Another Round of CS: Source Updates

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  • mcmoohee

    #61
    Valve forgot to mention one of the updates:

    - Fixed everyone's ignorant relentless b1tching about the CS:S beta



    *edit* never mind.

    Comment

    • VuLLrath

      #62
      hey why is the hands glass looking... glossy hands and arms wtf... another bug just as they patch it ? wow... just wow...

      Comment

      • kyleb

        #63
        No glass looking hands here.

        Comment

        • VuLLrath

          #64
          dude im getting white glass glossy looking arms and hands and player models are white and glass and glossy looking... wtf!?! and i have autohelp on when i turned it off... wtf... dude... this is pissing me off beyond belief... now i cant tell whos ct or t and i think the glass hands are giving me fps drops out the ass. i've reported this but i cant post on steam forums for some reason i just registered so thats prolly why but what ever one of u guys go post for me and tell them to fix this crap. i know im not the only one with glass hands cuz that guy a few post up said he has em too... so some one help us! or i will punish thee by asking god to smite thee with spam! :P

          Comment

          • I2o[G]uE TacT-X

            #65
            VuLLrath wrote..

            dude im getting white glass glossy looking arms and hands and player models are white and glass and glossy looking... wtf!?! and i have autohelp on when i turned it off... wtf... dude... this is pissing me off beyond belief... now i cant tell whos ct or t and i think the glass hands are giving me fps drops out the ass. i've reported this but i cant post on steam forums for some reason i just registered so thats prolly why but what ever one of u guys go post for me and tell them to fix this crap. i know im not the only one with glass hands cuz that guy a few post up said he has em too... so some one help us! or i will punish thee by asking god to smite thee with spam! :P
            Are you on a GeForce 5200?



            Is it just me or did they consider the faster (compared to 1.6) reload times for the AWP and Scout a glitch? Because they are significantly slower than before.

            Comment

            • VuLLrath

              #66
              i got a geforce 6800 ultra verto style 256 ddr and i found a fix for the white glass arms and models, mat_specular 0... thanks to my random typing in console.

              Comment

              • Para

                #67
                VuLLrath: So you disabled specular effects...well, I think that could be called a "solution" if you like to think it that way.

                Comment

                • VuLLrath

                  #68
                  well... never mind i just did mat_specular 0 and it stoped the glass but then it crashes to desktop without error every now and then... wow i hate valve... i mean all this doom3 and hl2 new technology of making games look realistic and its the best new stuff out, but they cant even make source work right... bunch of bs...

                  Comment

                  • MorgaN6

                    #69
                    Vi3tSkl11 wrote..

                    *lol*

                    Sorry, but that's just not possible. Water behaves exactly the same as in original HL; the only difference is that it reflects and refracts realistically with pixel shaders.
                    Obviously you're an idiot. Please next time read entire post. Wait 10 seconds let it fully absorb, then reply. I was just using that as a random example, no facts behind it just randomness at all of its glory. Please don't act like your trying to educate me here.

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                    • mcmoohee

                      #70
                      VuLLrath wrote..

                      well... never mind i just did mat_specular 0 and it stoped the glass but then it crashes to desktop without error every now and then... wow i hate valve... i mean all this doom3 and hl2 new technology of making games look realistic and its the best new stuff out, but they cant even make source work right... bunch of bs...
                      You're an idiot.

                      Comment

                      • ZEROarmy

                        #71
                        I got a lot of new bugs with the game.



                        -AF/AA settings don't save

                        -there is a black screen before the menu for 30 seconds

                        -brightness adjusting is messed up

                        -bulletholes are impossible to see from far away

                        -hitboxes are not improved

                        -bug where grenades get trapped by props still occurs sometimes

                        -player names now showing up very large



                        but there is some good. There are more realistic bullethole decals, the new arms look badass and best of all... THEY FIXED THE CROSSHAIRS!!! I can finally own!

                        Comment

                        • Noleafclover199

                          #72
                          i cant get anything to save, no video settings, nothing. please somone help me

                          Comment

                          • VuLLrath

                            #73
                            This is what should be on steams front page, for the patch changes...



                            - nothing will save!

                            - brightness is screwed cant change past default!

                            - you set direct x to 9.0 and it changes it back to 8.0!

                            - now the game will crash when ever it feels like to the desktop

                            without telling you why!

                            - the arms are white and glass looking!

                            - fps has droped down to near 0 even if you have a geforce 6800 ultra!

                            - glock and famas glitch still exist and work even worse now when hitting mouse1 and mouse2 makes the gun shoot fast as hell and glock will shoot 4 bullets instead of 3!

                            - new models muzzle flashes (when you fire a gun) dont match animation!



                            gayness to the max. hope valve fixes these asap...

                            Comment

                            • Def1ance

                              #74
                              VuLLrath wrote..

                              This is what should be on steams front page, for the patch changes...



                              - nothing will save!

                              - brightness is screwed cant change past default!

                              - you set direct x to 9.0 and it changes it back to 8.0!

                              - now the game will crash when ever it feels like to the desktop

                              without telling you why!

                              - the arms are white and glass looking!

                              - fps has droped down to near 0 even if you have a geforce 6800 ultra!

                              - glock and famas glitch still exist and work even worse now when hitting mouse1 and mouse2 makes the gun shoot fast as hell and glock will shoot 4 bullets instead of 3!

                              - new models muzzle flashes (when you fire a gun) dont match animation!



                              gayness to the max. hope valve fixes these asap...
                              Please shoot yourself in the head serveral times. Go now.

                              Comment

                              • -:Nighthawk:-

                                #75
                                MorgaN6 wrote..

                                For example Dust has no water, how do you know if they opened up Aztec to the public that they might find that the water on Aztec might mess with a majority of the communities settings/hardware/software..ect..
                                The HL2 stress test pretty fully covers this effect, along with many others allowed by the Source engine. As such, simply having the benchmark ability lets them test for graphical errors that may occur on certain systems. Beyond that, all that's left are map glitches, which you really shouldn't need a full beta community to find for you.



                                The engine and gameplay are fully tested between the stress test and normal gameplay on de_dust. Hostage AI is another aspect that's really easy to test with a small group of players, so there's not even a need to release a cs_ map.



                                The point DaRk-AnGeL made was absolutely right -- adding more maps simply encourages more playing for fun, rather than playing to find and report flaws.



                                Anyway, thanks VALVe for fixing the bulk majority of bugs I've reported so far. :)

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