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Ubisoft Offers Explanation for why Watch Dogs PC Contains Hidden Graphical Options

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  • Ubisoft Offers Explanation for why Watch Dogs PC Contains Hidden Graphical Options

    Ubisoft offers up a brief explanation as to why Watch Dogs for the PC contains some hidden graphical options.
    The dev team is completely dedicated to getting the most out of each platform, so the notion that we would actively downgrade quality is contrary to everything we’ve set out to achieve. We test and optimize our games for each platform on which they’re released, striving for the best possible quality. The PC version does indeed contain some old, unused render settings that were deactivated for a variety of reasons, including possible impacts on visual fidelity, stability, performance and overall gameplay quality. Modders are usually creative and passionate players, and while we appreciate their enthusiasm, the mod in question (which uses those old settings) subjectively enhances the game’s visual fidelity in certain situations but also can have various negative impacts. Those could range from performance issues, to difficulty in reading the environment in order to appreciate the gameplay, to potentially making the game less enjoyable or even unstable.

    It's odd though as many people making use of the settings have said that adjusting these hidden settings actually reduced stutter, improved performance in some cases, and made the game look better. Even if Ubisoft's reasons are true and there was no "downgrade" on the PC version, then there was an obvious falsified "upgrade" version used for their E3 presentation.
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