GameSpot has posted a new Tom Mustaine video interview concerning CS:CZ. I don't really know what Tom does, but he works at Ritual, the new developers of CS:CZ. The video, which you may only download if you're a GameSpot complete member, has a lot of interesting stuff. Here are some highlights:
"All the weapons have been re-skinned and have been re-modeled with about 66% more polys." They also re-modeled all the player models with "higher quality." In addition, high-quality sounds are being put in to replace the aging effects currently in CS.
It seems that you are not a single person. For example, in one mission you're a GSG-9 and in another you're a Navy SEAL. Before some missions are briefed by a commander, while at other times you are simply thrown into the fray.
Some footage is shown. Actually plenty of footage is shown, displaying the nice new models and some cool scripted sequences. In one mission that sounded very cool, you're a Russian Spetsnaz that is part of a team that will aid in cleaning out a former nuclear missile silo. There are already terrorists there. The kicker is that you find out during the mission that there are actually two terrorist groups fighting over the warheads! Another mission was a Florida bank heist where your team must enter the bank through the sewers.
"Counter-Strike and CZ will merge together with the engine enhancements and the new GUI." They'll also "trickle out" the CZ maps that are originally only available at retail. All the sound, texture, and model enhancements will be for CZ players only, though.
The vibe I got from the interview is that Ritual is trying to make a solid SP experience with a lot of "moments" and plenty of scripted sequences. Tom does a great job of hyping the game, since he's basically CliffyB without the webcam.
"All the weapons have been re-skinned and have been re-modeled with about 66% more polys." They also re-modeled all the player models with "higher quality." In addition, high-quality sounds are being put in to replace the aging effects currently in CS.
It seems that you are not a single person. For example, in one mission you're a GSG-9 and in another you're a Navy SEAL. Before some missions are briefed by a commander, while at other times you are simply thrown into the fray.
Some footage is shown. Actually plenty of footage is shown, displaying the nice new models and some cool scripted sequences. In one mission that sounded very cool, you're a Russian Spetsnaz that is part of a team that will aid in cleaning out a former nuclear missile silo. There are already terrorists there. The kicker is that you find out during the mission that there are actually two terrorist groups fighting over the warheads! Another mission was a Florida bank heist where your team must enter the bank through the sewers.
"Counter-Strike and CZ will merge together with the engine enhancements and the new GUI." They'll also "trickle out" the CZ maps that are originally only available at retail. All the sound, texture, and model enhancements will be for CZ players only, though.
The vibe I got from the interview is that Ritual is trying to make a solid SP experience with a lot of "moments" and plenty of scripted sequences. Tom does a great job of hyping the game, since he's basically CliffyB without the webcam.
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