1.6: AWP & Shield?

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  • Dangki

    #16
    The most popular maps are "DE_" and as the CT's play those map defencively the shield is perfect for them. You all seem to be assuming that the shield is full proof wjen it isnt. Its role is very limited and it won't be the big unbalancer that people think.



    I doubt we'll see any sane person rushing in with a shield.

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    • RaptorRage

      #17
      The shield isn't a cylinder that completely surrounds the user, making them an invincible walking tank, its just a slab. Try flanking and shooting the shield user from the side or back, or use your grenades. They can't shoot back with it deployed either.

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      • DeRaDicator

        #18
        would the legs be vulnerable or does it cover everything??



        O_o



        cuz real RS only cover chest to knee

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        • Greased Weasel

          #19
          And from the screenies, it looks like it doesn't protect the user's legs when he's standing up/walking. Besides, if a team makes a wall of shields, not only can you not shoot them, but they can't shoot you either. I don't think this will unbalance the game, it will add an interesting, tactical new dimension to the gameplay.

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          • HITMAN4SALE

            #20
            Edited by [user="17397"] @ [time="1040429390"]

            in my opinion..this is going to amazing..i am not complaining at all. this is going to change the game so much, and make it much more challenging. all the people that are saying its gonna be crap..just think, u could pretty much walk by a guy holding a riot shield and look at him more, once he pulls out the pistol, cap him right?



            think about it, this is going to be crazy, a whole new world of tactic and strategy will be approached. i cant wait :>:>:>

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            • sethwilberger

              #21
              Sounds like the shield might be usefull from long range and w/ team work. But if just anybody buys a shield they might as well be paying for a big slab of metal they have to carry around.



              You will also be able to flash them (i'm assuming). So having it protect against all fire just makes it so it's not completely useless. I can see 1 person on a team buying a shield to check around corners to see if there are and awps or something.

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              • MikeJ

                #22
                I don't think the shield will be unbalanced at all. I think it was designed with public play in mind, and to add on to the list of stuff they can put on the CS:CZ box (NOT ANTI CONSUMERISM). Where can a defensive team take advantage of this? I guess for scouting purposes without being killed they can peek and such, but what good is it without a gun? A fine second round item it would be depending on cost. Again we just have to wait and see.



                Oh and 3D just won against rs, go 3D

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                • [CyW]-=BigBear=-

                  #23
                  Edited by [user="6035"] @ [time="1040429861"]

                  The shield blocking all fire sounds interesting.. I think it's the best way to make the thing usefull, because you must not forget that people using it only have a pistol and have to expose themselfs if they want to shoot, that makes it balanced..



                  And the shield is a CT only weapon (lets keep things a bit realistic here).. It can be used for cover while attacking on hostage maps.. Don't forget CS started out as a hostage rescue game before the bomb maps got added.. I agree CS has turned mainly into a bomb map game where CTs defend and Ts attack (kindof weird if you think about it really)..



                  Anyway, I have to wait until the beta before I can make my final judgement over the shield, but from what I read here it looks good..

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                  • sniv

                    #24
                    PuNiShEr wrote..

                    That is a load of horse manure!!!!!!!!! So you buy a shield and your invincible!!!!! HOw gay is that?!
                    Invincible as long as you're not doing anything that's not moving your view around. I'm sure people can shoot the person behind the shield as easily (or about as easily) as the other way around.
                    bbck wrote..

                    Finally something that blocks an awp. I mean a steel crate doesn't even now!
                    Nor does 20 feet of blast-proof steel-reinforced concrete (or whatever that big grey texture is supposed to be)

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                    • YACOZA

                      #25
                      take that awp whores

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                      • HITMAN4SALE

                        #26
                        YACOZA wrote..

                        take that awp whores
                        i hate you *evil stare*

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                        • Darkhorse

                          #27
                          This is the best news i've read in 2 years

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                          • abel

                            #28
                            holy fuckin ppooo i cant wait to play an as_ map in cz.. im gonna be VIP and have 4 friends surrounding me with shields, pwnage!!! ^^

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                            • 0m3g4

                              #29
                              Edited by [user="39962"] @ [time="1040432626"]

                              Stops awp fire, and you can buy any pistol?



                              Sweet.



                              able: Valve most likley will diasable it in as maps



                              Also, the shiled is not some kindof armour of invincibility, your still vulnurable from the sides, back, and when your fireing. If anything its armour of 25% invincibility, if not less.

                              Comment

                              • Wintermute

                                #30
                                MikeJ wrote..

                                I don't think the shield will be unbalanced at all. I think it was designed with public play in mind
                                indeed. its very easy to forget (especially at cpl time) that a large number of cs players will never play competetive cs at anything above the lowest level. public play is what brings most new people into the game. a promode version would be a nice idea too though :)

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