need some better suggestions though... unfortunately I got none.. except maybe if they re-add the show dead people as floating lights thing again as a server setting you can turn on, since peoples computers can probably now handle it.
mailbag: new vars
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russianmobster wrote..
shit. I'm rumbled.
How come there's like a million guys named makiavelli? There's even an AzNMaKiAvEllI or something like that. By the way, I think that the way asian kids type is quite annoying. OmG sTfU nUb, EyE oWn Yu, I kNoE dAt yU r RaCiStZ SuCkAh!Comment
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Edited by [user="16289"] @ [time="1041831431"]I suck wrote..
Oh, that's right. Head-shots count for 99 damage instead of 100. Remind me to do the mp_fantasyland variable on my server next time.
there are no 1 shot kills wif Aks. Period.
I'm sorry, but AWP requires little skill.
"Oh look, there's the enemy"
<general vicinty of the enemy's ankle>
*DEAD* 50000 damage.
I mean come on. If you want skill use the scout. Much more fun and shows true finesse.Comment
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russianmobster wrote..
gEe i DuN dInK iM tYpIn LiK a AsIaN!
How come there's like a million guys named makiavelli? There's even an AzNMaKiAvEllI or something like that. By the way, I think that the way asian kids type is quite annoying. OmG sTfU nUb, EyE oWn Yu, I kNoE dAt yU r RaCiStZ SuCkAh!
fag.
haha, do you even know what Makaveli is? much less know who he is?Comment
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The people that think the awp takes skill should be tarred and feathered. The awp is just a game of point and click. Useing any other gun, you have to asses the situation and decide what technique to use (sidestep, or crouch. Full atuo, or burst. etc.). At least when you use the scout, you cant kill someone without them knowing where you are they already took damage, you get 2 shots on them before they get into cover, or you get a headshot.Comment
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0m3g4 wrote..
I think the AWP takes skill. Sure, it might take less skill than running out to dust's choke-points, throwing grenades, and "spraying and praying", but its still skill none the less.
The people that think the awp takes skill should be tarred and feathered. The awp is just a game of point and click. Useing any other gun, you have to asses the situation and decide what technique to use (sidestep, or crouch. Full atuo, or burst. etc.).
I used to love running into servers with MOBILE SNIPER as my name. Sure, you shouldn't be that accurate with an AWP while on the move, but in the game you are. I'm a crack-shot at running head-shots with the AWP. Sure, I know that scouting (not the cat) is harder, but I don't like things that are harder. That's why I drive to work, rather than walk.
And isn't the whole game point and click? Unless you are talking about moving with an AWP, which I do.DrMagus wrote..
Hi, I'm an AWP whore. I think it's fun. I hate finesse. I like raw, unadulterated (video game) power. If I wanted finesse, I'd watch figure skating.
I mean come on. If you want skill use the scout. Much more fun and shows true finesse.
I'm also rather good at it.Comment
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"The only difference is that one person now has absolutely no chance against five people because duck jumping three times doesn't automatically turn you into a Jesus that repels bullets anymore."
haha man rizzuh your mailbag never fails to impress me... keep it up (Y)Comment
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Very nice mailbag rizzuh. I found myself laughing often at this one, which puts it way above the last few. Glad to see you back in form for a week. :)
Now for the usual mockery of selected posts in my typical style.Shirt Ninja wrote..
Wow, if any of you actually believed that was anything other than rizzuh doing an alpha-blend text overlay in photoshop (transparent text), you need to have your eyes examined.
... the Scout buzzcut
(yes, I know it says "Moron"... hush)
Regardless, I rather enjoyed that image.Vaishino wrote..
When in doubt, mute them. Chances are, on any given server, at most you'll have to mute 2 people. Sure, you might miss one or two semi-important things they say. But the rage you will prevent by not listening to their stupid crap will help you much more than those few words would have.
I don't like muting people, they just might have something concievably important to say. I should know better though, because in all the times I've played, not once has one of these gabby 12 year olds said something related to the game.I should have suggested taking the individual scores off of the score board ...
Gaill.arD wrote..
Yeah, you have to wonder what the CS scene would be like now if that decision had been final and unchanging. It's possible that CS wouldn't be nearly as popular in terms of sheer numbers, simply because many players in pubs are very concerned with their stats. Natural Selection has gotten away with doing that to the Marine team, but the Aliens still get their scores, so those who MUST have their score showing can simply play on that side more often.
Gooseman made it so you couldn't see scores in one Beta I believe, and everyone complained, the damned morons. And so they changed it back
The other suggestion has been to expand the scoreboard to include objective-based scores (defusals, rescues, whatever), but I doubt we'll see that happen.[TOTL]Cam wrote..
It always sucks when you play awp_map, so I hardly see how that server restriction changed anything for the worse.
Some1 mentioned that they should have a command or something to limit the number of awps on a team, well they already have that our server used to run it, it limited the number of awps to 1 on each team, but it sucked when we played awp_map.joe wrote..
I think it was meant to be humorous, not serious.
gpig, your story isn't true. max value for mp_roundtime is 9 minutes, no matter what you set it toas far as the mailbag, i realise it was written tongue-in-cheek and was supposed to be "humorous" but the several slams on adminmod were misleading to people who might be new to the community.
Thanks for your explaination to rectify the situation, and going above and beyond with the rare exceptions of how execclient can do some good.i've also used it to enable the console key for people that don't have it bound/enabled, or to fix client settings like stopsound or room_type 0.
The console key thing I can see as being nice to new players. Beyond that you're kind of babysitting, really. Question, though, does "room_type 0" fix EAX reverb problems, HL reverb problems, both, or something completely different? I'm guessing if it's the reverb thing I'm thinking of, it'd be nice with cs_siege and that fun filled reverb bug.I suck wrote..
Shooting someone who has no helmet in the head with an AK kills them in 1 shot, I'm pretty sure.
there are no 1 shot kills wif Aks. Period.and even at long range AWP still rulesz....
Wait, a sniper rifle is good, even at long range?!? Here I thought sniper rifles were only good for melee close-combat situations and absolutely sucked at long range!lakz wrote..
Yeah, if all everyone had was glocks, it'd take about that long. Of course, you'd have to increase the mp_buytime to about 10 minutes or so, so that people could continue to come back and buy more ammo when their 120 reserve shots failed to kill anyone.
I like to play 15 minute glock wars too!Simplex wrote..
I hate people like this. Well, correction, I laughed at the part about driving to work, but then I realized I often bike places instead of driving. I may get a lower K
I think the AWP takes skill.
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Sure, I know that scouting (not the cat) is harder, but I don't like things that are harder. That's why I drive to work, rather than walk.
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And isn't the whole game point and click?
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Hi, I'm an AWP whore. I think it's fun. I hate finesse. I like raw, unadulterated (video game) power. If I wanted finesse, I'd watch figure skating.
ratio than you, but at least my legs aren't flabby. 
Anyway, yes, the AWP takes a certain amount of skill. However, it's relatively easy to become proficient with the AWP, and a tallented player with an AWP can be nearly unstoppable in many situations when faced even with players of above-average skill who are using normal weapons. This is not the case when everyone is using normal weapons.
No, the whole point of the game isn't point and click. It's run around, position, dodge, point, and then click-click-click-click and watch multiple bullets slam into your enemy as you track their movements, taking them down. Other than headshots, all other weapons give your opponent at least a split second to react, which lets your enemy have a small chance, which makes it fun for him (even if he ends up dying). Suddenly dying from an AWP shot is about as much fun as having the server admin slay you randomly, and for many players, there's almost nothing they can do against either one. So by AWP whoring, you end up screwing over the entire other team's chances of having fun while playing the game, all for your own selfish delight. I see that as pretty low, personally.
If you want raw, unadulterated power, go play a single player game. Most of the rest of us enjoy a good (but not impossible) challenge and plenty of finesse.Comment
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