New Aztec Shots

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  • Mike Ditka is God!

    #106
    I don't understand why people are so hesitant about the lamps. It's supposedly an Aztec excavation, and those type of lights are used to see into tunnels that have been dug out.

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    • DarkViper311

      #107
      Looks great,i like it

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      • Chemical

        #108
        THAT MAP IS AWESOME!!!!!!!!!!!!!!!!! NARBY YOURE A MAP GOD!!!

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        • narby

          #109
          UKchaos wrote..

          Because in HL you cannot block grenades without blocking bullets too. Theres no way selectively blocking grenades and allowing bullets 2 pass through.



          So... just keep it soild and people can shoot through the gaps with guns but not nades. Boucning nades across the top of the bridge would be cool!
          Did you even read that

          FLeK0 wrote..

          Why do we need to allow the bullets goin through those boards?



          those are only one "wall" ,most of the cs weapons can shoot thru them, grenades can fall back if it hit the bridge



          and this mean the weapons will fall of again?
          By most you mean half? It's stupid to have buge gaps that all guns can't fire through. Yes weapons will fall, for the same reason the grenades will pass through too.

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          • Gpig

            #110
            Mouth, on the plus side since if you're a T in a pub on the map, you're usually back on your side of bridge and guarding DD. So like I was saving up for an awp yesterday and was glocking. They pushed double doors and broke through(big surprise there) and I was in water in the corner shooting up with a glock and managed to get a kill because the guy couldn't figure out where it was coming from. Anyways, it would really suck trying to shoot with mp5(ok, so nobody actually buys it on aztec) or glock and having the shot blocked constantly. So it's a good thing. Though removing the sniping through the crack doesn't make any sense. Hey, CT's seem to be winning on aztec, let's remove the one thing that helps T's hold bridge.

            Comment

            • narby

              #111
              mouth wrote..

              Not to mention, it'd give Ts a chance to use smoke grens there in a useful manner. Plus, it'd give people on the T side a slight reason to use the water path other than boredom and stupidity. But, alas, the excuse is going to be that you don't want to send KSharp into a desktop icon clicking rage by doing anything to make the map NOT AWP dominant.



              Look, the AWP goes through stuff. So do the 2 other main primary weapons. At worst, some dipshit CT with an AWP won't be able to fire through the bridge and have a full-powered shot kill me before i have a chance of seeing him without a wallhack. Oh! Oh! Look! This is me caring!
              The old bridge version (aztec_c - that everyone in the world and his dog now has) had solid world based bridge sections. Each part of the bridge blocked nades and bullets but there was a lot of complaint. It subsequently went back to being all non-solid to bullets.

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              • wckd

                #112
                Gj n@rb i still like the new aztec, it makes the map look real enough to have fun, and still fun to play seeing as how the layout has not changed. All these ppl bitching about how the bridge looks bad or how the lights look horrible don't know the importance of making things that will look good and still be able to play well. Aztec being one of the maps that looks really good but still has things that make it not-so-taxing to the people playing, unlike torn which looks very good but taxes people's video cards and doesnt play well.



                2 thumbs up n@rb

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                • Elg4to

                  #113
                  Chemical wrote..

                  THAT MAP IS AWESOME!!!!!!!!!!!!!!!!! NARBY YOURE A MAP GOD!!!
                  any moron can make new textures and move cratesa couple millimeters over... and any moron can import a prefab of a light... actually, not any moron beucase u have to beable to use world craft and wally. i could have done this if they had just put the rmf file of aztec on the net. this isnt that hard to do



                  overall, it should be cool to play on this new aztec, plz make something to blow up other than a lopsided crate

                  Comment

                  • FLeK0

                    #114
                    Edited by [user="3298"] @ [time="1033923598"]

                    narby wrote..

                    Yes weapons will fall, for the same reason the grenades will pass through too.
                    but why don't you make it a real object, to keep the weapons and the bomb up , block he etc.. ?

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                    • Elg4to

                      #115
                      FLeK0 wrote..

                      but why don't you make it a real object, to keep the weapons and the bomb up , block he etc.. ??
                      becuase that would make too much sense

                      Comment

                      • lordtheros

                        #116
                        Age old exploits..maybe thats the reason why the map is so popular.

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                        • StealthMonkey

                          #117
                          Many of the new things about the new aztec seem cool, but LAMP POSTS AMONG AZTEC RUINS??? Seriously. I was walking around, looking at the aztec ruins when nightfall came... thankful the light bulbs in the light posts the aztecs used weren't burnt out yet... What is he thinking putting those on aztec...? Ok, maybe more light would be nice, but make it natural light, not this crap.

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                          • narby

                            #118
                            StealthMonkey wrote..

                            Many of the new things about the new aztec seem cool, but LAMP POSTS AMONG AZTEC RUINS??? Seriously. I was walking around, looking at the aztec ruins when nightfall came... thankful the light bulbs in the light posts the aztecs used weren't burnt out yet... What is he thinking putting those on aztec...? Ok, maybe more light would be nice, but make it natural light, not this crap.
                            Read the preface to the map. It was an archiological site that was being bombed. Archiologists often light up areas like that, use a little imagination.

                            FLeK0 wrote..

                            but why don't you make it a real object, to keep the weapons and the bomb up , block he etc.. ?
                            Already answered it.

                            Comment

                            • Eagle25

                              #119
                              cant wait to play on it, not really for how the changes will/wont affect gameplay... but just for the new look

                              gj narb

                              Comment

                              • [SWE]Twiggy

                                #120
                                i can only agree..gj narb!

                                and to all you whining gays....go make a better map yourself then...

                                most of you think its piece of cake to make a map...well...its really hard work..ive been making maps myself, and it can take forever until you make a balanced map than also looks good....

                                anyways, does this new updated steal even more fps from my comp?

                                and, WE WANNA SEE THE NEW INFERNO UPDATE!

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