Edited by [user="2443"] @ [time="1029991688"]
nolimits wrote..Testing? Riiiiiiight. Don't we all have to "test" every now and then. Hey! Lets test the same cheat that works over and over again to see if they can detect it yet!
It doesnt seem like i have been banned, but according to this i should have been.
I have never used a cheat outside of my server or lan so i better not get banned for this :-\
Cheating by any means is a disgrace to your own skill, if any.
And yes, you have to be caught a few times before being actually banned. 1 this is for people who might actually change for the better, and stop cheating, and 2 in case it actually fails, and a cheat isn't actually present, yet it detects one.
And finally, if you DO still want to "test cheats," make your server unsecure, then you can test all day long, without the worry of being banned from your own server!
V1P3R wrote..As long as the IP's are slightly different it shouldn't really matter (last 2/3 digits) if not.. umm, test it out? :)
Ok, I have a problem with that CD Key change thing....... I have a 3 computer lan at my house and my friends frequently come over to lan. What happens when there are like 5 guys on my network using different CD Keys but have the same IP? Does that mean we're gonna get banned?
I really dont like the idea of a ban list, it can cause too many stipulations.......... Valve jsut needs to crack down hardcore like battle.net did. No cheats possible. They BETTER make sure that CS2 is cheat free 100% since its gonna be on a new engine.
As for battle.net, wait a few months, Warcraft III is new, Warcraft III may be a cinch, the packets were already figured out during the BETA stage. And as for Diablo II, 90% of the people who cheated, abused, horribly. When duping / chest hacking / etc were available, many people used them to such an extent that it lagged the servers for everyone, including the legit players. They were literally forced to crack down, before their service was completely ruined. Of course, deleting over 7,000 accounts of chest hackers was funny shit. However, comparativeley to CS, cheating on Battle.net was MUCH more widespread, there tend to be less morals when you are only playing for yourself, and the generally maturity level tends to be much lower (lack of self-control and respect for others, typically leads to cheating).
As for CS2, don't be so nieve yet, no game is completely hack free, and never will be. Just as the CD companys were defeated by scotch tape and felt tip markers with their new "anti-piracy" measures. :)
Fear my magic marker you rich baffoons.
nolimits wrote..Convicted Felon for assault with a deadly weapon: "Honest officer! If you give me this 45 baretta I wont harm a fly!"
ok, thats good, but does this mean i am no longer able to test if cheats work or not? thats kinda gay cuz then i cant tell if there is a working cheat out...
Um, if you're so damned worried about cheaters getting in to your server, or playing with you, why would you resort to their level to so called 'test' the system? Its plain hypocritical. Read the rest of the artice, it clearly says mail him PERSONALLY if you believe there are working hacks. When people say things like that it sounds more like they want to "test if there are any working cheats out" so they can USE the working cheats to CHEAT. *gasp!*
If you're turely 'anti-cheat'... whats the point of worrying about it at all? Just ban them if you're an admin, vote kick them if you're a guest, or leave. You don't have to be just as lame as them. You KNOW what the cheats do already, if someone shoots you from the vent in assault to the back of the truck, then you KNOW somethings fucked, there should be no need to go download every damn version of OGC, OpenGL wallhack, Aimbot, just to see exactly which one it is... unless you want to cheat yourself.
But, if all else fails, there are a few options:
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