Narby, hosted on CS-Nation, was kind enough to invite CS-Nation to test his updates to the third most popular map in online gaming: de_aztec. Obviously these images aren't indicative of the final map.
Be sure to click through below for a summary of the exact changes.
[break="more shots and summary of changes"]
Narby sent along this changelog:
Be sure to click through below for a summary of the exact changes.
[break="more shots and summary of changes"]
Narby sent along this changelog:
- crickets significantly quieter
- laggy lightning flash removed
- new textures
- reworked brushwork for better fps and quality
- fixed 2 ``crate'' gaps which were being exploited
- new style spawns with entry points
- revamped bridge area
- more detail items
- reworked lighting in some areas.
- fixed brush error near ct side bridge room
- extra clipping to stop player traps
- labels for bomb sites
- no layout changes







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