Just go find and read Counter-Strike UNclassified, its much more indepth, covers the fact that the HL engine is split in 2, and more, better than that spam attack of a website anyway.
CS Bullet Pattern Analysis
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joe wrote..
ive seen people make designs of their bullet holes online before, wouldn't that show that what the client sees is also what the server calculates?
not very useful actually. the bullet marks on the wall are created on the client, but the actual bullet paths are calculated on the server. so looking at screenshots to deduce shot results is misleading.Comment
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