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New Styx: Shards of Darkness Developer Diary - What it Takes to Make a Goblin

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  • New Styx: Shards of Darkness Developer Diary - What it Takes to Make a Goblin

    The latest developer diary for Styx: Shards of Darkness shows us what it takes to create a goblin. This isn't just any goblin though, this is Styx, a stealthy "thief" like master of the shadows that knows how to pick his fights.
    You’ll learn why Styx is not the kind of character you're used to playing, and how his wit outweighs his weaknesses. As a goblin, direct confrontation is the best way to kick the bucket, so you’ll have to study your environment to find the best approach and tools to overcome your enemies.

    Styx: Shards of Darkness is out March 14 for the PS4, XB1, and PC. Pre-orders will get you access to the Akenash set. The full press release can be found below.



    More ambitious than its predecessor in every aspect, Shards of Darkness takes our nimble thief out of the shadows of Akenash and into a bigger world with more skills, a greater bestiary, and more intricate, vertical level design. Shards of Darkness benefits from a larger production and better realization, with a story supplemented by cutscenes in which Styx expresses his trademark wit and snark. Get a sneak peek at his sarcastic, fourth wall breaking humor in the Making of a Goblin video.

    You’ll learn why Styx is not the kind of character you're used to playing, and how his wit outweighs his weaknesses. As a goblin, direct confrontation is the best way to kick the bucket, so you’ll have to study your environment to find the best approach and tools to overcome your enemies.

    Discover how this “ugly little green character” adapts to your playstyle, as “you can be the guy that goes in and out through the level getting every item, or the sneaky one who never raises any alarm.” Take advantage of Styx’s acrobatic prowess and rain death from above, or use your tools and abilities to completely avoid detection―it’s entirely up to you. No matter how you play, he’ll be there for the entire journey, poking fun at the player and sometimes his creators, too!

    Styx: Shards of Darkness arrives March 14, 2017 to PlayStation 4, Xbox One, and PC! You can preorder the game now on Steam to get exclusive access to the Akenash set containing the outfit and dagger from Styx's first adventure.

    About Styx: Shards of Darkness
    Following its positive reception from press and players, the centuries-old goblin assassin Styx returns in a new stealth game, Styx: Shards of Darkness, with a bigger budget, bigger ideas, and a new engine: Unreal 4. Master of Shadows was a valiant exploration into the world of the green goblin thief, but Shards of Darkness will delve deeper into a complex narrative and fully realized world.

    Following the fall of Akenash tower, an extraordinary matter has forced Styx out of hiding to infiltrate Korrangar, the city of the Dark Elves. Supposedly impregnable, a diplomatic summit offers Styx a chance at slipping in unnoticed, as he learns that the event is nothing but a mere facade...

    Embark upon a stealthy adventure with new enemies, new environments, and a plethora of new mechanics aimed at refining the abilities and movement of Styx; grappling around corners, climbing ropes, and using his trusty knife as a zip-wire. Shards of Darkness aims to offer unparalleled freedom of movement, along with refined stealth and assassination mechanics, expanding and improving on the strengths of Styx: Master of Shadows.

    Styx: Shards of Darkness will be available beginning of 2017 on PS4, Xbox One and PC.

    Key Features
    • A brand new adventure in the universe of a centuries-old goblin assassin, taking you to the city of the Dark Elves
    • New engine: beautiful graphics created in Unreal Engine 4
    • New enemies, new environments, new abilities and improved stealth mechanics for Styx
    • Unique co-op mode - join a friend's game to sneak and stab through missions together
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