Everyone except lockhart seems to be confused about what I meant, so i'll clarify:
If Gun A is very accurate then the winner of a fire fight between two people holding gun a will be decided by the amount of skill they have shooting that gun. Gun B is more powerful than Gun A however it is less accurate. In a firefight between Gun A and B the winner will be decided with the skills of their respective guns. That makes sense, right? That's how CS once was. Gun A was the MP5 and Gun B was either the Colt or the AK.
Someone who plays in CAL-I is better than someone in CAL-IM, however, in 1.6 a CAL-IM player vs. a CAL-I player will not necessarily result in a win for the CAL-I player. The CAL-I player may be faster and more proficient with the guns, but that does not outweigh these aspects of 1.6: The head hitbox is bigger than 1.3, there are no guns available with any even recognizable advantages for being on offense (in 1.3 it made sense to use the MP5 because you could run while shooting, giving you a reason to play offensively,) and of course, because camping is the best option for the only 3 guns in the game, the ak, the colt and the awp. Therefore, if one CAL-IM player was to take advantage of all of these aspects of 1.6 they would have a good shot at taking down someone who can shoot better and act quicker than they can. The reason for this is: the guns aren't accurate, there mp5 got nerfed for no good reason and there is no diversity amongst useful weapons (all the good guns are rifles, so, there is no gun based on agility.)
When a soccer player kicks a ball they can expect certian things, but they can not in CS as the game is extremely unpredictable in it self not to mention the fact that the netcode is terrible. I also think that something should be done about the fact that the game doesn't run as well as it once did, as the game running smoothly is key in a professional atmosphere.
If Gun A is very accurate then the winner of a fire fight between two people holding gun a will be decided by the amount of skill they have shooting that gun. Gun B is more powerful than Gun A however it is less accurate. In a firefight between Gun A and B the winner will be decided with the skills of their respective guns. That makes sense, right? That's how CS once was. Gun A was the MP5 and Gun B was either the Colt or the AK.
Someone who plays in CAL-I is better than someone in CAL-IM, however, in 1.6 a CAL-IM player vs. a CAL-I player will not necessarily result in a win for the CAL-I player. The CAL-I player may be faster and more proficient with the guns, but that does not outweigh these aspects of 1.6: The head hitbox is bigger than 1.3, there are no guns available with any even recognizable advantages for being on offense (in 1.3 it made sense to use the MP5 because you could run while shooting, giving you a reason to play offensively,) and of course, because camping is the best option for the only 3 guns in the game, the ak, the colt and the awp. Therefore, if one CAL-IM player was to take advantage of all of these aspects of 1.6 they would have a good shot at taking down someone who can shoot better and act quicker than they can. The reason for this is: the guns aren't accurate, there mp5 got nerfed for no good reason and there is no diversity amongst useful weapons (all the good guns are rifles, so, there is no gun based on agility.)
David Johnston wrote..Agreed, however, as a sport, the game has to conform to standards and be pleasurable to spectators. What I mean by the former is that:
The problem is, with the huge audience that CS has, some people want it to be ultra-realistic, some want it to be unrealistic, and when you hit a compromise, both sides rebel because it's not what they wanted. The purpose of the game is for entertainment - it's not a historical document nor is it a comedy. It's a sport.
If CS had to cater for the exact desire of every player, we'd all be playing on our own.
When a soccer player kicks a ball they can expect certian things, but they can not in CS as the game is extremely unpredictable in it self not to mention the fact that the netcode is terrible. I also think that something should be done about the fact that the game doesn't run as well as it once did, as the game running smoothly is key in a professional atmosphere.
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