CS 1.6: Various other improvements

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  • Tuxedo_Penguin

    #136
    *breaks out lawn chair and opens can of cola*



    This is shaping up to be one high quality flame war.

    Comment

    • 3a5tw00D

      #137
      I got the nerf patties

      Comment

      • acme420

        #138
        i wish i could set cl_stfu 1 on these forums.



        you guys cry like a buncha fuckin bitches. waaaah i cant exploit the awp and fire 2 shots in the time it would take to fire 1 shot anymore.../cry.



        and the headshot icon? omfg you guys find anything to whine about dont you. maybe thats why you're dead so much cuz you spend all your time looking at the top right hand side of the screen top see the headshot icon.



        the only complaint in here worthy of consideration is the crosshairs, its not like theyre super huge but they are quite large.



        the radar, it can be toggled so please stfu about it.



        thats it for me. send all questions and comments to



        www.stfu-kthx.com/eatmyasswithaspoon.htm

        Comment

        • StreaK

          #139
          Geez, I stop playing for a month and look what they do to my precious precious game!



          I hope CS takes a downturn in popularity and VALVe realizes if it ain't broke, don't fix it, and if it IS broke, fix it for the love of fucking GOD fix it please (referring to the one and only Steam, of course).

          Comment

          • stat1x

            #140
            well said acme, although i was quite disappointed that i hadnt been flamed for my comments yet :)



            and as for cz, i just played it from the 1.1 update, i like it,



            and tbh, this is all change, i mean when the old beta animations changed to more like what they are now, how many people bitched, it was a total change that needed getting used to, same as every major update, GET USED TO IT

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            • Thortok2000

              #141
              uhaulball wrote..

              just found that a bit suprising...

              fyi, its exactly what u wanted from the radar, anti alias is a gfx option you can set on ur driver to smooth out the general blocky pixels. its not just used in games but everywhere. fonts borders. so long as the blockyiness of things are smoothed out and blurred a bit.
              I knew that. But what I don't get is why it's called 'aliasing' and 'anti-aliasing'.

              Comment

              • Random_guy

                #142
                Edited by [user="78338"] @ [time="1083300595"]

                if a person asked what games i played, id say cs, and thats about it. they would laugh in my face. i never really cared because i always considered cs a great game, great people for the most part. but now...



                the x-hairs. i dont understand why people cant play with them. it is not any more frekain difficult to aim. you'll adjust in 2 days max, if not, quit.



                the deagle, Beautiful



                radar, been using clear for years. doesnt mean shit, im surprised they ended up leaving it as an option given valves track record.



                hs thingy, just tighten up the space between the sprite and your set, but who cares.



                map changes are all great, cbble spawn areas? just adapt strats accordingly, no big deal. cbble boost plant? 3 seconds longer to get to the bomb was all that was. granted 3 seconds could mean the diff between victory and defeat, but w/e.



                ohhh saved the awp for last here comes a rant.



                kinda. the awp was the last gun that really tested reflexes. a good awp round for one person could turn an entire match around. awp has just gone from a generally exciting match making skill testing weapon; to a, stayasfuckinfarawayfromtheenemyaspossiblebeacuseof

                auselessdelay weapon. and thats if you were dumb enough to waste 5 grand on it.



                oh well. 1 day years from now, either my dream of playing cs2 will become reality or my new dream if BITCH-slapping every valve employee will come true.



                ps. thank you cliffe for 3 years of fun filled cs insanity

                Comment

                • Purple_93

                  #143
                  I love this update!



                  Now I can see what people got shot in the head with, without pulling out the console. For me, it's important to know what the opposing team is using.



                  Crosshairs changes are good. Same size crosshair for everyone.



                  And I love the updates on VAC and the quicker steam start-up time!



                  Keep up the good work, Valve! You're improving the gaming experience for me and many others!

                  Comment

                  • alpha_crusis

                    #144
                    ANNOUNCEMENT : CS and CZ are only games. I REPEAT : COUNTER-STRIKE AND CONDITION ZERO ARE ONLY GAMES.



                    If SOME of you moan, bitc*, cry, spam, going nuts, or even worse, attempted to suicide just because your favourite GAME evolved, I recommend you to find a therapist and start hanging out more with your mates or find a girlfriend.

                    Comment

                    • stat1x

                      #145
                      lol, i like the last 2 comments, people with a brain!

                      Comment

                      • I2o[G]uE TacT-X

                        #146
                        left handed models, mikej? blah!

                        Comment

                        • ma_cherie

                          #147
                          All of the new updates are good, no not OMG AMAZING or OMG SUCKING just good, my only complaint (still) is the line around the radar when set to cl_radartype 1. And even then all I have to do is set it to 0 to not see it, or even get a sprite editor and edit it myself.



                          Another good point of the update is that half you are quitting, so awesome, not as much lag now.
                          I2o[G]uE TacT-X wrote..

                          left handed models, mikej? blah!
                          Hey now, I myself do everything right handed except shoot a gun, for that I use my left hand. I also use left-handed models in CS. I don't have as good of accuracy if I use right handed models either.

                          Comment

                          • RaptorRage

                            #148
                            It's rather amazing how many are claiming that the only weapon in the game that can kill a fully armored undamaged player with one shot to the chest has suddenly become completely useless because the only change is that it takes one second longer to scope and fire after it is selected. Here's a thought, how about having the AWP selected before seeing the enemy? No delay to scope and fire then. :o



                            As to people quitting CS over this small change to one weapon, is that really a bad thing, considering the massive size of the CS community? Seem to recall a quote about the benefits of a decrease in the surplus population...

                            Comment

                            • Smurfzilla

                              #149
                              RaptorRage = <3<3<3 i agree <3<3<3

                              Comment

                              • Omnova

                                #150
                                I think most of you picture worst case scenarios when you see the changes, whether for or against. Those for the AWP change think it'll end all the negative aspects of the gun and those who use it, while those who detest the change think its only what the brand new players who suck really want and will make them better. Most of you are so damn blinded by the extremes that they don't even think about what the change means for the majority of the players.



                                I think Valve and Cliffe need to realize that its not the sheer realism of CS that makes it fun for many, its the nuances and unique gameplay it has. People like the game because its easy to get into, has a real world feel (I suppose it used to anyways), but wasn't so realistic that it bacame a sim. Many people consider strafe jumping, weapon quickswitching, AWP no scoping, and the like exploits, while I and many others prefer to think of them as techniques that, when mastered, improve their game and give them an advantage. It is these techniques that have made the game fun for many, including myself. Seeing their effectiveness lessened or nullified one by one, or "fixed" according to those in power, makes me feel that these subtleties no longer matter...what made the game fun in the beginning is being completely disregarded, and the "progression" of the game is entirely one way. Or for those like me, who regularly use some of these techniques as needed, its more of a "degression."



                                I think they need to figure out that there is already a quite visible split in the community, and making a "pro mode" or whatever would be beneficial to the game at this point.



                                Everyone is obviously entitled to their own opinion, and this is mine.

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