Team Fortress 2 Update - Changelog for August 21, 2014

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69064

    #1

    Team Fortress 2 Update - Changelog for August 21, 2014

    Check out these sweet list of changes for tonight's Team Fortress 2 update from Valve.

    Changelog for Team Fortress 2 for August 21, 2014

    - Fixed rockets colliding with other projectiles and getting stuck in the world
    - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen
    - Fixed the Demoman not being able to equip The Grandmaster
    - Fixed a bug where Professional Killstreak items were being displayed as Specialized
    - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted
    -- Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice
    - Fixed character audio being cut short when characters clap during the Conga taunt
    - Unusual taunts that are tradable can now be listed on the Steam Community Market
    - The Classic can now accept Enemies Gibbed strange parts
    - The Manmelter can now accept Allies Extinguished strange parts
    - Added mp_spectators_restricted server convar
    -- Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit
    - Updated the HTML display in the MOTD to use shared Steam browser control
    - Updated the materials for The Dalokohs Bar
    - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers
    - Updated the localization files

    - Updated pl_cactuscanyon
    --Stage 1
    --- Reworked the geometry of the back stairwell route leading to the final cap
    --Stage 3
    --- New design of back yard underpass area
    --- Added new building and route near the underpass
    --- New geometry for Red battlements and spawn exit by the first cap
    --- Added new exit from Red spawn leading to the raised middle rock outcrop by the barn
    --- Reworked Red spawn exit by capture point 2
    --- Removed rocks and added a new structure by the final cart push
    --- Cart now takes longer to pass through the building at the end of
    --- Adjusted spawn times
    --- Adjusted Health and ammo packs

    Woo, updates!
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