CS Bullet Pattern Analysis

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  • CSN NewsBot

    #1

    CS Bullet Pattern Analysis

    Looking to improve your CS knowledge of weapons? Well Mazuko has created a Counter-Strike Bullet Pattern Analysis. The analysis contains a series of screenshots of each CS weapon, firing a full clip, at a medium range distance, while either jumping, strafing or standing still. Sound good? Read it here.
  • f0liage^

    #2
    very intresting link

    Comment

    • SinaC

      #3
      It's from 1.3, and has like 245234 pop-ups. Last time I checked the bullet spot thingy's on the walls aren't correct, seeing as you can shoot an MP5 through some DD's and you will see bullet marks on the other side.



      NO ONE CARES.

      Comment

      • azz0r

        #4
        Still useful asshole.

        Comment

        • joe

          #5
          not very useful actually. the bullet marks on the wall are created on the client, but the actual bullet paths are calculated on the server. so looking at screenshots to deduce shot results is misleading.



          it would have been much better to make a map with a wall made of a grid of small breakable objects. then the *actual* bullet effects could be determined.

          Comment

          • Eagle25

            #6
            it says 1.3..... i dont know if the recoil was changed/modified since...



            anyways this seems to be more of a jumping/recoil guide

            here is my advice:

            CROUCH AND AIM

            Comment

            • garry

              #7
              the most useless ''guide'' i've ever seen and the constant popups just add insult to injury.

              joe wrote..

              not very useful actually. the bullet marks on the wall are created on the client, but the actual bullet paths are calculated on the server. so looking at screenshots to deduce shot results is misleading.



              it would have been much better to make a map with a wall made of a grid of small breakable objects. then the *actual* bullet effects could be determined.
              Yes, I also assume he did these tests on a server, rather than setting up a game on his own computer... You're a fkn genius.

              Comment

              • Endo

                #8
                Eagle25 wrote..

                it says 1.3..... i don't know if the recoil was changed/modified since...



                anyways this seems to be more of a jumping/recoil guide

                here is my advice:

                CROUCH AND AIM
                pfft only newbies crouch and aim.. u have to practice standing up and firing its the only way to get better.. alto crouching is good, i ain't looked upon highly by skilled clans that expect crouch type shots with standing posture.. e.g. 2/3 bullet bursts.. or even if u wanna do a HeatoN (why?) 5 bullet spray.. that means that the bullets land something like : Foot, Knee, Pelvis, Body, Head. But the thing the guide don't mention is the fact that most bullets fired don't register.. :/ so spraying is sometimes only way!! ..



                Heaven Forbid >



                Endo

                Comment

                • AceR

                  #9
                  its from 1.3

                  Comment

                  • Endo

                    #10
                    AceR-(~_~) wrote..

                    its from 1.3
                    Yah! we all noticed funnily enough :/

                    Comment

                    • Mazuko

                      #11
                      Actually, I did create my own game on my box when I made this. As for why I did not create a map as mentioned by joe is I never tried to make one. As for the popups, sorry but not much I can do about it. It's time for you to pick up a popup stopping program and stop complaing about popups.

                      Comment

                      • Delta|Cpt.Terran

                        #12
                        maybe from an older version but i doubt that valve did any changes to the guns accuracy. ak is more accurate than i thought. deagle too.

                        <:-0

                        Comment

                        • garry

                          #13
                          Mazuko wrote..

                          As for the popups, sorry but not much I can do about it. It's time for you to pick up a popup stopping program and stop complaing about popups.
                          or maybe we just don't visit cheap ass sites that have to have popups because they're too stupid to find a host that doesn't enforce it

                          Comment

                          • Mazuko

                            #14
                            No need to insult me personally because you don't care for popups. www.popupstopper.com = problem solved

                            Comment

                            • Unregistered

                              #15
                              This makes me sad because it reminds me of the greatest flaw in CS - The Unrealistic Recoil.



                              Because the spread of bullets is random (when going full-auto) it is not only very unrealistic but also means that random hits and head-shots have always been a problem for CS.



                              In reality someone firing an AK-47 on full auto wouldn't hit ANYONE AT ALL unless he was standing next to them. He'd end up shooting the sky whereas in CS he can still get lucky and kill an enemy.



                              Maybe this will be fixed in Counter Strike 2?

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