cs 1.4 preview

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  • Shadow-Dragon

    #61
    I think getting rid of the bunny hopping will make players want to start acting like teams. Without bunny hopping people like me (not to brag) can kill almost the whole team with a deagle from bunny hopping. It will influence team play and enhance the game itself.



    Enough said

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    • SauriaN

      #62
      Stfu all! I agree with Kram, han er lidt strange men det er man if u spiller cs. :P



      //Im out

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      • Coconut

        #63
        I do not recall ppl jumping like mad to get a kill and headshots in the early betas. CS was best back then, this "jump fix" will only do good.

        Of course ppl will get mad becoz of this; they are "trained" in this jump/dodge bullets/get hs skill. And now they will lose it.

        But this change will never be the cause of cs to disappear, in fact i think more "old school" csers who quit cs will want to start playing again becoz of this.

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        • Twilight

          #64
          Well i'm not saying i don't support the cs team but jumping is my major skill it has saved me 1000's of times and got many more kills. Theres skill to jumping i was booted out of a clan because they thought i jump cheated but iv got the best proof claw marks on my ctrl key! yes claw marks from my finger nails. I don't like what I hear but ill give it a chance. besides in the end if it sucked so bad they can change it again?

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          • jambazZ

            #65
            Kram wrote..
            ... if you bought the game, you should not expect changements like theese .. every beta have made some people quit CS, ppl have been joining and quitting CS since 5.1 (as far as I read/hear/see) .. but when CS made FINAL 1.0 <- It should be PERIOD of any changes at the gameplay! .. Fix bugs, fix cheats, fix hitboxes, fix netcode .. blahblah .. but altering the gameplay of a game completely? .. lol? I must really laugh ..
            Kram, such thing as a "final version" rarely exists anywhere in this business. Take a look at CS version 1.0, now spot the frase "version 1.0" and think about it. Versions are meant as a development

            tool and should be.

            Ie. the popular game Starcraft, since it went retail many radical changes have been made to the gameplay such as building speeds and unit prices.

            This is just one of many examples of what you call a final

            version being altered. As long as you give a product the

            suffix "Version x.x" it will be up to the company's developments departement to make further improvements.



            I respect your opinion, but the basis of your argument I

            can't support.



            Kram wrote..
            Why change what everyone likes? ..
            Speak for yourself? :P - I personally can only say I'm happy about these changes, but then again, I'm not everybody



            /jambazZ

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            • jambazZ

              #66
              Ohh, and I _totally_ agree with Coco :)

              Comment

              • Shadow-Dragon

                #67
                So far every change that is included with CS 1.4 is making the game more realistic and fun for the most part. Getting rid of bunny hoppers will also give newbies a chance hehheh. When I first got my game I use to get scores like 7-24 because of my slow com and because of stupid bunny hopping. Overall I think this will bring more people to CS then away.

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                • MikeJ

                  #68
                  dream wrote..
                  Kay now, everyone has mostly had their say about the jumping thing, so i wont bother. What i'd like to know more about is the so-called 'new' features:



                  "The bodies now STAY when shot for the duration of the round"



                  Doesnt that already happen with forcechasecam2/mp_fadetoblack?



                  "Lastly, they have integrated the spec cam and 1st person view into the dead viewing options which is really cool"



                  doesnt that ALSO happen with forcechasecam2 turned on? or do they mean that we get to alternate between other LIVING players' views when we're dead?



                  just askin...
                  No, and No.

                  Comment

                  • Kram

                    #69
                    Jambazz (jeg hader dig) .. but ..



                    The radical changes to starcraft were with the expansion pack .. with the new units etc, and Starcraft is a strategy game .. not a first person shooter, you should not compare them ..



                    Can you mention one game? one game, that have had this big alterations in its gameplay? .. without being an expansion pack! .. that was a final version! .. You do know the meaning of final and beta? dont you jambazz? :-)



                    Of course its up to Valve how they will make/alter their game .. but still we have the privilege to state our opinion as players of the game ..



                    As for my choice of word 'everyone' was because of the 44 posts before, that was somehow removed .. ?!!? - almost everyone of them were against the jumping part ...



                    But they should have kept CS beta not final .. but hey, they had to make more money apparently .. and make it fast? .. since 1.0 was the worst, and most buggy version of CS yet ..

                    Comment

                    • Kram

                      #70
                      But we'll just have to wait and see .. it may rock, or it may suck .. and it rimes ¤:)



                      Else there will always be cs1.5? :)

                      Comment

                      • Plekto

                        #71
                        About the bodies moving - this was to stop people from manipulating dead bodies to do annoying things and also fix a few hacks.



                        As for the first-person chasecam, it will give you their view from their screen(of course their own mods and cheats and such on their HD patched into the executeable won't). It still should give you a very easy time spotting aimbot, wallhack, and autofire as legitimate players bobble and jiggle a bit when aiming and have to move/track their target even if they know they are going to come around that corner - they flinch a tiny bit and adjust and fire. Bots don't and stop shooting exactly when the target is dead. Quite simple to see in action.



                        As for the hopping, great idea - lousy implimentation. They should just ask and lifet the stamina code from Firearms. That works - it allows you one or two quick movements and THEN starts slowing you down. Go play Firearms - this part is just beautifully implimented. Armor is as well - a Helmet actually SAVES you and body armor actually takes a fair percentage of the damage from the hit, unlike the waste of moeny butter only stops grenade damage junk we deal with now.



                        Overall, though - a step in the right direction and if anyone reading this is connected to the 1.4 project, PLEASE take a look at Firearms on how to do jumping and stamina.

                        Comment

                        • jambazZ

                          #72
                          Kram: hehe...



                          Tell me one good reason I shouldnt compare two games from different genres. Also tell me why you haven't commented on my whole -"version x.x" implying that a version is only final untill a new _version_ has been made- statement.



                          One game, or as I feel, one program/system/whatever, I can't mention (and why wasn't SC a good example? - the expansion in SC could also be interpreted as the expansion in terms of a totally new single player mission pack) since I've hardly played anything besides cs and sc :P - I'm a systems developer so that's where I take my references mostly.



                          And I dont think I've ever said that it wasn't okay for buyers to state their opinion, have I? :)



                          /jambazZ

                          PS: du lugter af lort i dag Kram

                          Comment

                          • Kram

                            #73
                            Plekto then play firearms? dont bring firearms in cs ..



                            jambazZ; because its a strategy game, and a first person shooter ..



                            About the version statement .. it should be bug fixes/cheat fixes/etc. tweaking of netcode, that stuff .. not big alterations in the gameplay when a game is sold as a final version .. not a beta version .. imho ..



                            SC is a great game :) I loved it, but I hated brood war .. since that I dident play SC at all .. could not addapt to the new play style .. or well, didn't have the time at that moment .. else I loved it .. Blizzard just has a way with game ..



                            /kramz0r

                            PS: jeg river dig i håret din chimpanse !!

                            Comment

                            • Plekto

                              #74
                              And why not bring up the stamina and jumping system used in Firearms?



                              If you want pure HL mods, go look at Poke646. It has a beautiful stamina and jumping system as well that would take the coders at Valve - oh - about a day to add into the existing code. It's simple and effective. I really like how the more you hit something, the more fatigue you get. If they could also impliment this sort of slow wearing you down while firing, it would be superb.(you try firing a large calliber gun for a minute straight on the range and see if your arms doesn't start to ache)

                              Comment

                              • asdfklasjf

                                #75
                                honestly if u like the firearms system soooooo god damn much go play that game....however i've been playing cs for 2 years and i have always like the jumping/movement system which is probably why this game is so effective and firearms/dod are not....i don't see why u are all trying to change a game that has been a certain way for over 2 years. And valve if u wish to keep your current number of people playing then make the thing a god damn cvar because almost everyone i've talked to hates the new system.

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