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Ghost Recon Wildlands Title Update 2 Finally Lets You Turn Off the Radio

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  • Ghost Recon Wildlands Title Update 2 Finally Lets You Turn Off the Radio

    If you've played Ghost Recon Wildlands you probably know all about how terrible the radios are in the game. The music is bad, the radio DJ is bad. It's all just bad. Thankfully, the "Title Update 2" for the game finally lets you turn them off for good.

    This update also includes the usual round of fixes and improvements, all of which you can read about below.
    We implemented various fixes and tweaks related to trophy and weapon packs unlocking. We also fixed an issue related to the Charactersmith model not being positioned correctly. On top of that, players who love to play with the HUD completely hidden will now be able to select the type of intel they want to collect when they interact with files or NPCs.
    - Players can now select what intel they want to collect, even with all the HUD options turned off.
    - Trophy requirements adjustments:
    * The Champion
    * Eagle-Eyed
    * With a Pistol!
    - Fixed some weapon packs not unlocking properly:
    * Underbarrels & Rails Pack
    - Fixed Character hiding behind menus in certain situations.
    - HUD now updates when XP boosters are activated.

    We detected and fixed some issues that were causing some player disconnections. The experience should be more solid after the patch.
    - Fixed various disconnection bugs.
    - Fixed a bug where the user could not reconnect to a previous session.
    - Fixed errors when looking for public sessions.

    We focused on fixing various issues in order to provide a solid experience. For stability and performance improvements, see the section below.
    - Fixed player models appearing with twisted limbs if they were killed in certain positions.
    - Fixed low-resolution textures appearing while aiming/driving.
    - Fixed camera clipping through some textures & props.
    - Fixed missing textures in certain environments.
    - Fixed drone showing blur effect on objects.
    - Fixed the textures flickering when using parachute or helicopter.

    - Fixed various crashes.
    - Fixed an occasional infinite loading screen after validating settings at first launch.

    - Fixed various world building glitches.
    - Fixed some world parts where the player could get stuck.

    - Added the SMAA anti-aliasing mode.
    - Added a notification for anti-aliasing recommendations in multi GPU setups.
    - Addressed a series of issues causing flickering in multi GPU setups.
    - Fixed an issue with HUD scaling in 4 monitor multi display setups.

    User experience & interface
    - Added support to bind Home, End, Insert, Delete, Page Up and Page Down keys.
    - Added several menu navigation improvements with mouse and keyboard.
    - Added a notification if the video driver is outdated.
    - Added a notification when the system is low on free RAM and starts writing to the virtual memory.
    - Fixed a HUD issue in co-op for users who have already completed the selected mission.
    - Fixed the Pitch icon display when using mouse to steer helicopters.

    - Fixed an issue with co-op sharing of systemic activities.
    - Fixed the use of Push to Talk in the co-op lobby.

    - Changed the Enable Controller default option to Only Gamepads.
    - Addressed a number of issues with the Steam Controller icons and functionality.

    - Addressed a series of random crashes encountered by users.
    - Fixed an issue causing framerate drops when the saving icon was being displayed.
    - Fixed an issue where the menu was lagging while running the game on a Hard Disk Drive.
    - Solved an issue with VRAM bar update when lowering Resolution scaling.