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  • Red Cape

    #76
    ooo me like rebuy!

    Comment

    • lopinboy

      #77
      Now they just need to:

      A) Increase pumps damage.

      B) Increase all SMGs damage.

      C) Make M4 and Galil less spraying.

      D) Make Para useful

      E) Give Deagle back its 3 shot kill or reduce its recoil some.

      Comment

      • Pharlap

        #78
        MaxiM wrote..

        Even Quake1 has detail shadows...
        lol no it doesnt. glquake might have it, but thats not the original quake.

        HL used to have shadows, but they were removed a few years ago because they were buggy, personally i liked them.

        Comment

        • Helkite

          #79
          Sweetness!! I've been wanting shadows since 1.4!!! All I want is dynamic lighting from the muzzle flashes, then I'm happy.

          Comment

          • Pharlap

            #80
            MikeJ wrote..

            Half-life was built on the quake1 engine
            not exactly. the rendering code was not taken from quake since quake only renders in software mode (NOT glquake). other portions of code were used, portions. HL is not "built on top of the quake1 engine", it used bits from it to save valve time on recoding the bits that ID software has already done extremely well. like BSP mapping system, memory management, sound caching, key binding etc etc. btw im not arguing with you, just tryingn to be imformative thats all. HL is its own engine.
            Helkite wrote..

            Sweetness!! I've been wanting shadows since 1.4!!! All I want is dynamic lighting from the muzzle flashes, then I'm happy.
            there is. when someone fires, they light up themselves and the surrounding area. happens on my computer, dunno why u cant see dynamic lighting. now what HL doesnt have is COLOURED dynamic lighting, like quake3 has, that would be nice

            Andeh wrote..

            para is fine, no need to adjust that
            you cant be serious? the para has terrible accuracy and for that kind of price it should be a feared weapon, not one you can just laugh at when someone is shooting it at you. a para should be a light support weapon which covers your team mates as they advance, ie when its being fired, enemys know that if they step out to attack your advancing teammates they will be mowed down by the para's insane rate of fire. currently the para is very innacurate and has a very low rate of fire to be an effective support weapon.

            appended @ [time="1069887440"]

            lopinboy wrote..

            Now they just need to:

            A) Increase pumps damage.

            B) Increase all SMGs damage.

            C) Make M4 and Galil less spraying.

            D) Make Para useful

            E) Give Deagle back its 3 shot kill or reduce its recoil some.
            a) yes! at least make them slightly more accurate and reload quicker, esp the m3, redo the player model so it doesnt block the view when you rechamber it. (not difficult)

            b) increase damage only for close range, mp5 in real life is lethal at close range but useless at long range. so for long range make it so it does less damage per round.

            c) thats hard to do without redoing the complete mechanics of the recoil system. something the "pro-gaymers" would dissaprove of. maybe give galil 25 bullets and famas 35?

            d) see above.

            e) well the pistols were all neutered in CS 1.4 to stop ppl sniping with them. something a pistol SHOULDNT be used for. its a backup weapon and it is meant for close quarters, not long range sniping. and deagle is still a 3 shot killer, or 2 shots.

            Comment

            • es12

              #81
              it's funny how valve likes to ignore issues alot of people have: d3d.

              Comment

              • StreaK

                #82
                xlokix wrote..

                hm. i thought shadows of people were impossible in the half-life engine



                1.) you didnt post your video card, for all we know you could have an intel 8mb card

                2.) disconnects will probobly be fixed soon

                3.) try finding a game that doesnt discriminate 56kers

                4.) some problems you can just reinstall steam and they will be fixed
                1) You got me there... but he does imply that 1.5 was smooth for him

                2) People said that about offline play... 2 months ago?

                3) CS 1.5 (i know. played for 2 months on dialup, banned several times for hacking suspicions)

                4) Reinstall everytime something goes wrong? This isn't Windows98 here :P

                Comment

                • Pharlap

                  #83
                  es12 wrote..

                  it's funny how valve likes to ignore issues alot of people have: d3d.
                  how do u know they are ignoring them? do u work at valve and know something we dont? what if valve just simply are bogged down with so much work that they havnt gotten round to it yet? its only been like what a week that d3d hasnt been working? oh no! you poor thing! looks like ull have to do something else now lol.

                  Comment

                  • [pr]

                    #84
                    yay, it just updated me! yay, i can't join any servers cuz my dll is different from theirs!

                    Comment

                    • kerosine99

                      #85
                      same... that .dll error.

                      Comment

                      • [pr]

                        #86
                        it's good times, when you come home and just want to go play some cs, and it auto updates itself, excluding you from being able to join a server.

                        Comment

                        • kerosine99

                          #87
                          haha yeah i know what you mean.



                          now i'm trying to host my own tiny server so i can at least check out the shadows and new guns... but its just hanging on me. my game: UPDATED CS ... isnt working.

                          Comment

                          • GrimmyD

                            #88
                            jesus... the auto snipers now have the spread the size of a quarter.

                            Comment

                            • xlokix

                              #89
                              well, i tried the update and woohoo, "Game is currently unavailable" cool!

                              Comment

                              • [pr]

                                #90
                                i started a room but alas, I cannot see my own shadow and nobody to test the guns on

                                Comment

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