CS 1.6 Impressions

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • [V3]Brock

    #76
    Do you think that the riot shield will just be another gimmick used to keep people interested like the dual pistols and smoke grenade before it? Or actually become a strategical part of the game?

    Comment

    • 0m3g4

      #77
      One thing that i am going to find funny, is the kind of crazy riot shield skins we are likley to see =)

      Comment

      • mouth

        #78
        DarkViper311 wrote..

        and if all the AWP whores left the game,CS would lose a lot of people
        Good fucking riddance.
        NuclearTeddyBear wrote..

        I personally think there's nothing wrong with the AWP.. I use it. I do not whore with it, but I really don't resent people who do. (Except if they're raping my team 30-1 and the teams are stacked.) If I see someone using the AWP, I make it a point to kill them with the Scout.
        So basically, you're saying something without giving any reason WHY, and following it up with anecdotal evidence that borders on flat out bullshit bravado.



        Good to see that you're as fucking useless as ever. If you ever say anything even remotely coherent, let me know gently. I wouldn't want to have a coronary from the shock.
        RaptorRage wrote..

        Pro Clanners don't bother trying to learn how to use the autosnipers because the Colt/AK are easier to use and be consistent with. That doesn't mean that the Clanners are idiots or that the autosnipers suck. Its just consistent with the theory(fact?) that professional gamers only want to win the easiest way they can.
        Actually there's plenty of evidence to suggest that both clanners are, in fact, idiots AND that the G3SG1/Sig550 suck.
        Its pretty much a given that the only weapons that league gamers use on a regular basis are the USP, Deagle, MP5, Colt, AK, AWP and grenades. Its just their loss if they don't want to master any of the other weapons available in the game.
        Surprisingly, it's not a matter of them not wanting to "master" any of the other weapons. It's a matter of everything outside of the colt, AK, DE, and AWP being completely worthless in any situation where you're trying to be a useful member of your team. The TMP, for example, has absolutely NOTHING going for it; no accuracy, no power, no significant price advantage, nothing. All weapons outside of the "Big 6" are really only worth buying if you're in a position to go full-auto at point blank, in whichcase the "Big 6" would still do a better job.

        Comment

        • RaptorRage

          #79
          0m3g4 wrote..

          One thing that i am going to find funny, is the kind of crazy riot shield skins we are likley to see =)
          If the shield model can be changed what is to stop custom model makers from altering the shield's area of coverage? I assume the shield has a hit box that is part of the calculation if a shot hit it or the player, but would that hitbox remain hard coded in size, location and shape to prevent wacky models from altering the shield's level of protection?



          Or would it not matter for gameplay purposes what the shield looks like, since the models are client side and only visually affect the player using those custom models? In the least I'd think there would be the kind of p_model size limits on the shield bounding box that prevent the old spiked model hacks from working now. If the shield model can be replaced with a custom one, perhaps only the v_models that the players see themselves carrying or the w_models of the shield lying on the ground will be able to be modified...

          Comment

          • Keisuke Takahashi

            #80
            Some of you forgot something: THIS...IS...A...GAME...

            I know that you want more realism, but if this were real, people would get crippled after one hit from any gun, regardless of "armor". The AWP is what attracts probably half of the gamers to cs, and if it were gone, then cs would be gone. No more "ooohhhh, he got pwned!" and "AWP skills!" The purpose of having a one-shot, one-kill gun is that you guys WANTED REALISM! See where I'm going with this? BTW,I'm not an AWP whore, but i seek improvement if i get tagged with its bullet.

            Comment

            • -:Nighthawk:-

              #81
              MikeJ wrote..

              I use to really hate servers which had an anti-awp plugin.



              "Play the game the way it was meant to be played ass hats, use skill to counter an awper don't run around like an idiot and get picked off". But the more I got in to CS, especially at the CAL level, I realized how insanely over powered this gun is, and there is no true way to counter an awper in the right hands of a skilled CS sniper. The gun just isn't fun, and I don't get people who use it consistently on pubs even though I use to be one of them. Wow you can go 16-0, 20-0, 40-2 but what is the fucking point. But clan matches aren't about fun. However All in all, I think the awp is part of CS, and it would be a crime to remove it.
              I mostly agree. I understand why the AWP is used in clan matches, and play would be dramatically altered without it. However, in pubs, I see it as only a "comeback" weapon when a team is getting raped, not a "l33t 0wn4g3" weapon that encourages insane, unfun scores.
              RaptorRage wrote..

              And as a side note, once again we have a high and mighty CPL player noting how useless the 550 autosniper is. That gun can decimate an entire opposing team by itself. Its as powerful as an AK and is very accurate even in full auto. The G3 is even more powerful. Anyone that says the autosnipers or any other gun is useless obviously has no clue how to use it properly.
              Let's see, the SG550 is firing 5.56mm rounds, and the G3SG1 is firing 7.62mm rounds. The M4A1 fires 5.56mm, and the AK fires 7.62mm. I won't get into all the crap involving rates of fire, but needless to say, the autosnipers just can't compare to an awp, or to the M4A1/AK.
              Jason X wrote..

              when I see a AWP whore running inside assault with his awp (while his whole team is alive) -- I think.. kick the awp whore.
              I think "wow, the CT's just might have a chance this round! Oh wait, no... they probably won't still. :)
              Consi wrote..

              well i hope a new rizzuh help script pack is released on the day of the launch, other wise i'll be buying the wrong guns :O
              For CS1.6 final, yes. For the steam beta... we'll see, but chances are rizzuh will provide a beta version of his pack.
              Gpig20 wrote..

              Awp is a gun that you should go 1-1 with



              at least in clan match as a CT if you were to have one every round magically. When you're bolting the team should have killed you by then. If they don't then it's just a bad clan who can't figure out to throw 3 HE's at him/wall spam/whatever. Awps are most annoying to me when going into the dust2 B bombsite from the hallway. I just can't get them unless I nade them. Aztec of course makes it so if you want to do good as T you can only do a coordinated rush/nade strategy and can't just wing it like you can as a CT because of how the map seems to have been designed with the, "I don't think awpers should ever die" thought.



              I really could care less if awp is in the game or if it isn't. I stopped awping like 3 weeks ago so even when everyone decides to awp in a pub you can still kill them. They have to come to close range sometime. I can still awp but I'd rather ak/colt. Awp is just such an easy gun to always get at least one kill with. There is no way you should struggle along if you awp. It's like you have a huge headbox you're aiming at plus it's magnified 2x so you can see it easier.
              Um, I'm going to have to completely disagree. In most cases, you can duck behind cover, or are shooting from far enough away that you have the time to spare. Either way, most AWPers also practice the USP/deagle extensively.
              philmcneal wrote..

              hm is the game play style like 1.3?
              No.
              Dangki wrote..

              A good Scouter can easily own even the greatest AWPer.
              And you're smoking crack. Scenario. I have a scout, bob has an awp. I shoot him in the chest, then he shoots me in the chest. He has 40 something health left, and I'm dead. I'm a good scouter when I get into it (takes me a few rounds to get used to being zoomed again), but I'll get owned by an equally skilled person with the awp, simply because I can't make all my shots land on the head, where as the AWP only has to hit my upper body. I'll rant about the AWP later, though.
              123fighter wrote..

              wud bout making the autosnipers accurate on the girst shot

              Their accuracy sux!!!!!!!!!!!!
              You're thinking of CS1.3 and earlier, as the first shot accuracy of the autosnipers is about as good as the scout now. There used to be a bug in the accuracy until reload, but it was fixed in 1.4 I believe.
              horshack wrote..

              I don't really care about the AWP and stuff, but what I'm mainly worried about is what about those of us who have very LARGE buy scripts? With the menus being changed around and stuff, we have to change our entire script? And for those of us with complicated ones, we have to change every config file.
              Um, if your buy scripts are made well, you should only have to change a very few numbers with this update. If you've got the number for each gun hard-coded into multiple different places, then you need to redesign your scripts, because they suck. Make an alias for each gun, put the number for it in there once, and always call the alias from that point on.
              0m3g4 wrote..

              One thing that i am going to find funny, is the kind of crazy riot shield skins we are likley to see =)
              No doubt. Given that large of a surface, I expect to see pr0n replacements quickly, followed by hundreds of people trying to figure out how to make a transparent or tiny v_model of the sheild.
              mouth wrote..

              If you ever say anything even remotely coherent, let me know gently. I wouldn't want to have a coronary from the shock.
              If you ever say anything even remotely nice...
              All weapons outside of the "Big 6" are really only worth buying if you're in a position to go full-auto at point blank, in whichcase the "Big 6" would still do a better job.
              While not 100% the case, you've got a point. There are other weapons which are quite good, it's just they aren't worth the cost. The Aug/SG552 are examples of guns that are quite nice (and can actually compete with the M4/AK in performance), but the zoom isn't worth the extra money. If one gets dropped, though, I'll pick it up usually.



              Aside from those, mostly the other weapons are things to buy when you're in the mood to have fun goofing around, or are doing well (more on that later), not for matches, obviously.
              RaptorRage wrote..

              If the shield model can be changed what is to stop custom model makers from altering the shield's area of coverage?



              I assume the shield has a hit box that is part of the calculation if a shot hit it or the player, but would that hitbox remain hard coded in size, location and shape to prevent wacky models from altering the shield's level of protection?



              Or would it not matter for gameplay purposes what the shield looks like, since the models are client side and only visually affect the player using those custom models? In the least I'd think there would be the kind of p_model size limits on the shield bounding box that prevent the old spiked model hacks from working now. If the shield model can be replaced with a custom one, perhaps only the v_models that the players see themselves carrying or the w_models of the shield lying on the ground will be able to be modified...
              Custom models can never change the hitboxes. So when you see models like the bender toon models, their huge heads don't mean easy headshots, as the hitbox is still the same (a small portion of their head). And of course there's always model visual size checking. The only concern I have (and I'm sure VALVe will address this) is simply small models or transparent textures for the v_shield model or something, which would make the limitation of the small viewing window gone. Like I said, though, VALVe is smart and will not allow crap to happen, I'm sure. Probably will see all bright red p_shield models, though, because there's always somebody trying to make things look stupid and easier to see. And pr0n. Lots of pr0n.
              Keisuke Takahashi wrote..

              The AWP is what attracts probably half of the gamers to cs, and if it were gone, then cs would be gone.
              Again, I disagree. Lots of new players like the power of the AWP when they're not looking down the wrong side of the barrel, but I don't think that's why they play CS. I think it's the high scores that you can get with the AWP that attract people, and those people would play even without it.



              Now, for other thoughts:



              The shield.

              They already mentioned that every couple of days during the beta they were going to be tweaking things for balance. I think they'll try to make it a significant, but not huge part of the CS experience. I'm excited to try it out, along with the other new weapons, but won't make huge judgements without having ever used it, unlike so many of you.



              The AWP.

              I know lots of people get annoyed about people complaining that the AWP is overpowered. Lots of people also complain about people complaining, and go on to use the taunt "you don't like it because you can't use it" to try to discredit them.



              A small part of me likes the AWP. That is the part of me that likes to play games in godmode, not giving the enemies the slightest chance. This is about 0.1% of my personality, though, because in reality... it just isn't fun when you've got no real competition. When I was a new player, and figured out the power of the AWP, I started whoring with it. And I mean whoring badly, which I'm sort of ashamed of now. I will almost never use the awp now under normal circumstances. I've been challenged by others on servers (after asking the other team to put down the AWP's due to constant death to them) by "that's just because you suck with it" and such. I remember then going on to kill every single enemy (20 person server) by myself with the AWP for one round. Then I tossed it on the ground and didn't use it again.



              Not all people who hate the AWP suck with it. It just isn't any fun for me to feel like I'm playing a game of "click once on the moving icons" or something. It's too damn easy. The only real competition you get with the AWP usually comes from being swarmed by too many enemies, or another AWPer. The first should never happen if you've got teammates, and the second is essentially lame.



              Now, this is talking about play on pubs, where I'm looking to have fun. I wouldn't hesitate for a second to use the AWP in a competitive league, because like MikeJ pointed out, league play is to win, not to just have fun. And for me, ruining everyone else's fun on a pub to gratify my lust for higher scores simply isn't worth it. So I scout against the awpers, hit them often, but still die frequently. My best option, though, is to play on no-awp servers. I see this option to be great, as with 20k servers out there, you might as well have some customized for how different groups like to play (even if that means a few servers run awp_map).



              So yeah, I think the AWP isn't a fun element of CS, but it is part of CS regardless. People can deal with it however they like, in the end. Just remember that you're not going to get much real respect for getting high scores with the AWP in a pub.

              Comment

              • RaptorRage

                #82
                Edited by [user="2755"] @ [time="1040478638"]

                -:Nighthawk:- wrote..

                Let's see, the SG550 is firing 5.56mm rounds, and the G3SG1 is firing 7.62mm rounds. The M4A1 fires 5.56mm, and the AK fires 7.62mm. I won't get into all the crap involving rates of fire, but needless to say, the autosnipers just can't compare to an awp, or to the M4A1/AK.
                Remember that the sniper rifles which use the same ammo as the automatics still fire more powerful shots, due to higher muzzle velocity and the like. So an AK firing 7.62mm rounds requires 4 chest shots to take an armored opponent, and the SG550 with its 5.56mm ammo also needs just 4 armored chest shots, both weapons doing about 25+ damage a shot. Both are capable of 1 shot armored headshots.



                The G3 fires 7.62mm ammo, same as the AK, but dishes out about 60 damage a shot, comparable to the Scout; both those sniper rifles need only 2 armored chest shots. And sure the autosnipers have a lower rate of fire, but they also have a much smaller recoil pattern at full auto than the automatic rifles going full auto. The 550 is more accurate than the G3 at full auto.

                Comment

                • [GH]-Paladin

                  #83
                  Jason X wrote..

                  awp whores should just leave the game..



                  PERIOD



                  they make the game seem to easy, and cheap.



                  lots of servers don't allow awp's ---- could this be a HINT?

                  JUST MAYBE!
                  No i think it's just a hint that there are n00b admins that don't know how to use the gun so they ban it from there 1337 Recongamer server

                  Comment

                  • Shadow-Dragon

                    #84
                    This game is said to be a simulation. Besides if you were smart you wouldn't rush the awp. you would flash him then throw smoke flash one more time and then rush where he least expects it.. Or just shoot him with an AK like I do lol

                    Comment

                    • rampage3456

                      #85
                      Sadly the AWP is a part of the game. It's a cool weapon to use if there is one person using it. Now if a whole team start using awps then it becomes lame.

                      I use the mp5+elite combo. With this new shield coming, it will make it much more difficult to kill.

                      As for the awp vs. shield, I think the awp should make damage similar to a direct hit from a scout, meaning 2 shots to kill anyone with a shield. For the scout, it should be 4 or 5 (based on aim).

                      The people who own with deagles are going to have a field day using the shield.

                      I still think the elites should be more powerful or more accurate, but not both.

                      Comment

                      • sniv

                        #86
                        the left gun fires too left and the right gun fires too right... And the guns don't do more damage than a peashooter. It just sux you might keep your glock, get 10 bullets less, less recoil, a secondary fire (never know), and save 1000 bucks

                        Comment

                        • THS

                          #87
                          Rapsil wrote..

                          very simple, shotgun from behind/anything that allows you to run around and not lose accuracy i.e. sub-machine guns
                          Assuming you can get around an AWPer. And assuming that the AWPer sucks and has tunnel vision. Often times, it's a decent sniper and he's in a corner where you can't get around him. So he'll just pick off all the guys. I think the AWP needs to be removed.

                          Comment

                          • lyndonl337

                            #88
                            rampage3456 wrote..

                            I still think the elites should be more powerful or more accurate, but not both.
                            Elite is useless and a total waste of money.Buy deagle instead.

                            Comment

                            • -:Nighthawk:-

                              #89
                              The elites might be useful if everytime you fired, both guns went off instead of just one. They can fire much faster than most people could ever hope to click, which makes them have the potential to be deadly at short to medium range. But without some sort of comphensation like this to make them fire faster... they're worthless. Either way, they're not worth the $1000.

                              Comment

                              • salu

                                #90
                                Does anyone know if you can drop the shield and if so can a T pick it up?



                                By the way...anyone else heard any rumors about 1.6 Steam beta being released over Xmas?

                                Comment

                                Working...