interview: cz 1.2

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  • Pomme

    #46
    SALAMIjedi wrote..

    People, stop talking about cross compatibility... its NOT GOING TO HAPPEN deal with it!
    Yeah sure ...if nobody talks about it they wont do it.



    Plz explain me why there's a multiplayer part in CZ while it has always been promoted as the single player version of Counter-Strike? I just don't get it at all. See that little man running on the left? That's Valve.

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    • David Johnston

      #47
      Inferno looks great! I love the type of ambience they've got with the lighting... reminds me of Heretic 2...

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      • peagle

        #48
        Pomme wrote..

        IMHO they would sell much more CZ licenses if the multiplayer part would be compatible with 1.6 ...upgraded models/graphics anyone?
        I think if Valve believed that was a big enough incentive, they might do it. However as the cry babies keep pointing out, you can import CZ graphics into CS if you want too. Therefore, the community has Valve over two barrels, one asking to cojoin the two games but make CZ better, and the other saying unless CZ is completely different they won't buy it.

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        • PookGuy

          #49
          Edited by [user="217018"] @ [time="1085815439"]

          I still don't understand why people keep wanting CS and CZ to be joined. What would be the point of buying CZ? Of course, you may argue that CZ is just CS where you pay for the extra updates, but the fact of the matter is, people paid for it, and thus, that separates them from those who haven't paid.



          CS doesn't need new guns. The ones that were added in 1.6 haven't really risen to prominence, even though I am a faithful user of the Galil, most people stick to using the M4 and the AK. The famas is used even less than the galil. We really don't need any more semi-auto-sniper rifles either. I'm already tired enough of noobs killing everyone with their SG-550's and G3-SG1s by pointing and holding down the button.



          In any case, I'm excited about the CZ 1.2 updates, especially the hostage AI and the new player models

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          • I2o[G]uE TacT-X

            #50
            It would nice if Condition-Zero players could play on CS 1.6 servers without having close CZ and open CS 1.6.

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            • Jeruleus

              #51
              Wow...Please stop idiotizing the game by painting EVERY wall with some indicator as to which way the particular bombsites are...I don't think we need a 6' tall B on all the walls leading to bombsite B...It should take a bit more than the ability to follow posted signs to excell at this game...You're making a lot of good changes valve, but you're also pulling away from the hardcore gamer by catering a lot to the newbie....

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              • I2o[G]uE TacT-X

                #52
                Jeruleus wrote..

                Wow...Please stop idiotizing the game by painting EVERY wall with some indicator as to which way the particular bombsites are...I don't think we need a 6' tall B on all the walls leading to bombsite B...It should take a bit more than the ability to follow posted signs to excell at this game...You're making a lot of good changes valve, but you're also pulling away from the hardcore gamer by catering a lot to the newbie....
                Look at de_cbble. =P

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                • David Johnston

                  #53
                  I2o[G]uE TacT-X wrote..

                  Look at de_cbble. =P
                  Those were added for CZ, but I didn't add them personally. They're good though... Cobble never had a subtle 'go this way' layout, and really needed something.



                  If I had done it, I'd would have sprayed red marks on all the walls... in that style that I use in all my de_ maps... maybe I'll do it orange next time...

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                  • Syx

                    #54
                    CZ needs to be seperate from CS, CZ has less cheaters, so why would CZ players want to join cheater infested CS servers?

                    bulletxhead wrote..

                    The spetsnaz should have a darker black uniform not brown, the same as in deleted scenes that would be nice.
                    IT IS the same as the deleted scenes one, adjust your monitor.

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                    • Combat-Wombat

                      #55
                      While we're fixing things...



                      So am I the only one that thinks the head hitbox is way, way too big?



                      I mean, at least 80% of the kills in cs are by headshots... with many of those being single or two shot bursts.



                      Please do something about it for the love of God !

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                      • file13

                        #56
                        Cobble sucks.

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                        • EastsideKnifeKillah

                          #57
                          http://www.petitiononline.com/mod_perl/signed.cgi?g..



                          http://www.petitiononline.com/mod_perl/signed.cgi?n..



                          Can you see the difference?

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                          • Maxey

                            #58
                            EastsideKnifeKillah wrote..

                            http://www.petitiononline.com/mod_perl/signed.cgi?g..



                            http://www.petitiononline.com/mod_perl/signed.cgi?n..



                            Can you see the difference?
                            broken links...

                            Comment

                            • Foo2rama

                              #59
                              I wonder if CS gets the jump, climb swim hosties... that can change a few things.

                              Comment

                              • JacK[CB]

                                #60
                                Hehe, yes, the hossies can escape on their own, maybe this could help to thoose damn CT campers on cs_assault!! The new version will rock!!!! GOGO VALVe!!!

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