BotChatter.db'

    WARNING: Cannot access bot profile database 'BotProfile.db'

    Heap: 64.00 Mb

    DS:5.1 speaker configuration detected

    3d surround sound initialization successful

    Parsed 356 text messages

    Both ConVars must be marked FCVAR_REPLICATED for linkage to work (props_break_max_pieces)

    execing config.cfg

    1 CPU, Frequency: 2.1 Ghz, Features: AuthenticAMD SSE MMX 3DNow RDTSC CMOV FCMOV

    GetAllManifestFiles: Unable to load maplist.txt

    execing valve.rc

    --- Missing Vgui material vgui/friends/icon_away

    --- Missing Vgui material vgui/friends/icon_busy

    --- Missing Vgui material vgui/friends/icon_snooze

    this is what is in my console in teh start up

    Comment

    • Deletable_Man

      #137
      David Johnston wrote..

      No, YOU stink. Haha haha <runs away>
      You are the Captain of my Internet.

      Comment

      • entRo

        #138
        VuLLrath wrote..

        wow... yet another 5 page paragraph wow just wow... maturity levels any one?
        You might not post anymore, but please, say that outloud.. 5 page paragraph.. 5 page paragraph..



        Ironic how your post was 5 (simple) paragraphs. I guess short vague responses are more mature than an in-depth one. My bad d00d!!4
        ya its beta, but how are you suspose to test a beta that doesnt even work? hmm? crashes to desktop and the fps is to near 0 now, even with geforce 6800 ultra, 3.4 ghz, p4 dual hyper threading xeon, 1024 mb ram...
        So if it doesn't work, how did you find the glassy arm stuff, and all the other bugs you talked about?
        btw, i only have one name i go by and that is vull.
        There cannot be another person with the same lack of intelligence as KiGrind.
        and the intill thing the fucking u is next to i, ever heard of typo? nimrod.
        Let's just make it clear, it's 'until'. Not intil, not untill.
        this is my last post in response to idiots, so feel free to talk to the wall when u post trying to flame more.
        Sometimes I actually enjoy things like this when I know you'll come back to read it.
        it is bs to the max that a beta cannot be tested, should be called alpha.
        Works fine for me. I'm running a 1300 AMD Athlon, 256mb ram, GeForce4mx420. My system is absolutely shitty compared to yours. I get 60+ FPS with medium settings in Source, 100 steady in 1.6. It's probably not Source, and just something you did to fuck up your comp if it in fact doesn't work, which I don't believe for a second.
        - "untill" then good day... @#$%@#@#$% @#$%@# (use your imaginations)
        fuckshitcaptiogaglorenomicon

        Comment

        • Pharlap

          #139
          Edited by [user="3256"] @ [time="1094078459"]

          Deletable_Man wrote..

          In reply to #1-#105 and I can't leave out #106:



          Stfu.
          best reply in this thread so far!
          cabeza wrote..

          lies, you'll have to pay an aditional 30 dollars(aside form the regular $50 which will be the price ONLY for HL2) to buy the collectors edition which will include all the source ports.



          [i am un-original]
          actually i heard numerous times valve said that if u purchase HL2 standalone you will get CSS free. but if you dont want HL2, u will have to pay for CSS. basically, you have to pay for any source engine material you have, but only once.

          Comment

          • EvilSpleen1213

            #140
            how were the wepaon sounds upgraded? I don't really notice anything. But everything else rocks! Many of the guns look so much better, and the arms kick ass

            Comment

            • Noleafclover199

              #141
              Deletable_Man wrote..

              In reply to #1-#105 and I can't leave out #106:



              Stfu.
              AHH SHOVE IT!

              Comment

              • SolidSnake75

                #142
                My hands look like the have shiney plastic on them.. How do i fix this?

                Comment

                • Noleafclover199

                  #143
                  look at the past coments here ur question is answered

                  Comment

                  • VuLLrath

                    #144
                    found some fps boost and visual pleaser commands for console.



                    mat_bumpmap 1 , 0 if you need fps.

                    mat_specular 1 , 0

                    mat_fastspecular 1, 0

                    r_dispusestaticmeshes 1, 0



                    1 for fast comps and visual niceness, 0 for uglyness and fps boost.



                    hope it helps some :P



                    btw figured out that if you do have glass glossy hands and you have speculars on then just turn on the bumpmap and it should fix everything. although the game pauses then goes every now n then untill the buffer fully loads all the textures, that or it could be cl_allowupload and download just set them to 0...



                    - peace

                    Comment

                    • nix

                      #145
                      Yeee now it wont even load the first screen



                      valve_french.txt is now missing. from ....\ressource

                      Comment

                      • Mike424

                        #146
                        VuLLrath wrote..

                        ...although the game pauses then goes every now n then untill the buffer fully loads all the textures, that or it could be cl_allowupload and download just set them to 0...
                        No matter what server, my game pauses every few minutes, or so. The screen freezes, and if I was moving my position is instantly shifted back and then forward again. Then I see the weapon icons appear on the right, as if I bought them again. I checked, it isn't due to bad ping or FPS. I think it might be a server problem, because I noticed the in/out data in netgraph raises then lowers. Anyhow, it makes the game a bitch to play, since it always happens at the worst moments. (It will also happen if you stand still in an empty server.) By the way, this bug didn't happen to me until after the patch.

                        Comment

                        • le gritche

                          #147
                          Edited by [user="55177"] @ [time="1094132679"]

                          VuLLrath wrote..

                          although the game pauses then goes every now n then untill the buffer fully loads all the textures, that or it could be cl_allowupload and download just set them to 0...
                          I think cl_allowupload and cl_allowdownload are about custom sprays, not about textures. (cl meaning client in the server-client relationship which is totally unrelated to texture loading on your own comp)



                          you could get more fps boosting from HLToolZ http://www.hltoolz.com/

                          The main usefull console commands in this area are documented so you could adapt it to CS:S, even though the latest version works only with CS1.5, CS1.6 and CS:CZ for sure (released in June)

                          Comment

                          • T|2i|34L

                            #148
                            Didn't see it as 'fixed' in the changelog, but I've noticed that sometimes while spectating in 1st person the view of that player will be leaning to one side - but only for that player. WIEEEEEERRRRDDD.

                            Comment

                            • Pharlap

                              #149
                              Mike424 wrote..

                              The screen freezes, and if I was moving my position is instantly shifted back and then forward again. Then I see the weapon icons appear on the right, as if I bought them again. I checked, it isn't due to bad ping or FPS. I think it might be a server problem, because I noticed the in/out data in netgraph raises then lowers.
                              if the net graph changes, then it most certainly IS a ping issue. ping being the "quality-of-connection" variable in the game.

                              look at the graph, not the numbers, how does the netgraph look like? is it ramping up then abruptly changes? any red bits? does the line break at all? does it look sawtooth or more like hills-and-valleys?



                              the fact you said you are being shifted forward and backwards is a typical network issue. some network data has been lost, ur shifted back. data resumes, server does a comparison before the data loss, and extrapolates your position, bringing you forward again.



                              could be a myriad of reasons causing this, ISP, server, modem...

                              VuLLrath wrote..

                              found some fps boost and visual pleaser commands for console.



                              mat_bumpmap 1 , 0 if you need fps.

                              mat_specular 1 , 0

                              mat_fastspecular 1, 0

                              r_dispusestaticmeshes 1, 0



                              1 for fast comps and visual niceness, 0 for uglyness and fps boost.
                              you da man.

                              Comment

                              • HankPym

                                #150
                                VuLLrath wrote..

                                found some fps boost and visual pleaser commands for console.
                                Hey, glad to see you calmed down somewhat. Isn't the constructive approach to problems so much better?

                                Comment

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