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  • Thortok2000

    #106
    [+Duracell-] wrote..

    You can change the AUG/SIG crosshairs yourself still.
    ...how?

    appended @ [time="1071361286"]

    Pharlap wrote..

    you cant be serious? the para has terrible accuracy and for that kind of price it should be a feared weapon, not one you can just laugh at when someone is shooting it at you. a para should be a light support weapon which covers your team mates as they advance, ie when its being fired, enemys know that if they step out to attack your advancing teammates they will be mowed down by the para's insane rate of fire. currently the para is very innacurate and has a very low rate of fire to be an effective support weapon.
    Someone told me once that they could get headshots with 2-3 round burts with a para. I don't know if I believe them.
    Pharlap wrote..

    b) increase damage only for close range, mp5 in real life is lethal at close range but useless at long range. so for long range make it so it does less damage per round.
    This is a change I'd like to see in CS, for all guns. Past a certain range, your damage is capped unless you scope, and headshots will not do extra damage unless you scope. Stupid AKs popping awpers, scouters, and autosnipers with a one bullet headshot. They may not even be aimbotting, I've done it myself from time to time. It's still unrealistic and unbalancing both.



    Another change I'd like to see is the idea that unless you're moving slowly (walking or crouching), any form of movement at all pulls you out of scope. This would be useful for 'unscoping' when you're only at first level of scope, as well as balancing.

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