Shielding CS:S

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  • StreaK

    #661
    bahahha, like they had to ask

    Comment

    • Thortok2000

      #662
      In reply to #650



      You can't get killed by people who are worse than you unless they're lucky. Granted, there's luck headshots every now and then but not all THAT often.



      There's also far more skill to shielding than you listed. You're not a good shielder unless you can not only evade an AK in a 1v1, you can also kill it. Up until then, you're a newbie with the shield.



      In your Dust2 b bombsite example, simply position yourself where the shielder can't shoot at you, or designate one person to keep an eye on the shielder in a position where he can't be seen by the three other CT's. Or blind the shielder or smoke him.



      As far as the 'stupid standoff', the shield is meant to protect you at long distances. Movement speed could be adjusted to compensate for not being able to catch him. I've mentioned this before. This is a balancing factor that could be changed, not cause for removal.



      All in all, nobody has honestly brought a logical arguement against the 'fix it, balance it, and keep it' idea. If it can't be fixed or balanced, I'm all for scrapping it, but if it /can/ be fixed and balanced, keep it.



      If it's simply brought over as a direct port from CS 1.6 as it currently is, it may simply not be fixed and balanced enough. They'd actually have to make some changes for it to be fixed and balanced. This could include balancing something for the terrorists to have.



      But I think (were it working correctly) it'd add a lot of fun to the gameplay.

      Comment

      • psyburn

        #663
        Edited by [user="127846"] @ [time="1089183514"]

        Rooster25 wrote..

        Get rid of it. It's annoying as hell and all it does is delay the game. I'll waste a clip on a stupid guy SITTING there with a shield and around the corner comes the clean-up crew while I'm reloading. Where's the skill in that???
        The skill is in not sitting around alone on this guy, as well as covering your ass while trying to take him out. team work is what make the game in CS.

        The only times that a Lone Gunman has been truly valuable to me and mine is when he is given excelent cover by his team mates long enough and well staged enough to get him behind to help wipe out the other side. And many times even he needs 1 or 2 guys backing him up. Sounds like you need to go take "Applied Teamwork 111" again



        to the post before me:

        Headshot aug

        killed aug

        headshot aug

        all in under 1 sec. on fy_matrix.

        we all knew it was lucky

        Comment

        • Se7eN!

          #664
          get rid of it, the end

          no use splitting a community on something everyone hates. If they have no ploblem with fucking up the awp and pissing a majority of the community off, then pissing off a few nubs to get rid of the fuckin shield and actually make everyone happy isn't that bad of an idea.

          appended @ [time="1089189345"]

          popewax|psycho wrote..

          I still like my original ghetto idea for the glock, alt fire is no longer 3 round burst, but a ghetto, sideways fire held at an angle so extreme that the barrel is BEHIND the shield and pressed into the ct's skull :|
          thats just TOO extreme for me buddy

          Comment

          • Exploding-Man

            #665
            Something you all dont get is that collision detection should be absolutely no problem in CS:S. In HL2 the crowbar acts as a crowbar. No hit boxes, it acts as a piece of metal in the air. That is the way the shield woudl probobly operate.

            Comment

            • Pharlap

              #666
              dguinta1 wrote..

              Keep it but add something for the T' to counter act it. I find it very useful on a T-biased map such as militia.
              what do u have in mind?

              Comment

              • free_eat

                #667
                "in other words I can't kill the shielder the exact same way I kill everyone else, meaning I don't want to adapt my tactics in any means, manner, shape, or form; I should kill exactly the way I've killed for 5 years - find, aim & shoot."



                You said it Thortok2000. CS source won't have hitboxes, so if you see a tiny bit of their arm or leg pop out, u could hit it. Remember, this is an arguement for whether they should add it to CS source, not add/remove it from CS. CS source is meant to be a new game, not an exact copy of CS. If it was, why would they make barrels be able to move around, and be able to shoot bodies when they are dead. Even these minor physical and visual changes will change the way the game is played. I say leave it in.

                Comment

                • godfather89

                  #668
                  i think that many of the bugs were fixed in CSX! the shield is a lot better looking, plus you can only get the 5-7 with it! plus shotguns and well placed shot can go through the shield eye visor. also the shield doesn't cover their whole body, so they have to crouch to be safe, giving you the benefits of speed! also if a high enough caliber bullet hits you enough times, the shield starts pulling up exposing the groin, waste area giving you a shot....i think that is a perfect shield fix.

                  Comment

                  • Romperstomper

                    #669
                    "I still like my original ghetto idea for the glock, alt fire is no longer 3 round burst, but a ghetto, sideways fire"

                    hehehe thats what i always wanted from the Glock, not this lame useless 3round burst but an actual REAL fullauto :p

                    Ummmm molotovs?? Is this Postal then?? OK so i can understand what you mean with T countermeasures to the shield, but then the CT must have a countermeasure to the molotov, and what would that be then?? A fire extingushier? Would that be a primary or secondary weapon slot, then?? And price?? 500? Hmmmmm lol

                    Perhaps the CT could p33 on the molotov fire to put it out?? hmm this IS Postal ....

                    But what do i know, since steam (yuck i get the creeps by the very word steam) bulldozed over us like bill hates bulldozed the puter development, i only play CS as a custom game in CZ these days,

                    anyhow, i think the shield is cool, but as someone stated earlier,

                    one wouldnt see antiterrorists dropping into some aztec ruins carrying a pistol and a shield . . . .

                    In conclusion, OPIE is totally right, and if one likes cool skins, use Spastic Childs creations cuss they pwnz0r, and Perils weapons :p or is that spamming??

                    Comment

                    • CaMpEr_CaRl

                      #670
                      xLiQuiDx wrote..

                      they should kick out the shield its worhtless and put in the m60
                      replace para with m60, keep shields

                      Comment

                      • Thortok2000

                        #671
                        In response to #666:



                        I don't know enough about game programming to know if the Source engine 'won't have hitboxes', but I'm assuming that whatever it does have in its place will be about 5 years of technology better.

                        Comment

                        • Pharlap

                          #672
                          free_eat wrote..

                          CS source won't have hitboxes.
                          source pls (no pun intended).

                          Comment

                          • popewax|psycho

                            #673
                            Theres one thing that I think we all agree on amazingly, that something has to be changed be it a code change with the shield, or complete removal, we all agree that something is terribly wrong with the shield at this point in time.

                            Comment

                            • bulletproofmonkey

                              #674
                              remove it and fix it on your own time, when its ready, re-add it in a patch.

                              Comment

                              • Omnova

                                #675
                                So many people keep asking for a "logical" reason why the shield shouldn't be included (often after "disproving" other reasons). You back your claims up with the idea that it opens up a new range tactics. Thats better than the other's claiming it does the opposite? Just how exactly?



                                Its still a matter of opinion, no matter how much you appeal to logic. You think most people look for "logical" reasons why they eat something and it doesn't taste good to them?



                                Others and I don't like the shield. You like the shield. Reasons have been given for both sides. I think we're done.

                                Comment

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