Edited by [user="69226"] @ [time="1062729890"]
This drivers update fixes a variety of serious issues.that not reason enough? ;\
also, just wanted to say that i think triple buffering might be broken (for OpenGL). ;/ when enabled (with vsync always on), i get 60 fps but i also get image tearing... when off (tripple buffering), it's still 60 fps, but the image is a lot smoother and there is no tearing whatsoever (what vsync is for, eh?).
i used hl to test, so i dunno. ;o
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